Search found 93 matches

by crocky
Sun Jan 19, 2020 1:08 am
Forum: MiSTer
Topic: NeoGeo topic
Replies: 287
Views: 61327

Re: Neo Geo "bad contact" error message

Likely bad rom / xml.
by crocky
Sat Jan 18, 2020 4:41 pm
Forum: MiSTer
Topic: DIY MD/SMS/Atari/C= to USB adapter
Replies: 9
Views: 2288

Re: DIY MD/SMS/Atari/C= to USB adapter

Paddles can be used on Atari 2600, Pong arcade core and in future the AY Pong core. MiSTer treat "tilt" for paddle - absolute position (say voltage measurement). This is different from a spinner which is relative position (unlimited turns) and is mapped to MiSTer as mouse. Cores like Super...
by crocky
Tue Jan 14, 2020 9:04 am
Forum: MiSTer
Topic: 256gb Sandisk micro sd card won't work with mister
Replies: 14
Views: 794

Re: 256gb Sandisk micro sd card won't work with mister

I am using 256GB card.Works for me.
by crocky
Mon Jan 13, 2020 12:48 pm
Forum: MiSTer
Topic: upscaler core via serial?
Replies: 11
Views: 690

Re: upscaler core via serial?

Love this idea, scalers on MiSTer are amazing.
by crocky
Mon Jan 13, 2020 10:05 am
Forum: MiSTer
Topic: Arcade cores
Replies: 925
Views: 208767

Re: Arcade cores

Does anyone know why the direction pad gets flipped on the gamepad on Galaga if the rotation is turned off? Same behaviour on Galaxian.
by crocky
Mon Jan 13, 2020 3:19 am
Forum: MiSTer
Topic: MiSTer tag lines what are your thoughts and suggestions
Replies: 14
Views: 984

Re: MiSTer tag lines what are your thoughts and suggestions

MiSTer: Christmas every month.
by crocky
Sun Jan 12, 2020 1:56 pm
Forum: MiSTer
Topic: Atari 7800?
Replies: 21
Views: 4983

Re: Atari 7800?

When bog standard titles like Space Invaders, Asteroids, Centipede, Haunted House, etc. are not working properly, then something is wrong with the core. These titles all work perfectly on real 2600 hardware via LCD or CRT. These games all run on the core from what I tried just now, are you talking ...
by crocky
Fri Jan 10, 2020 4:07 am
Forum: MiSTer
Topic: Atari 7800?
Replies: 21
Views: 4983

Re: Atari 7800?

From what I have read publicly, Rysha is working on it. Since it is hobby for the devs it will take as much time as it takes, good to know someone is looking at it atleast. I am looking forward to it as well :)
by crocky
Wed Jan 08, 2020 4:51 am
Forum: MiSTer
Topic: Ultimate chiptune development tool?
Replies: 16
Views: 1019

Re: Ultimate chiptune development tool?

Can we add components on all the cores which degrades the cores overtime and ultimately rendering them useless? That way the FPGA will be totally faithful to the devices recreated. The degradations should follow the real thing, like maybe simulate random capacitor leaks and power surge killing the f...
by crocky
Tue Jan 07, 2020 10:34 am
Forum: MiSTer
Topic: MiSTer frontend future
Replies: 96
Views: 8348

Re: MiSTer frontend future

I like idea of autolaunch, I dont want to be forced to change the current OSD.

Edit: The MGM Player looks fantastic!!! Please give us that :D
by crocky
Mon Jan 06, 2020 11:59 am
Forum: MiSTer
Topic: Trouble with player 2 input
Replies: 6
Views: 356

Re: Trouble with player 2 input

Retrobit is using official Sega mould for both Genesis and Saturn and is quite good, its got2.4ghz variant as well - its new but quality wise pretty good at par with 8bitdo. Couldnt MiSTer arbitrarily add an extra number at the end or the beginning to the hardware id if it sees two controllers of th...
by crocky
Mon Jan 06, 2020 5:51 am
Forum: MiSTer
Topic: Ultimate chiptune development tool?
Replies: 16
Views: 1019

Re: Ultimate chiptune development tool?

Someone needs to write roms for each core and design interface using serial or the game ports to make that happen. No on in MiSTer dev team is doing it afaik. If chiptuners want it, they might need to design and code themselves. Positive thing is, the rom / peripherals could be used in original hard...
by crocky
Sun Jan 05, 2020 4:04 am
Forum: MiSTer
Topic: MiSTer frontend future
Replies: 96
Views: 8348

Re: MiSTer frontend future

Yeah, it is bad when you have a frontend with screenshots / info tab but not all game information is not on it. Not to mention makes it bloat. The current UI is really old school like the NES multi carts back in the 1990s and matches the actual pixilated graphics of most of the cores.
by crocky
Fri Dec 13, 2019 8:51 am
Forum: MiSTer
Topic: MiSTer Boot sound idea: Thoughts / collaboration welcomed
Replies: 15
Views: 1968

Re: MiSTer Boot sound idea: Thoughts / collaboration welcomed

Newsdee wrote:My vote is for fast and silent...

