Search found 229 matches

by junosix
Sun Apr 01, 2018 7:33 pm
Forum: Games - General
Topic: James Pond - Millennium Interactive
Replies: 23
Views: 2873

Re: James Pond - Millennium Interactive

Hazzardus wrote:Pockets man, not boy :lol:

Magic Boy: https://www.youtube.com/watch?v=U1SsDgeL174
by junosix
Sat Mar 10, 2018 12:49 pm
Forum: For sale / Wanted
Topic: Notator Video Training Manual
Replies: 8
Views: 823

Re: Notator Video Training Manual

I've got one too, waiting for a friend who has VHS-mp4 equipment to digitise it then I'll upload it somewhere.
by junosix
Wed Jan 03, 2018 8:11 pm
Forum: Games - General
Topic: Atari ST Game Sound FX Sample Archive?
Replies: 11
Views: 1506

Re: Atari ST Game Sound FX Sample Archive?

Great to know about this. I've tried importing the memory dump into audacity as raw data, both 8bit signed & unsigned, but I tend to get a 2-10 second clip of white noises'. You will also need to experiment with the sample rate. If you're only getting a few seconds of noise then you're probably...
by junosix
Tue Jan 02, 2018 10:52 am
Forum: Games - General
Topic: Klax - STE DMA sound patch
Replies: 30
Views: 3424

Re: Klax - STE DMA sound patch

I've included a disk image in our database entry: http://www.atarimania.com/game-atari-st-klax_31965.html Sweet! Glad you're all enjoying it :) EDIT - might be worth sticking AtariZoll's Falcon patch in with the .zip and mentioning that KLAXFALC.TOS needs to be dragged into the patch file, KLAXFALC...
by junosix
Thu Dec 28, 2017 11:27 am
Forum: Games - General
Topic: Atari ST Game Sound FX Sample Archive?
Replies: 11
Views: 1506

Re: Atari ST Game Sound FX Sample Archive?

Memory dump from emulator then load as 8-bit RAW (you'll need to try both signed and unsigned) in Audacity?
by junosix
Thu Dec 14, 2017 9:45 pm
Forum: Games - General
Topic: Klax - STE DMA sound patch
Replies: 30
Views: 3424

Re: Klax - STE DMA sound patch

Good one, nice work!! Re: the samples. The original arcade sounds are only ~6750Hz anyway so there's not that much loss converting them to 6258Hz nor much gain in upsampling them to 12517Hz (I'm not really savouring the thought of cutting and resampling them again either! :lol: The original goal was...
by junosix
Wed Dec 13, 2017 12:56 am
Forum: Games - General
Topic: Klax - STE DMA sound patch
Replies: 30
Views: 3424

Re: Klax - STE DMA sound patch

Okay - I think this is the final revision (unless there is anything else that needs to be done to make it totally Falcon compatible - do I need to set 8MHz and turn cache off or anything too?). Falcon version doubles the samples in RAM once they're loaded to create 12kHz versions. Going through thin...
by junosix
Tue Dec 12, 2017 1:12 am
Forum: Games - General
Topic: Klax - STE DMA sound patch
Replies: 30
Views: 3424

Re: Klax - STE DMA sound patch

I'll have a go at sticking in 12.5kHz samples in sometime. Am I right in thinking the Falcon doesn't need to have the values written to the YM volume registers lowered because the balance between YM+DMA in the Falcon is correctly done?

Glad you're enjoying it bjkock!
by junosix
Fri Dec 08, 2017 7:52 pm
Forum: Games - General
Topic: Klax - STE DMA sound patch
Replies: 30
Views: 3424

Re: Klax - STE DMA sound patch

Checked that new exec (at top of DL in first post) - and it seems that is OK. Installed some 300KB RAMDISK before starting it, what should be even more than what Hddriver takes on 4MB machine - worked fine :D Hoorah! Thanks for testing it :D I take on-board the stuff you say about relocation and th...
by junosix
Fri Dec 08, 2017 10:48 am
Forum: Games - General
Topic: Klax - STE DMA sound patch
Replies: 30
Views: 3424

Re: Klax - STE DMA sound patch

Think I may have cracked it, in the .TOS version I have a small bit of code that loads all the code+data in one go, disables interrupts, copies the game from wherever it is currently into memory starting at $400 (as that's where the original game expects it to be) then jumps to $400. I think it's mo...
by junosix
Thu Dec 07, 2017 6:17 pm
Forum: Games - General
Topic: Klax - STE DMA sound patch
Replies: 30
Views: 3424

Re: Klax - STE DMA sound patch

I have disabled the Auto folder on the HD and no ACC or other programs are running in the background, so the STE is “clean”. It seems that the Game somehow uses the same DMA routines as the HD and therefore it hangs when it tries to start the sound with the HD on. Any clue to what the problem could...
by junosix
Sat Dec 02, 2017 2:10 pm
Forum: Demos - General
Topic: Going into demo creation in 2017?
Replies: 34
Views: 4089

Re: Going into demo creation in 2017?

