Search found 139 matches

by PhantombrainM
Sat Feb 09, 2019 11:43 am
Forum: MiSTer
Topic: C64 Core
Replies: 220
Views: 27251

Re: C64 Core

I think we misunderstood each other. I hadn't asked for a switch between new and old cias. I'm just surprised that some tests failed. But I get the same results on the real C64C. So I thought that must be because the C64C has a new CIA and the MISTer also has one. Since that's not the case, I don't ...
by PhantombrainM
Fri Feb 08, 2019 9:54 pm
Forum: MiSTer
Topic: C64 Core
Replies: 220
Views: 27251

Re: C64 Core

Okay, that's interesting. Many of the tests I have entered in the table fail. And very often it said "old cia." Since my C64C showed the same errors, I thought to myself, this is because the MISTer core and my C64C have the new CIA and therefore the behavior is identical. I almost wanted t...
by PhantombrainM
Fri Feb 08, 2019 7:45 pm
Forum: MiSTer
Topic: C64 Core
Replies: 220
Views: 27251

Re: C64 Core

slingshot wrote:


Thanks! It's a good start.


I think the MISTer core is a new CIA so I can skip the "old cia" tests?
by PhantombrainM
Fri Feb 08, 2019 2:55 pm
Forum: MiSTer
Topic: C64 Core
Replies: 220
Views: 27251

Re: C64 Core

Here is an example of the U64 test table: https://www.c64-wiki.de/wiki/Ultimate_64/Testbericht Is there already such a thing for the MISTer Core? Otherwise I would go through all the tests. The tests take hours and it's a bit of work. Would something like that be useful? Of course it would be usefu...
by PhantombrainM
Fri Feb 08, 2019 1:14 pm
Forum: MiSTer
Topic: C64 Core
Replies: 220
Views: 27251

Re: C64 Core

Hello! I am frequently in the Forum64 and there we created a chart with C64 tests for the Ultimate 64, where we enter the results per firmware. Wouldn't it make sense to do something like this for the MISTer FPGA core as well? As an example we noticed there that there were problems with the illegal ...
by PhantombrainM
Sun Feb 03, 2019 10:16 am
Forum: MiSTer
Topic: Would MiSTer ever be able to run a Neo Geo core?
Replies: 56
Views: 11930

Re: Would MiSTer ever be able to run a Neo Geo core?

No one liked the CD games back in the day because of the very long loading times during gameplay ;)

What if you split the rom files (graphic /sprite data) into chunks?
Put every let's say first 1MB / 512KB chunks into the 32MB RAM and when it's called it can load the rest from DDR3 in parallel?
by PhantombrainM
Mon Jan 28, 2019 5:46 pm
Forum: MiSTer
Topic: Atari 2600
Replies: 95
Views: 11627

Re: Atari 2600

Well, I've already noticed that the sound seems to influence the flickering of the picture. The Smurfs (CBS Electronics) (1983) (PAL), for example, only flickers when the music is playing. When the music in the title picture is over after 30 seconds, it's a stable picture. I also noticed that it onl...
by PhantombrainM
Sun Jan 27, 2019 10:38 pm
Forum: MiSTer
Topic: ao486
Replies: 67
Views: 10106

Re: ao486

Does anyone else's ao486 crash constantly on either startup or DOS? For some reason my core crashes almost all the time. Especially when trying to use CTMOUSE. Sometimes it will just start and report a fatal error with the mouse. I'm also wondering if it is because of my QEMM shenanigans. Or perhap...
by PhantombrainM
Sat Jan 26, 2019 6:42 pm
Forum: MiSTer
Topic: Atari 2600
Replies: 95
Views: 11627

Re: Atari 2600

One thing I noticed - the difficulty switches seem to be backwards, A should be more difficult and B less difficult. Looking at Kaboom! for instance you should have large buckets on the B setting (not on the A setting as it is now) so you have large buckets in A which means more simple. B has small...
by PhantombrainM
Sat Jan 26, 2019 4:30 pm
Forum: MiSTer
Topic: Atari 2600
Replies: 95
Views: 11627

Re: Atari 2600

Thank you for the updates. By the way, now Winter Games (HES, PAL) doesn't load anymore. (black screen).
Previous version was okay.
by PhantombrainM
Sat Jan 26, 2019 10:50 am
Forum: MiSTer
Topic: Genesis Core
Replies: 268
Views: 33484

Re: Genesis Core

See Sorgelig 's post at the top of this page: I didn't implement the border at all. Since games don't use the border, there is no point to do this just for a single demo. Border will just waste the screen area. It's used by some games for example Sonic The Hedgehog especially for Pal systems. MISTe...
by PhantombrainM
Sat Jan 26, 2019 9:17 am
Forum: MiSTer
Topic: SNES core
Replies: 206
Views: 24492

Re: SNES core

Sorgelig wrote:in saves folder


Oh boy... Sometimes you can't see the forest for all the trees. 8O :lol:

Thank you.
by PhantombrainM
Fri Jan 25, 2019 10:06 pm
Forum: MiSTer
Topic: SNES core
Replies: 206
Views: 24492

Re: SNES core

Where are the ram backup files stored?

