Search found 47 matches

by Darfpga
Sat Jul 07, 2018 9:21 pm
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 467
Views: 64173

Re: NEW OR UPDATED ARCADE CORES

Berzerk VHDL source code available at :

https://sourceforge.net/projects/darfpga/files/Software%20VHDL/berzerk

TV 15kHz and VGA mode OK.
Sound fx OK.
No speech synthesis atm.

240kbits internal ram required.

Feel free port to. MiST/MiSTer.
by Darfpga
Wed Jun 13, 2018 7:40 pm
Forum: MiST
Topic: Vectrex vhdl
Replies: 69
Views: 9147

Re: Vectrex vhdl

Vectrex VHDL source code updated to rev 0.2 available at :

https://sourceforge.net/projects/darfpga/files/Software%20VHDL/vectrex/

Synchronise ramp vs blank signals.
Better text position. Clean sweep maze much better, not yet perfect but very playable now.
Every games should get benefit.
by Darfpga
Wed Jun 06, 2018 8:56 pm
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 467
Views: 64173

Re: NEW OR UPDATED ARCADE CORES

New DE10-Lite Crazy kong core :

https://sourceforge.net/projects/darfpga/files/Software%20VHDL/crazy_kong/

Only 478kbits internal ram required.

Feel free to port to MiST/MiSTer.
by Darfpga
Tue Jun 05, 2018 7:38 pm
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 467
Views: 64173

Re: NEW OR UPDATED ARCADE CORES

New DE10-Lite Bagman core :

https://sourceforge.net/projects/darfpga/files/Software%20VHDL/bagman/

Only 435kbit internal ram required.

French/English langage selectable at DIP level

Feel free to port to MiST/MiSTer.
by Darfpga
Sun Jun 03, 2018 4:28 pm
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 467
Views: 64173

Re: NEW OR UPDATED ARCADE CORES

New DE10-Lite Crazy climber core : https://sourceforge.net/projects/darfpga/files/Software%20VHDL/crazy_climber/ Only 370kbit internal ram required. Feel free to port to MiST/MiSTer. PS : Crazy kong (only 480kbit internal ram) and Bagman coming soon : no more external SRAM required, both should be o...
by Darfpga
Mon May 07, 2018 7:06 pm
Forum: MiST
Topic: Vectrex vhdl
Replies: 69
Views: 9147

Re: Vectrex vhdl

Sorgelig wrote:Did you check Clean Sweep game and it's messed playground?


I've seen mismatches. Will look to that but not at the moment. Maybe after summer.
by Darfpga
Mon May 07, 2018 6:25 am
Forum: MiST
Topic: Vectrex vhdl
Replies: 69
Views: 9147

Re: Vectrex vhdl

There are so called vecvoice and vecvox hardware add-ons to be plug in controler port2. Vecvoice (sp0256-al2) is used by verzerk, yasi and some others games. Vecvox (speakjet) is used by xmasvox and some other games. Vecvox is also add-on for atari console/computers. More information on supported ga...
by Darfpga
Sun May 06, 2018 5:00 pm
Forum: MiST
Topic: Vectrex vhdl
Replies: 69
Views: 9147

Re: Vectrex vhdl

Updated DE10-lite vectrex core with sp0256-al2 speech VHDL emulation and speakjet IC VHDL interface.

https://sourceforge.net/projects/darfpga/files/Software%20VHDL/vectrex/

Best regards
by Darfpga
Sun May 06, 2018 4:54 pm
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 467
Views: 64173

Re: NEW OR UPDATED ARCADE CORES

Updated DE10-Lite Galaga core with ship explosion.

https://sourceforge.net/projects/darfpga/files/Software%20VHDL/galaga

Best Regards
by Darfpga
Sun Feb 11, 2018 3:11 pm
Forum: MiST
Topic: Vectrex vhdl
Replies: 69
Views: 9147

Re: Vectrex vhdl

Gehstock wrote:On the "All Good Things" Cart(4 Games)


Thank you.
by Darfpga
Sun Feb 11, 2018 2:49 pm
Forum: MiST
Topic: Vectrex vhdl
Replies: 69
Views: 9147

Re: Vectrex vhdl

Found a Bug? Also encounter this bug with exec rom. Can't reproduce it with minestorm II. Not seen with other games. Early release of exec_rom is known to have a bug. But should be at level 13 not at level 2. Maybe difference between VHDL and real hardware make it appear sooner. I think there are l...
by Darfpga
Sat Feb 10, 2018 4:04 pm
Forum: MiST
Topic: Vectrex vhdl
Replies: 69
Views: 9147

Re: Vectrex vhdl

Gehstock wrote:Thank you, it will fit


Good news. I minimise ram resources with the objective of fitting MiST in vertical configuration.

I make rasterization as simple as I can.
by Darfpga
Sat Feb 10, 2018 1:53 pm
Forum: MiST
Topic: Vectrex vhdl
Replies: 69
Views: 9147

Vectrex vhdl

DE10_lite vectrex vhdl source code available.
VGA 640x480@60Hz Horizontal/vertical configuration.

