Search found 346 matches

by BBond007
Sat Jun 22, 2019 4:30 am
Forum: MiSTer
Topic: ScummVM running on FrameBuffer
Replies: 125
Views: 9819

Re: ScummVM running on FrameBuffer

Love that we have ScummVM as an option! Thank you so much! I tried this today with MI 1 and 2 talkie versions and they work well. I did try using the MT32 emulator with MT32 ROMs on MI2 but it was awfully slow/stuttery/unplayable unfortunately. The dream would be to have MT32 or SC55/SC88 working i...
by BBond007
Thu Jun 20, 2019 3:56 am
Forum: MiSTer
Topic: Minimig (Amiga) core discussion
Replies: 691
Views: 117723

Re: Minimig (Amiga) core discussion

For what it's worth I didn't get a lot of time this evening but I did some tests and as suspected there's no difference between the current mix of main and minimig and the versions just before the framebuffer came in, but minimig disk access is definitely slower than it was when I initially built m...
by BBond007
Tue Jun 18, 2019 6:30 am
Forum: MiSTer
Topic: ScummVM running on FrameBuffer
Replies: 125
Views: 9819

Re: ScummVM running on FrameBuffer

Nice to see ScummVM getting further releases for the MiSTer. Hopefully this will run fine, too. https://www.scummvm.org/news/20190616/ The game itself runs OK. The FMV is no good... Slow with the audio breaking up. It does the same thing on my RPi 3B+ The FMV is OK on windows but the FMV audio/vide...
by BBond007
Tue Jun 18, 2019 4:04 am
Forum: MiSTer
Topic: ScummVM running on FrameBuffer
Replies: 125
Views: 9819

Re: ScummVM running on FrameBuffer

From an end user point of view, yes, let's have everything inside a zip / tar file / repo instead of having lots of external dependencies. I think apt and the like is only good when all packages are actively maintained, but not for a "soft core" which may not be revisited for a while once...
by BBond007
Mon Jun 17, 2019 10:17 pm
Forum: MiSTer
Topic: ScummVM running on FrameBuffer
Replies: 125
Views: 9819

Re: ScummVM running on FrameBuffer

All supposed games won't be installed inside linux image. Also nothing will be launched at start. There is no affection to work at all. 100% Also no ScummVM required libraries or executables are installed in the Linux Image either. Would it be possible to have a system where it installs and launche...
by BBond007
Sat Jun 15, 2019 12:47 am
Forum: MiSTer
Topic: ScummVM running on FrameBuffer
Replies: 125
Views: 9819

Re: ScummVM running on FrameBuffer

apt is definitely a foreign thing for MiSTer. Same with 'ldconfig' I'm using this method to install things to current dir: $ apt download <packagename> $ ar x <packagename>*.deb $ tar xvf data.tar.gz ...repeat until at end... $ ldconfig -r . ... If you look at the 'ScummVM_Installer.sh' you'll see ...
by BBond007
Fri Jun 14, 2019 8:53 pm
Forum: MiSTer
Topic: ScummVM running on FrameBuffer
Replies: 125
Views: 9819

Re: ScummVM running on FrameBuffer

I haven't looked at the script, but why it's not just doing "apt download <packagename>" to get suitable/latest version for the given release? We don't have 'apt' in the MiSTer Linux. Also, we have agreed we want programs like this to be independent and not to need a bunch of baggage inst...
by BBond007
Thu Jun 13, 2019 11:34 pm
Forum: MiSTer
Topic: ScummVM running on FrameBuffer
Replies: 125
Views: 9819

Re: ScummVM running on FrameBuffer

I suggest to move all required libs (binaries) to ScummVM repo so there won't be cases when some libraries on debian repo disappear. Seems like a good idea - I had no idea they would disappear :) I have duplicated all DEBs to the MiSTer_ScummVM github repo and modified the ScummVM_Installer.sh to d...
by BBond007
Sat Jun 08, 2019 10:02 pm
Forum: MiSTer
Topic: ScummVM running on FrameBuffer
Replies: 125
Views: 9819