I've got old .sav files but I think they are not used anymore and can't find the save files for current games and also don't see recent changed files...
by PhantombrainM
Fri Jan 25, 2019 9:41 pm
Forum: MiSTer
Topic: MidiLink 2.0 looking for testers. (no MIDI devices required)
Replies: 204
Views: 11142

Re: MidiLink 2.0 looking for testers. (no MIDI devices required)

Do you have the softMPU device driver loaded at DOS startup? SOFTMPU.EXE /SB:220 /IRQ:5 /MPU:330 /OUTPUT:COM1 should appear somewhere in your autoexec.bat file. Double check this page from the wiki: https://github.com/MiSTer-devel/Main_MiSTer/wiki/USB-MIDI-with-the-Minimig-and-ao486-Cores Yes, that...
by PhantombrainM
Fri Jan 25, 2019 8:06 pm
Forum: MiSTer
Topic: Would MiSTer ever be able to run a Neo Geo core?
Replies: 56
Views: 11930

Re: Would MiSTer ever be able to run a Neo Geo core?

Did you change the main mister file as it said? No, but I did a MD5 checksum on the original one and it's the same as furrtek's ;) It's a little finicky to get working, and right now analog only. neo-epo.sp1 is just a renamed neo-epo.rom, and the romset is standard mame, though sometimes you have t...
by PhantombrainM
Fri Jan 25, 2019 7:51 pm
Forum: MiSTer
Topic: Would MiSTer ever be able to run a Neo Geo core?
Replies: 56
Views: 11930

Re: Would MiSTer ever be able to run a Neo Geo core?

Interesting! I tried it. But it's not working. After selecting the rom nothing happens. I can see in the videos of furrtek that it's loading the files and that it's showing up in the GUI on the bottom left. But at my setup nothing happens. Of course I put the .xml into the neogeo folder, i checked t...
by PhantombrainM
Fri Jan 25, 2019 6:58 pm
Forum: MiSTer
Topic: Atari 2600
Replies: 95
Views: 11627

Re: Atari 2600

No problem. I only said Winter Games has no problem. There are a couple of games which don't produce a stable sync, but I don't know how they behave on a CRT. Okay, that's interesting. You were right. Winter Games is stable on analog TV. But the onscreen gui with display information is not! On HDMI...
by PhantombrainM
Fri Jan 25, 2019 5:44 pm
Forum: MiSTer
Topic: MidiLink 2.0 looking for testers. (no MIDI devices required)
Replies: 204
Views: 11142

Re: MidiLink 2.0 looking for testers. (no MIDI devices required)

I've got a question about compatibility. I can't get some games in DOS to work with midi. For example Doom. Also I need to always use General Midi in setup of games, if I set games to Roland-MT32 for example it hang's up. (Space Quest 5, Leisure Suit Larry,...) Is this all normal or is there a bad c...
by PhantombrainM
Wed Jan 23, 2019 8:51 am
Forum: MiSTer
Topic: Atari 2600
Replies: 95
Views: 11627

Re: Atari 2600

Picture on Atari 2600 screen is generated by CPU. So this core is very depend on cpu cycle accuracy. That's why such thing as sound generation may affect the video. So, it's because current CPU model in this core is not perfect. ...or it just wasn't that obvious on the now 40 years old TVs. HSync i...
by PhantombrainM
Sun Jan 13, 2019 6:08 pm
Forum: MiSTer
Topic: Atari 2600
Replies: 95
Views: 11627

Re: Atari 2600

Picture on Atari 2600 screen is generated by CPU. So this core is very depend on cpu cycle accuracy. That's why such thing as sound generation may affect the video. So, it's because current CPU model in this core is not perfect. ...or it just wasn't that obvious on the now 40 years old TVs. HSync i...
by PhantombrainM
Sat Jan 12, 2019 11:27 pm
Forum: MiSTer
Topic: Atari 2600
Replies: 95
Views: 11627

Re: Atari 2600

Sorgelig wrote:Picture on Atari 2600 screen is generated by CPU. So this core is very depend on cpu cycle accuracy. That's why such thing as sound generation may affect the video. So, it's because current CPU model in this core is not perfect.


Interesting! Thank you for clarification.
by PhantombrainM
Sat Jan 12, 2019 9:27 pm
Forum: MiSTer
Topic: Atari 2600
Replies: 95
Views: 11627

Re: Atari 2600

I've got another "strange" bug report. Some games / screens are triggered by the sound which is obviously wrong. For example in Winter Games , Pal, you can see the screen is shaking exactly to the music. (By the way, the title screen was centered on original system). You can see the same i...
by PhantombrainM
Thu Jan 10, 2019 2:27 pm
Forum: MiSTer
Topic: Atari 2600
Replies: 95
Views: 11627

Re: Atari 2600

There is something wrong with the scanlines. Integer scale on (1), 1080P60, internal scanlines off, external / custom Filter scanlines100% to make it most visible. There is a bar clearly visible for example in river raid, pal. Its difficult to photograph. Is it also possible to make mouse trap playa...
by PhantombrainM
Sat Dec 29, 2018 12:04 am
Forum: MiSTer
Topic: MiSTer NES Core
Replies: 137
Views: 20056

Re: MiSTer NES Core

Loading problems are there for a long time. I reported "Baloon Fight" some months ago and now it's always working since some releases. But there are still other's like Back To The Future or Back To The Future Part II. Sometimes they load, sometime's they don't and show strange things. If y...
by PhantombrainM
Thu Dec 27, 2018 4:11 pm
Forum: MiSTer
Topic: SMS core
Replies: 68
Views: 10238

Re: SMS core

BahnYuki wrote:s anyone else having the picture too far to the left over analog or is it just me?


SMS_20180307 is the last version, where the picture is okay on VGA so I still have that one on my MISTer too.

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