That's a good point!
by junosix
Sat Dec 02, 2017 12:24 pm
Forum: Demos - General
Topic: Going into demo creation in 2017?
Replies: 34
Views: 4089

Re: Going into demo creation in 2017?

Nothing wrong with using cross-development tools in my opinion, back in the day a lot of games were developed on cross-dev systems so it's not a new thing, just that the tools have changed. It's more about the end result and learning about the ST that matters rather than how you do it, and doesn't m...
by junosix
Fri Dec 01, 2017 12:32 am
Forum: News & Announcements
Topic: I, Zarchos, have a major announcement that will
Replies: 34
Views: 4088

Re: I, Zarchos, have a major announcement that will

Best of luck! Early 2019's just in time for the 30th anniversary of the STE too :)
by junosix
Tue Nov 28, 2017 1:14 am
Forum: Games - General
Topic: Klax - STE DMA sound patch
Replies: 30
Views: 3424

Re: Klax - STE DMA sound patch

Have removed the original disk image and added two files - a .zip with the .TOS executable that ought to be able to be run from a hard disk, and a disk image that uses a bootsector loader meaning it can be loaded into lower memory and run on 520STEs (and of course machines with more memory). Nice th...
by junosix
Wed Nov 22, 2017 9:20 pm
Forum: Games - General
Topic: Klax - STE DMA sound patch
Replies: 30
Views: 3424

Re: Klax - STE DMA sound patch

Klax is one of my favorite games. Thanks very much! :cheers: :cheers: Same! My favourite puzzle game of all. Happy memories of playing it at an arcade in the summer of 1990 then being so excited to see an ST copy for sale a few months later. Shame they never added these sounds back in the day, it w...
by junosix
Wed Nov 22, 2017 2:14 pm
Forum: Games - General
Topic: Klax - STE DMA sound patch
Replies: 30
Views: 3424

Re: Klax - STE DMA sound patch

Ha! And I've just spotted something - no text when a new wave starts. I'll crack on with that this evening.
by junosix
Wed Nov 22, 2017 2:11 pm
Forum: Games - General
Topic: Klax - STE DMA sound patch
Replies: 30
Views: 3424

Klax - STE DMA sound patch

Spent the last few days patching up the classic puzzler Klax with some DMA routines to play the arcade samples on the STE, plays a lot nicer with them! Don't think I've introduced any problems with the modifications but if there's anything egregious then let me know and I'll make the changes. (Falco...
by junosix
Mon Sep 25, 2017 12:43 am
Forum: Games - General
Topic: New ST project - Pole Position arcade conversion
Replies: 210
Views: 54084

Re: New ST project - Pole Position arcade conversion

This is brilliant! Amazing work, man.
by junosix
Wed Sep 20, 2017 8:40 am
Forum: Chat forum [ENG]
Topic: The Atari ST (and others) and the Creative People
Replies: 66
Views: 5677

Re: The Atari ST (and others) and the Creative People

I absolutely agree. Loved the book, very stylish, but it definitely needed a double-check and edit, it would have benefited from someone else reading it before it went to print. Even daft stuff like in the interviews listing someone's ST as having 512MB (rather than 512KB). A shame because the book ...
by junosix
Fri Sep 08, 2017 12:54 pm
Forum: Hardware
Topic: RETRO-BRITE...Best Process So Far
Replies: 9
Views: 1343

Re: RETRO-BRITE...Best Process So Far

Nice find, glad that method works. Though when I get around to retrobrighting my ST I'll be taking the method EmpireAndrew suggests and reckon it'd be worth the extra expense as if things do go wrong with other methods then there's no way to reverse it. Badly retrobrighted STs look as bad as yellowe...
by junosix
Tue Aug 01, 2017 10:22 am
Forum: Ym rockin'
Topic: Quite happy with my new tune :)
Replies: 14
Views: 2289

Re: Quite happy with my new tune :)

Nice work!
by junosix
Wed Jun 21, 2017 5:50 pm
Forum: Chat forum [ENG]
Topic: Video Guide to the Atari STE (Australia)
Replies: 8
Views: 1770

Re: Video Guide to the Atari STE (Australia)

Love how they have a photo of an STFM highlighting the memory mounted on the motherboard when they talk about the memory of the STE.
by junosix
Wed Jun 21, 2017 5:49 pm
Forum: Chat forum [ENG]
Topic: Video Guide to the Atari STE (Australia)
Replies: 8
Views: 1770

Re: Video Guide to the Atari STE (Australia)

This is ace!!

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