Re: ScummVM running on FrameBuffer

Totally lost in getting the resolution right. I have ScummVM in a small window. A lot of changes to the ScummVM_2_0_0.sh file just result in a message about can't get a resolution of 640x480.... Any ideas? what is generally the advised setting in the .sh file and the Mister.ini? Thanks! nick These ...
by BBond007
Sat Jun 08, 2019 8:09 am
Forum: MiSTer
Topic: Show us your MiSTer hardware setup
Replies: 124
Views: 37888

Re: Show us your MiSTer hardware setup

AndreasWachter wrote:In the new post I mentioned above A1200.net has announced a Complete new Keyboard:

Nice, I missed that. With that I could git rid of the Keyrah...

Hewhoisred wrote:YES, it is possible to RGB your MiSTer!

Awesome :) Nice work! :cheers:

...So many nice builds in this thread...
by BBond007
Sat Jun 08, 2019 4:57 am
Forum: MiSTer
Topic: ScummVM running on FrameBuffer
Replies: 125
Views: 9819

Re: ScummVM running on FrameBuffer

So do you need to move files into different folders to be able to launch? Not games, just the bare ScummVM? For certain games you may need one of these files in the game folder or ScummVM directory... https://github.com/bbond007/MiSTer_ScummVM/tree/master/engine-data I plan to add downloading these...
by BBond007
Sat Jun 08, 2019 12:45 am
Forum: MiSTer
Topic: ScummVM running on FrameBuffer
Replies: 125
Views: 9819

Re: ScummVM running on FrameBuffer

Is there a recommended way to install this? I downloaded the pack from Github. I ran the script and it did install something. After running the 2.0.0 sh script it just is stuck on the start ScummVM. Any ideas? Thanks Nick Make sure you are on the latest SD installer and if you are using RGB/VGA the...
by BBond007
Fri Jun 07, 2019 10:44 am
Forum: MiSTer
Topic: Cannot run scripts since June 3rd update
Replies: 4
Views: 573

Re: Cannot run scripts since June 3rd update

You can use VGA only if you use:
[MENU]
vga_scaler=1

1280x1024 looks pretty good for ScummVM, but for best results I'd suggest 640x480 (for [MENU]) with "[x] Aspect ratio correction" set in ScummVM options.
by BBond007
Fri Jun 07, 2019 2:38 am
Forum: MiSTer
Topic: ScummVM running on FrameBuffer
Replies: 125
Views: 9819

Re: ScummVM running on FrameBuffer

For us that didn't have errors downloading is there still something messed up that we need to reinstall it? Naw, you are fine... I probably will update the installer soon to include some needed engine ".DAT" files required for certain games. Once I have done so I will make an announcement...
by BBond007
Thu Jun 06, 2019 7:41 am
Forum: MiSTer
Topic: ScummVM running on FrameBuffer
Replies: 125
Views: 9819

Re: ScummVM running on FrameBuffer

Locutus73 wrote:What did you fix specifically?

Just a mistake on my part common to the two files that were failing to download...

https://github.com/bbond007/MiSTer_Scum ... 7b2a1a4450
by BBond007
Thu Jun 06, 2019 1:50 am
Forum: MiSTer
Topic: ScummVM running on FrameBuffer
Replies: 125
Views: 9819

Re: ScummVM running on FrameBuffer

I commented that line out just to see if everything else would download and now it give the same error for libxext6_1.3.3-1%2Bb2. I comment that out and the script will now complete, just missing those two. I did find a possible issue, but I'm not sure why it worked for others any myself and not an...
by BBond007
Thu Jun 06, 2019 12:23 am
Forum: MiSTer
Topic: Show us your MiSTer hardware setup
Replies: 124
Views: 37888