Low resources required. Should fit MiST Cy3c25 with exec_rom + 16ko cartridge.

https://sourceforge.net/projects/darfpga/files/Software%20VHDL/

Feel free to port to MiST. Bring your own rom.
by Darfpga
Sun Dec 31, 2017 2:41 pm
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 467
Views: 64173

Re: NEW OR UPDATED ARCADE CORES

- start the game in 2 player mode - game played for P1 and switch to P2 upon life lost - game played for player P2 but remained on P2 upon life lost. - remains on P2 till all life used where each life used twice. I've just tested this config : no problem here, toggle player1/player2 is ok after eac...
by Darfpga
Sat Dec 30, 2017 8:50 pm
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 467
Views: 64173

Re: NEW OR UPDATED ARCADE CORES

Burnin' rubber FPGA arcade game for DE10_lite available here : https://sourceforge.net/projects/darfpga/files/Software%20VHDL/burnin_rubber/ As usual feel free to port to MiST/MiSTer. It seems 2-player mode is broken. After first try on player-1, it switches to player-2 and never switch back to pla...
by Darfpga
Wed Dec 27, 2017 11:00 am
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 467
Views: 64173

Re: NEW OR UPDATED ARCADE CORES

Lunch time approaching!

Burger Time VHDL arcade game source code for DE10_lite available here :

https://sourceforge.net/projects/darfpga/files/Software%20VHDL/burger_time

Feel free to port to MiST/MiSTer.
by Darfpga
Fri Dec 22, 2017 8:16 pm
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 467
Views: 64173

Re: NEW OR UPDATED ARCADE CORES

Burnin' rubber FPGA arcade game for DE10_lite available here :
https://sourceforge.net/projects/darfpga/files/Software%20VHDL/burnin_rubber/

As usual feel free to port to MiST/MiSTer.
by Darfpga
Thu Nov 30, 2017 8:02 pm
Forum: MiSTer
Topic: Arcade cores
Replies: 179
Views: 18457

Re: Arcade cores

Sorgelig wrote:Thanks to Dar for fixing Bullets in The End. Now i can release it as fully working.


You're welcome. I'm happy to help. Now I'm going to work for a while on a another game.
by Darfpga
Sun Nov 26, 2017 3:16 pm
Forum: MiSTer
Topic: Arcade cores
Replies: 179
Views: 18457

Re: Arcade cores

Gehstock wrote:Moon Patrol correct Speed still no Sound, maybe Dar search a new Challenge


I just release moon patrol sound board. Maybe somebody can merge it with the game.

https://sourceforge.net/projects/darfpga/files/Software%20VHDL/moon_patrol/
by Darfpga
Wed Nov 22, 2017 8:25 pm
Forum: MiSTer
Topic: Arcade cores
Replies: 179
Views: 18457

Re: Arcade cores

Sorgelig wrote:Thanks very much! I'm doing some important code change in arcades i've released, and then will update my port of Computer Space with your additions.


Ok, let me know what do you decide to keep and what you don't when it's done.
by Darfpga
Wed Nov 22, 2017 5:59 pm
Forum: MiSTer
Topic: Arcade cores
Replies: 179
Views: 18457

Re: Arcade cores

Computer Space has been released! unfortunately the audio part uses samples instead of synthesis. May be Dar can help to finish this remarkable arcade? I've just released an attempt to computerspace sound vhdl simulation (no sample data) plus some fixes with respect to schematics. https://sourcefor...
by Darfpga
Mon Nov 13, 2017 9:36 pm
Forum: MiSTer
Topic: Arcade cores
Replies: 179
Views: 18457

Re: Arcade cores

Gehstock wrote:Moon Patrol correct Speed still no Sound, maybe Dar search a new Challenge Schematic attached


Problem is the lack of a 6803E CPU Core


Currently working on computerspace.
by Darfpga
Thu Nov 09, 2017 9:18 pm
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 467
Views: 64173

Re: NEW OR UPDATED ARCADE CORES

is WIP actual we have no Sound, lack of BRAM, will upload Code hopefully will someone find some Bytes . is the same LE Leak like the Time Pilot Core. Without RGB and OSD can try to add sound. No sound : bizarre, sound is done! Lack ok BRAM : bizarre, around 30% on Max10-50! LE Leak : what do you me...
by Darfpga
Thu Nov 09, 2017 8:59 pm
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 467
Views: 64173

Re: NEW OR UPDATED ARCADE CORES

Pooyan new release. No big update, mainly readme.

https://sourceforge.net/projects/darfpga/files/Software%20VHDL/pooyan/
by Darfpga
Wed Nov 08, 2017 10:06 pm
Forum: MiSTer
Topic: Arcade cores
Replies: 179
Views: 18457

Re: Arcade cores

Sorgelig wrote:Computer Space has been released!

unfortunately the audio part uses samples instead of synthesis. May be Dar can help to finish this remarkable arcade?


Is there sound schematics somewhere ?

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