Search found 358 matches

by Tomchi
Wed Oct 01, 2014 10:55 am
Forum: CosmosEx
Topic: CosmosEx - device buying status
Replies: 15
Views: 3900

Re: CosmosEx - device buying status

cool !
Missed the first batch, but i definitely want one !

:)
by Tomchi
Thu Oct 25, 2012 11:28 am
Forum: Games - General
Topic: Pacmania
Replies: 413
Views: 43298

Re: Pacmania

Neat !
hope zamuel_a can inculed it :)
by Tomchi
Sun Sep 16, 2012 1:20 pm
Forum: Games - General
Topic: Pacmania
Replies: 413
Views: 43298

Re: Pacmania

no offense but i think Nyh is getting a better way .
( yeah, i can't get my eyes off of this topic, please make a "crapmania" !!! \o/ )
by Tomchi
Sun Aug 19, 2012 6:52 am
Forum: 680x0
Topic: Usage of Blitter for palette splits
Replies: 9
Views: 1757

Re: Usage of Blitter for palette splits

well if you set $FFFF8A30 (DESTINATION Y INCREMENT) correctly you don't have to set destination address each time.
by Tomchi
Sun May 13, 2012 5:27 pm
Forum: News & Announcements
Topic: Catch me if you can !
Replies: 11
Views: 3122

Re: Catch me if you can !

oh noes !!!!!!!

too bad megaupload is dead muhahahahahhahahahaha !
by Tomchi
Thu Apr 26, 2012 5:32 am
Forum: News & Announcements
Topic: Catch me if you can !
Replies: 11
Views: 3122

Re: Catch me if you can !

I want to play !!!
111
by Tomchi
Tue Apr 24, 2012 6:04 pm
Forum: Chat forum [FR]
Topic: Atari Gfa Forum
Replies: 4
Views: 4181

Re: Atari Gfa Forum

dans tous les cas, vous n'avez rien loupé :P
by Tomchi
Mon Jan 09, 2012 9:30 am
Forum: Chat forum [ENG]
Topic: xbox live ?
Replies: 14
Views: 2185

Re: xbox live ?

ok, thx guys !

we'll start with the free few months access given with the 360 .
i'll check for his game collection, but as he plays with his 7 years old brother, my bet they'll stick on kinect for kids games :p
by Tomchi
Thu Jan 05, 2012 6:39 pm
Forum: Chat forum [ENG]
Topic: xbox live ?
Replies: 14
Views: 2185

Re: xbox live ?

ok, thx marakatti :cheers:
by Tomchi
Thu Jan 05, 2012 7:28 am
Forum: Chat forum [ENG]
Topic: xbox live ?
Replies: 14
Views: 2185

xbox live ?

Happy new year everyone !!!! My 13 years old nephew just got an xbox for christmas and he's now asking for xbox live acces. I don't own one, and microsoft doesn't seem to say much about what it features exactly ... So i would be grateful if anyone using this could enlighten me . Ok, so i think you h...
by Tomchi
Mon Nov 14, 2011 12:57 pm
Forum: Games
Topic: New Falcon Game release - DOWNFALL!
Replies: 28
Views: 7847

Re: New Falcon Game release - DOWNFALL!

nativ wrote: no doubt you know what your doing... lol


no doubt we know that you're doing nothing ^^'

anyway falcon source code will be avaible soon, so up to you ...
by Tomchi
Sun Nov 13, 2011 7:26 pm
Forum: Games
Topic: New Falcon Game release - DOWNFALL!
Replies: 28
Views: 7847

Re: New Falcon Game release - DOWNFALL!

Congrats !!!
STE version anybody ??? :P
by Tomchi
Tue Aug 09, 2011 10:17 am
Forum: Paradize forum
Topic: Paradize at "Atari Days Nancy 2011"
Replies: 10
Views: 4175

Re: Paradize at "Atari Days Nancy 2011"

Nah Dma, he just put some piece of old code on screen for the photo :P
by Tomchi
Tue Aug 09, 2011 4:59 am
Forum: Ym rockin'
Topic: Hmmm... Do you think that this guy is taking it too far
Replies: 8
Views: 4219

Re: Hmmm... Do you think that this guy is taking it too far

ATARI UNDERGROUND CHIPTUNE RESISTANCE !!!!!
by Tomchi
Sat Jul 30, 2011 4:57 am
Forum: Ym rockin'
Topic: Sid-voice Megatizer to SNDH
Replies: 5
Views: 1799

