Search found 21 matches

by WoodlandSpirit
Wed Jun 14, 2017 8:34 am
Forum: Steem
Topic: Steem's emulation of STE analog joy. input
Replies: 18
Views: 1957

Re: Steem's emulation of STE analog joy. input

Won't be the most complete test case but I seem to remember the game Zero-5 making use of the Jaguar pad if you had it plugged in, might be an avenue to explore/get strated.
by WoodlandSpirit
Mon Jun 12, 2017 7:49 am
Forum: Development
Topic: Steem SSE beta
Replies: 185
Views: 37001

Re: Steem SSE beta

No worries, glad to have been a help to make what seems like the only viable ST emulator better :)
by WoodlandSpirit
Sun Jun 11, 2017 9:33 am
Forum: Development
Topic: Steem SSE beta
Replies: 185
Views: 37001

Re: Steem SSE beta

Yeah, the black frame has been since the last few test builds like it was only cleaning up the original issue rather than a fix.

However... the latest test build seems to resolve the issue! ST resolution appears to change as it should now, no black frame, no corruption, good work!
by WoodlandSpirit
Sat Jun 10, 2017 6:42 pm
Forum: Development
Topic: Steem SSE beta
Replies: 185
Views: 37001

Re: Steem SSE beta

Testing latest build. Hmm interesting, it does all seem to work fine in window mode, still get the black frame in fullscreen mode. I do understand that things can be tricky working with such intense framerates, I do apologies if I'm sounding demanding. Probably something stupid with trying to work w...
by WoodlandSpirit
Sat Jun 10, 2017 1:09 pm
Forum: Development
Topic: Steem SSE beta
Replies: 185
Views: 37001

Re: Steem SSE beta

Just had a go of the one you've just uploaded, not sure if it's 100% accurate ST behaviour but does seem cleaner than previous. As it stands every time the resolution changes we have a single frame where the display is completely black then the normal ST display again, like as if for a frame the emu...
by WoodlandSpirit
Sat Jun 10, 2017 12:14 pm
Forum: Development
Topic: Steem SSE beta
Replies: 185
Views: 37001

Re: Steem SSE beta

Steven Seagal wrote:Problem with my eyes? :)


A route I really don't want to go down... :)

I'll try and setup a better display of what's going on.
by WoodlandSpirit
Sat Jun 10, 2017 11:00 am
Forum: Development
Topic: Steem SSE beta
Replies: 185
Views: 37001

Re: Steem SSE beta

Down side of not having a real system to test properly with... Actually just done an upload which will help visualize what I mean... In the Braindamage Demo (dead video link removed)at time index 2:25, when the screen changes to display 'ORDER UTOPOS NOW' text, half of the ST screen area flashes bla...
by WoodlandSpirit
Sat Jun 10, 2017 9:40 am
Forum: Development
Topic: Steem SSE beta
Replies: 185
Views: 37001

Re: Steem SSE beta

Just had a look at the current Beta (literally just updated before I downloaded), does seem to be working much better. I still notice the little flicker of the size adjustment when changing resolution but something I can live with and doesn't leave any long term corruption it use to and no resync of...
by WoodlandSpirit
Thu Jun 08, 2017 3:25 pm
Forum: Development
Topic: Steem SSE beta
Replies: 185
Views: 37001

Re: Steem SSE beta

I shall have a fiddle when I can, might not be until the weekend.
by WoodlandSpirit
Tue Jun 06, 2017 7:17 pm
Forum: Development
Topic: Steem SSE beta
Replies: 185
Views: 37001

Re: Steem SSE beta

Not up on my programming these days and even more so with Direct3D but sure there was a way to fill out a surface/render target/texture with a given colour.
by WoodlandSpirit
Sun Jun 04, 2017 9:34 am
Forum: Development
Topic: Steem SSE beta
Replies: 185
Views: 37001

Re: Steem SSE beta

Hello, maybe it was fixed already depending on which "latest beta" you tested. 19020x1080 is very wide. Just working with the native resolution of my system :) Just looked and noticed the D3D version has had an update since my last test, no more right border corruption but alas there seem...
by WoodlandSpirit
Sun May 28, 2017 11:25 am
Forum: Development
Topic: Steem SSE beta
Replies: 185
Views: 37001