Re: Show us your MiSTer hardware setup

BBond007, what are those panels and connections you have? Also, height wise, it looks like you have the I/O board - can you also fit the usb board or is that too tall (or even redundant)? I'd love to see how I'd set up the HDMI out, VGA or RGB (would be great to connect to my Commodore CRT), USB po...
by BBond007
Wed Jun 05, 2019 3:44 am
Forum: MiSTer
Topic: ScummVM running on FrameBuffer
Replies: 125
Views: 9819

Re: ScummVM running on FrameBuffer

Thanks BBond007 the setup script worked for me after creating the Scripts folder manually (my Scripts folder had a different name). Sound is also working. :mrgreen: I modified the ScummVM_Installer.sh script to create the Scripts directory if it does not exist. You can modify this line (in the inst...
by BBond007
Tue Jun 04, 2019 6:56 pm
Forum: MiSTer
Topic: ScummVM running on FrameBuffer
Replies: 125
Views: 9819

Re: ScummVM running on FrameBuffer

I have now updated the 2.0.0 build to support FLAC audio. It may help for missing audio tracks. Seemed to solve the problem for one person so far... Just run the ScummVM_Installer.sh again or manually copy scummvm20 into the ScummVM directory. https://github.com/bbond007/MiSTer_ScummVM/raw/master/sc...
by BBond007
Mon Jun 03, 2019 11:33 pm
Forum: MiSTer
Topic: ScummVM running on FrameBuffer
Replies: 125
Views: 9819

Re: ScummVM running on FrameBuffer

Is there a way to make it full screen? Is it reduced due to framebuffer performance? Has nothing to do with performance. Ideally you wan the framebuffer to be 640x480. You can run ScummVM to run in 320x200 framebuffer, however that will limit which games you can run. You won't be able to run the ne...
by BBond007
Mon Jun 03, 2019 8:20 pm
Forum: MiSTer
Topic: ScummVM running on FrameBuffer
Replies: 125
Views: 9819

Re: ScummVM running on FrameBuffer

hahaha thought it was somehow , just thought i was missing some setting ive not messed much with scummvm , is there any particular roms/games to have? as i got monkey island 2 with no audio Monkey Island 2 has sound for me. Probably you should get the games that can't run on ao486.. Supported games...
by BBond007
Mon Jun 03, 2019 8:11 pm
Forum: MiSTer
Topic: ScummVM running on FrameBuffer
Replies: 125
Views: 9819

Re: ScummVM running on FrameBuffer

terminator2k2 wrote:nice job, got it up and running, just one thing, how do i get the monitor and background to show?


the monitor is part of my video capture setup.
by BBond007
Mon Jun 03, 2019 7:31 pm
Forum: MiSTer
Topic: ScummVM running on FrameBuffer
Replies: 125
Views: 9819

Re: ScummVM running on FrameBuffer

Probably the path left from older versions. I think it's good idea to include the preconfigured .scummvmrc MiSTer environment is pretty much deterministic. For now, I just added "cd SCUMMVM_HOME_DIR" to the ScummVM scripts so that it won't initially default to /media/fat/Scripts after a f...
by BBond007
Mon Jun 03, 2019 7:05 pm
Forum: MiSTer
Topic: ScummVM running on FrameBuffer
Replies: 125
Views: 9819

Re: ScummVM running on FrameBuffer

GUI works, thanks! May be worth to include it in installer and make it default? I found that ScummVM has default path to /media/fat/Scripts. How about set the default path (when you browse something) to /media/fat/ScummVM? Its home directory is set to /media/fat/ScummVM. It has a default path of wh...
by BBond007
Mon Jun 03, 2019 6:52 pm
Forum: MiSTer
Topic: ScummVM running on FrameBuffer
Replies: 125
Views: 9819

Re: ScummVM running on FrameBuffer

do i have to unpack zip in dedicated folder or into Themes directly or put there as zip? Do not unpack. Just place the zip in that folder. Also, the themes for the 1.7.0 version and the 2.0.0 are incompatible. That file is for the 2.0.0 version. Don't forget to configure your save game folder while...

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