Re: Sid-voice Megatizer to SNDH

he gave me some proggy to convert megatizer 2.95 to sndh at outline 09, if he doesn't reply your mail, just call me Strider.
by Tomchi
Mon Jul 11, 2011 6:03 am
Forum: GFA BASIC
Topic: Fullscreen in GFA
Replies: 18
Views: 7472

Re: Fullscreen in GFA

I made a left/right overscan screen which is at the end of NO MONKEY using 100% GfA BASIC and STE features (hardscroll+blitter), kind of tribute to gunstick's parallax distorder, but up and down borders aren't removed. They're used to move the scrolls :P http://atari.gfa.forum.free.fr/download/file....
by Tomchi
Thu May 12, 2011 12:12 pm
Forum: GFA BASIC
Topic: Instructions for GFA 3.6 Compiler
Replies: 16
Views: 2360

Re: Instructions for GFA 3.6 Compiler

Haha !!!! Too bad you didn't ask about plotting faster than PSET here, i would have laugh for a week with charles 'helping' you :P :D :D

Ok ok , i go back to work .... hahaha ...
by Tomchi
Tue Apr 26, 2011 10:40 am
Forum: MJJ-Prod [FR]
Topic: MJJ-PROD FORUM !!!! ;-)
Replies: 516
Views: 123657

Re: MJJ-PROD FORUM !!!! ;-)

Beuh ? ...
by Tomchi
Sat Apr 02, 2011 9:01 pm
Forum: GFA BASIC
Topic: GFA-compiler error
Replies: 7
Views: 1417

Re: GFA-compiler error

Hmm I was saying crap, the bug is the gfa.gfa ? Never seen it but i think lonny or even ssb would be of some help...
by Tomchi
Wed Feb 16, 2011 9:00 pm
Forum: Coding
Topic: STOS or GFA Basic for games?
Replies: 18
Views: 2995

Re: STOS or GFA Basic for games?

Wondering if the question is : *- I want to code a game, which BASIC should i use ? * - Which BASIC coded game is best ? Not to mention that the answer to the question " I want to release nothing what should I do?" was answered : just switch from one to the other and then also use pascal ,...
by Tomchi
Wed Feb 09, 2011 7:51 am
Forum: Coding
Topic: languages which permit direct ASM or MACHINE CODE like RTE
Replies: 46
Views: 5791

Re: languages which permit direct ASM or MACHINE CODE like

charles wrote:
i don't mean just gfa lonny! ,,errr! gfa only
like others implied



charles



Is that some kind of personnal attack charles ?

Be careful at what you write, and try to understand what pple say to you, NOBODY implied GfA only in your previous post.

I really dislike the way you turn things.
by Tomchi
Tue Feb 08, 2011 4:09 pm
Forum: Coding
Topic: RTE under basic program ..pascal ,gfa ,omikron,basic
Replies: 50
Views: 4648

Re: RTE under basic program ..pascal ,gfa ,omikron,basic

Now this is some naughty code. This will indeed work for rasters. It will however not work for timer interrupts because they might happen during a VBL interrupt (and a raster interrupt won't). Hans Wessels I don't understand why it doesn't work. I have something working with timer A, so i thought V...
by Tomchi
Mon Feb 07, 2011 1:10 pm
Forum: Coding
Topic: RTE under basic program ..pascal ,gfa ,omikron,basic
Replies: 50
Views: 4648

Re: RTE under basic program ..pascal ,gfa ,omikron,basic

well as soon as i posted the code, it was meant to be used, modifyied by anyone, so do what you want with it, whatever moderized may mean even if it's to say my code doesn't work or yours is better. Now don't say my code is unstable, coz the timer b example is just correct and very stable, now what ...
by Tomchi
Sun Feb 06, 2011 7:08 am
Forum: Coding
Topic: RTE under basic program ..pascal ,gfa ,omikron,basic
Replies: 50
Views: 4648

Re: RTE under basic program ..pascal ,gfa ,omikron,basic

Well, this is new to me, and i have no knowledge about timers , interrupts and asm. I just made this timer b routine work for many effects but never went into other timers. Anyway, better use an asm inline than converting it into data statements as you show... weird that timera% and TIMER have almos...

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