Search found 15 matches

by dsp56001
Wed Aug 29, 2018 10:09 pm
Forum: Hardware
Topic: Assembled list of LCD/CRT VGA monitors supporting Atari low/med res
Replies: 38
Views: 7662

Re: Assembled list of LCD/CRT VGA monitors supporting Atari low/med res

I have a Philips LED TV REF 22PFH4000/88 connected to a 4 MEG STE, more info here: https://www.philips.co.uk/c-p/22PFH4000_88/4000-series-full-hd-slim-led-tv-with-digital-crystal-clear/specifications And it works very well using the SCART input: Only MED/LOW res are available. With ST2VGA using VGA ...
by dsp56001
Tue Jul 31, 2018 7:04 pm
Forum: Hardware
Topic: The SECRET VIDEO MODE in an ST: 400 lines in COLOR (and with 72 Hz)!
Replies: 81
Views: 10777

Re: The SECRET VIDEO MODE in an ST: 400 lines in COLOR (and with 72 Hz)!

Maybe a bset.b #1,$ffff8260.w could help ?
by dsp56001
Sat Jan 13, 2018 7:59 pm
Forum: Menu Disks
Topic: ECG's Fake compact 004 - Zak McKracken 1 file, English version + Medway Boys Sync protection crack
Replies: 4
Views: 3040

Re: ECG's Fake compact 004 - Zak McKracken 1 file, English version + Medway Boys Sync protection crack

Hello Melcus, I tested both ECG Fake Compact 4 and 3 and they work great on my ultrasatan. Although i have a lot of space on my harddisk i still think that's it's better to crunch datas with ATM5 or Spv3 because they decrunch fast. Waiting (anxiously ?) for the next ECG's FAKE compacts ..... :mrgreen:
by dsp56001
Mon Dec 25, 2017 12:46 am
Forum: Chat forum [FR]
Topic: Joyeux Noël !!!!!!!!!!!!!!!!!!!
Replies: 5
Views: 2215

Re: Joyeux Noël !!!!!!!!!!!!!!!!!!!

Joyeux Noël,

Tiens c'est marrant que Gloky et le reste des MJJ-PROD ne fassent pas une démo pour cette fin d'année.... :megaphone:
by dsp56001
Wed Oct 18, 2017 7:39 pm
Forum: Applications
Topic: Req : "Audio Sculpture" (STX,...) even not running...
Replies: 195
Views: 21087

Re: Req : "Audio Sculpture" (STX,...) even not running...

And main problem is I never had an original in hands during all those years :( . "I don't know what to think at the moment..." Well if i remember correctly, one of the first version of Toki-Loader obfuscated the loading code of Audiosculpture and contained the following tricks: -Starting ...
by dsp56001
Wed Oct 18, 2017 7:30 pm
Forum: Applications
Topic: Req : "Audio Sculpture" (STX,...) even not running...
Replies: 195
Views: 21087

Re: Req : "Audio Sculpture" (STX,...) even not running...

I still don't understand what TOKI-LOADER has to do with Audio Sculpture, even an internal version sent to beta testers. Maybe compare the image and protection with Toki? Well, From what i remember the TOKI-LOADER was done for protecting the game TOKI ----> ask Mcoder and illegal they'll tell you w...
by dsp56001
Thu Aug 03, 2017 9:49 pm
Forum: Professionals
Topic: Undocumented F030 hardware addresses...
Replies: 18
Views: 4696

Re: Undocumented F030 hardware addresses...

Greenious wrote:
I will keep going through my older stuff, and if I find the source of my program I'll post it here. Maybe some fun can be had from ST/STE/TT aswell.



Great idea :D
by dsp56001
Tue Jul 18, 2017 10:43 pm
Forum: Professionals
Topic: Undocumented F030 hardware addresses...
Replies: 18
Views: 4696

Re: Undocumented F030 hardware addresses...

nice. where does that list come from? It came from TECHPUBS.zip (from the Atari_HQ_1.iso CDROM) ---->\TECHPUBS\WP\FALCON\FALCON.txt Now is the tricky question: -Can we get (any) more knowledge of the F030 hardware architecture from this document ? -Are some undocumented registers (really) enabled/a...
by dsp56001
Sun Jul 16, 2017 11:41 pm
Forum: Professionals
Topic: Undocumented F030 hardware addresses...
Replies: 18
Views: 4696

Re: Undocumented F030 hardware addresses...

Hello Guys, According to my documentation here are some infos regarding the MCU from the Falcon 030: ---+++*** Memory Managment Unit ***+++--- $FFFF8003 [R/W] B axxx xxxx Refresh Time Constant high byte (video memory) a - Refresh interval control 0=default 1=counter $FFFF8005 [R/W] B xxxx xxxx Refre...
by dsp56001
Thu Jul 13, 2017 4:17 pm
Forum: Applications
Topic: Req : "Audio Sculpture" (STX,...) even not running...
Replies: 195
Views: 21087

Re: Req : "Audio Sculpture" (STX,...) even not running...

Hello Maartau,

Here it is in its preserved STX format:
http://defence-force.org/download/atari ... ure1-5.zip

DBUGII/NEXT gave me this url so i guess someone will finally take care of this great soundtracker :D

Enjoy the Toki loader protection made by:
Illegal
MIT
Zarathustra
by dsp56001
Tue Jan 01, 2008 3:07 pm
Forum: Chat forum [FR]
Topic: jvai a l'hopital
Replies: 18
Views: 7092

Salut les jeunes, Bon je ne voudrait pas te déprimer mais dans ton cas il y a une chose qui me semble importante de savoir: Tous les médicaments que tu prends entrainent des effets de rebonds équivalents aux troubles qu'ils sont censés soigner ainsi que des effets de dépendance bien plus importants ...
by dsp56001
Mon Dec 31, 2007 8:20 pm
Forum: 680x0
Topic: Where can I find a CRC32 68000 code?
Replies: 21
Views: 5391

Hello,

There is a CRC32 code i used to use many years ago and it seems to be optimised for the m68k.
This piece of art was written by the TOSCREW aka makers of the ARJ packer for ATARI ST.

Good night all.
by dsp56001
Sun Dec 30, 2007 11:44 pm
Forum: Menu Disks
Topic: About the Money?
Replies: 26
Views: 7609

Hello all, The question should be: do scene people care about money ? The answer is NO. Back to reality ... a bit of history regarding Atari/Amiga scene and why BBS destroyed all. Part 1: When most scene people didn't care about money there was still some people who needed money in order to get new ...
by dsp56001
Tue Dec 25, 2007 3:01 pm
Forum: Games - Requests
Topic: Request : Ishar 3 - (SUPREMACY version) running...
Replies: 14
Views: 3000

Hello All, Maartau: IF you need the original executable from Ishar III then you can get it from the Euroswap Version. If you have a look at ishar.prg you'll notice the executable is stored untouched by Doctor X. A bit of reverse enginnering and you can get back the original .prg Ishar's untouched ex...
by dsp56001
Tue Dec 25, 2007 12:44 pm
Forum: Games - General
Topic: Cannon Fodder (D-Bug)
Replies: 37
Views: 11808

Hi all, A couple of years ago i could put my hands on Cannon Fooder for Atari ST. My original disks came from a well-known french Store called "LA FNAC MULTIMEDIA" located in Paris. The first Thing i noticed by reversing the game was something shocking: Most of the sequences you see on The...

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