Re: Steem SSE beta

Hello, just having a little fiddle with the latest beta and I was sure something that was fixed seems to be broken again (the included text seems to state it's fixed). The issue with corruption on the right border when at fullscreen at a widescreen resolution and changing to low from medium resoluti...
by WoodlandSpirit
Sun May 21, 2017 3:46 pm
Forum: SainT
Topic: SainT v2.4 Aspect Ratio Setting
Replies: 0
Views: 1881

SainT v2.4 Aspect Ratio Setting

Just trying to get set up and up to date with a few emulator options and I'm finding it odd that I have the Aspect Ratio option disabled in the display settings and so forced to have a widescreen stretched display when trying to work it full screen, previous versions have been fine. What I find even...
by WoodlandSpirit
Thu May 11, 2017 6:24 pm
Forum: Menu Disks
Topic: Stonish.net - Atari ST Menu disks (Euroswap, FOFT, SFX...)
Replies: 109
Views: 34641

Re: Stonish.net - Atari ST Menu disks (Euroswap, FOFT, SFX...)

Brume wrote:Never heard about Sweet Sixteen, but as you said, there were tons of local groups that produced menus.


With fingers crossed I'm trying to trace where my collection has ended up, hopefully in tact and hopefully able to get access to everything I had. Maybe, just maybe...
by WoodlandSpirit
Wed May 10, 2017 12:25 pm
Forum: MiST
Topic: Graphic glitches MiST Atari core
Replies: 16
Views: 1820

Re: Graphic glitches MiST Atari core

EDIT: Double post
by WoodlandSpirit
Wed May 10, 2017 12:25 pm
Forum: MiST
Topic: Graphic glitches MiST Atari core
Replies: 16
Views: 1820

Re: Graphic glitches MiST Atari core

I tried a few things to see if I could get the same result in an emulator but alas this is not a problematic menu in particular, the timings thing would make sense as to why this menu is displaying the same sort of issue I've seen on other menus via STE systems.
by WoodlandSpirit
Mon May 08, 2017 7:14 pm
Forum: MiST
Topic: Graphic glitches MiST Atari core
Replies: 16
Views: 1820

Re: Graphic glitches MiST Atari core

I'm new to the stuff with MIST developments although the way I'm seeing it I don't know how this could be the same problem but this issue hits me as the same sort of issue a number of Automation menus have/had with STE based hardware.
by WoodlandSpirit
Thu May 04, 2017 5:33 pm
Forum: Menu Disks
Topic: Stonish.net - Atari ST Menu disks (Euroswap, FOFT, SFX...)
Replies: 109
Views: 34641

Re: Stonish.net - Atari ST Menu disks (Euroswap, FOFT, SFX...)

Holy Moley how many groups were on the go? Nice work Brume! Currently catching up with all the going ons finally getting round to sorting out the mess of an image collection, curious to what other groups might have been going, found this thread, had a look at the site and just had no idea! Half wond...
by WoodlandSpirit
Mon May 01, 2017 2:22 pm
Forum: Chat forum [ENG]
Topic: The Obligatory 'Introduce Yourself Thread'...
Replies: 503
Views: 95285

Re: The Obligatory 'Introduce Yourself Thread'...

Rustynutt wrote:Bombs have been replaced with Supervisor and Stack errors :)


That's how much catching up I need to do!
by WoodlandSpirit
Sun Apr 30, 2017 9:29 pm
Forum: Chat forum [ENG]
Topic: The Obligatory 'Introduce Yourself Thread'...
Replies: 503
Views: 95285

Re: The Obligatory 'Introduce Yourself Thread'...

Rustynutt wrote:Welcome back from the Blue Screen of Death :)


Thank you, the bombs were always nicer :)
by WoodlandSpirit
Sun Apr 30, 2017 3:05 pm
Forum: Chat forum [ENG]
Topic: The Obligatory 'Introduce Yourself Thread'...
Replies: 503
Views: 95285

Re: The Obligatory 'Introduce Yourself Thread'...

Hello from the UK, knew about this place for a number of years now but only now have signed up after a project undertaking has thrown me back to my ST/STE owning youth days. Never realised the various activities that have been going on since I stepped away from the Atari scene when I unfortunately w...

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