Search found 4 matches

by 8bitDude
Sat May 11, 2019 7:02 am
Forum: News & Announcements
Topic: Announcing 8bit-Unity: Cross-platform SDK for 8bit games
Replies: 6
Views: 5233

Re: Announcing 8bit-Unity: Cross-platform SDK for 8bit games

To keep things fresh, here goes a roadmap update on the next versions 0.2 and 0.3: https://www.youtube.com/watch?v=37A2ap10IgU
by 8bitDude
Fri Jan 04, 2019 2:19 am
Forum: News & Announcements
Topic: Announcing 8bit-Unity: Cross-platform SDK for 8bit games
Replies: 6
Views: 5233

Re: Announcing 8bit-Unity: Cross-platform SDK for 8bit games

How is it performance wise compared to natively written C code? The right question is how it compares with native Assembly code. The answer is that parts of the code are written in C, and parts are written in Assembly (crucial interrupt code that occurs every screen refresh for example). My goal wi...
by 8bitDude
Thu Jan 03, 2019 9:18 am
Forum: News & Announcements
Topic: Announcing 8bit-Unity: Cross-platform SDK for 8bit games
Replies: 6
Views: 5233

Announcing 8bit-Unity: Cross-platform SDK for 8bit games

Hey guyz, Last month I released 8bit-Slicks for the C64, Atari XL and Apple//e. It is the first cross-platform online game for 8bit era computers. While developping the game, I organized my project into a "game" part, and a "SDK" part, for future re-use. It then occured to me tha...
by 8bitDude
Tue Dec 18, 2018 2:27 am
Forum: News & Announcements
Topic: Game Release: 8bit-Slicks Online Racer for Apple, Atari, C64
Replies: 0
Views: 3773

Game Release: 8bit-Slicks Online Racer for Apple, Atari, C64

It was 18 months in the making... but finally I am pleased to announce the release of 8bit-Slicks for the Apple//e, Atari XL, and C64 , just in time for the Xmas holiday! The game supports up-to 4 players, local or online (using the Uthernet, DragonCart or RR-Net). 13 games servers are available, an...

Go to advanced search