+1
by crocky
Fri Dec 06, 2019 10:51 pm
Forum: MiSTer
Topic: MegaCD (SegaCD) Core
Replies: 65
Views: 10160

Re: MegaCD (SegaCD) Core

To clarify, how do different BIOS' work... do you need to have one labelled as "boot.rom" and then you can have others for different regions etc.? Yeah since majority of games I have are US, I have renamed an US bios as boot.rom. If I want to run any other region, I use the bios from the ...
by crocky
Fri Dec 06, 2019 8:11 am
Forum: MiSTer
Topic: MegaCD (SegaCD) Core
Replies: 65
Views: 10160

Re: MegaCD (SegaCD) Core

RabidWookie wrote:I can't get Ernest Evans past the Sonic Sega logo without freezing after Sonic makes the sparks pop out, I tried every bios and all the other games I tried worked fine.


I have that game for Japan region and that runs fine, maybe try to get another disk image for that game?
by crocky
Fri Dec 06, 2019 1:48 am
Forum: MiSTer
Topic: PC Engine core
Replies: 263
Views: 55908

Re: PC Engine core

normal19 wrote:According to this the Mister core is very innacruate at every test level, should we be concerned about this?


Its known that the aging PC Engine core has inaccuracies. As and when any dev has time and is interested to fix this it will happen.
by crocky
Fri Dec 06, 2019 1:45 am
Forum: MiSTer
Topic: Arcade cores
Replies: 925
Views: 208767

Re: Arcade cores

Yet out of specs timings is giving us all the cores. As an user I cant complain. Also MiSTer isnt a commercial product yet.
by crocky
Thu Dec 05, 2019 7:42 am
Forum: MiSTer
Topic: MegaCD (SegaCD) Core
Replies: 65
Views: 10160

Re: MegaCD (SegaCD) Core

As it stands Cart RAM is not implemented.
by crocky
Thu Dec 05, 2019 2:38 am
Forum: MiSTer
Topic: MegaCD (SegaCD) Core
Replies: 65
Views: 10160

Re: I get a static image of the SEGACD bios, unable to load any game

Can I see the content of any one of the cue file (open using notepad).
by crocky
Thu Dec 05, 2019 1:12 am
Forum: MiSTer
Topic: MegaCD (SegaCD) Core
Replies: 65
Views: 10160

Re: I get a static image of the SEGACD bios, unable to load any game

I am using a 1993 Sega Ver 2.00 US version bios, no animation either if no cue loaded. But when I select the folder with the cue file in it, it automatically boots to the Sega CD bios and asks me to press start. Maybe see if you have the enabled the reset on loading cue option or after loading the c...
by crocky
Thu Dec 05, 2019 12:59 am
Forum: MiSTer
Topic: MegaCD (SegaCD) Core
Replies: 65
Views: 10160

Re: I get a static image of the SEGACD bios, unable to load any game

Since you are using the us bios, make sure the region is set to US on the core as well and the cue file you are trying to run is US as well.
by crocky
Tue Dec 03, 2019 6:10 am
Forum: MiSTer
Topic: Gameboy core
Replies: 158
Views: 41678

Re: Gameboy core

brNX, thanks for the wonderful Gameboy core, with the LCD filters, its amazing! I found that on R-Type II with the laser shot, the lasers dont show up on the front of the aircraft but on behind and yet the enemies get hit and die on front. I tried with filters off etc, still the same. Just letting y...
by crocky
Mon Dec 02, 2019 12:10 pm
Forum: MiSTer
Topic: GBA Core call for bugs, Testers wanted
Replies: 26
Views: 3243

Re: GBA Core call for bugs, Testers wanted

https://imgur.com/gallery/w3rv5gX My Iridion II rom didn’t crash. Not even sure the original GBA BIOS is loaded any way how to check that? *edit: found out I wasnt using the GBA BIOS and fixed it and tried two another levels. It didn't crash. It crashed randomly sometime after the first boss for me.
by crocky
Fri Nov 29, 2019 4:49 am
Forum: MiSTer
Topic: GBA Core porting to Mister
Replies: 123
Views: 19415

Re: GBA Core porting to Mister

bodine1231 wrote:
Edit: I fixed it by removing my boot.rom


So that means you are now running on the alternative bios - this might affect compatibility.

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