Search found 362 matches

by Tomchi
Tue Sep 18, 2018 12:39 pm
Forum: Games - General
Topic: Beta testers needed
Replies: 12
Views: 729

Re: [Maybe] Beta testers needed

Some are probably like me, would love to test it, but don't have much time for extensive testing. Well, as I wrote, that isn't about looking for bugs , as they're solved / known (I think), it 's rather about spending say 1/2h once or twice a week to give feedback and eventually help me have some st...
by Tomchi
Fri Sep 14, 2018 5:16 pm
Forum: Games - General
Topic: Beta testers needed
Replies: 12
Views: 729

Re: Beta testers needed

Where is XERUS ????
by Tomchi
Mon Sep 10, 2018 12:40 pm
Forum: Games - General
Topic: Beta testers needed
Replies: 12
Views: 729

Re: [Maybe] Beta testers needed

1 answer out of 115 reads so far ...
I admit i hoped for a bit more interest ...
Anyway, Thx Bonus, 1 is better than none :D
by Tomchi
Sat Sep 08, 2018 11:32 am
Forum: Games - General
Topic: Beta testers needed
Replies: 12
Views: 729

Beta testers needed

Hi ! It's been years since i last came here ... Don't know if you can call someone, so first, tell me that :P (just like FB with the @somenone) Ten years ago Heavy Stylus and I decided to make a prequel to r0x, a game you could "shoot something" :) Gfa-ed a lot ! Then we lost contact, drop...
by Tomchi
Wed Oct 01, 2014 10:55 am
Forum: CosmosEx
Topic: CosmosEx - device buying status
Replies: 15
Views: 5348

Re: CosmosEx - device buying status

cool !
Missed the first batch, but i definitely want one !

:)
by Tomchi
Thu Oct 25, 2012 11:28 am
Forum: Games - General
Topic: Pacmania
Replies: 413
Views: 58863

Re: Pacmania

Neat !
hope zamuel_a can inculed it :)
by Tomchi
Sun Sep 16, 2012 1:20 pm
Forum: Games - General
Topic: Pacmania
Replies: 413
Views: 58863

Re: Pacmania

no offense but i think Nyh is getting a better way .
( yeah, i can't get my eyes off of this topic, please make a "crapmania" !!! \o/ )
by Tomchi
Sun Aug 19, 2012 6:52 am
Forum: 680x0
Topic: Usage of Blitter for palette splits
Replies: 9
Views: 2373

Re: Usage of Blitter for palette splits

well if you set $FFFF8A30 (DESTINATION Y INCREMENT) correctly you don't have to set destination address each time.
by Tomchi
Sun May 13, 2012 5:27 pm
Forum: News & Announcements
Topic: Catch me if you can !
Replies: 11
Views: 4015

Re: Catch me if you can !

oh noes !!!!!!!

too bad megaupload is dead muhahahahahhahahahaha !
by Tomchi
Thu Apr 26, 2012 5:32 am
Forum: News & Announcements
Topic: Catch me if you can !
Replies: 11
Views: 4015

Re: Catch me if you can !

I want to play !!!
111
by Tomchi
Tue Apr 24, 2012 6:04 pm
Forum: Chat forum [FR]
Topic: Atari Gfa Forum
Replies: 4
Views: 6398

Re: Atari Gfa Forum

dans tous les cas, vous n'avez rien loupé :P
by Tomchi
Mon Jan 09, 2012 9:30 am
Forum: Chat forum [ENG]
Topic: xbox live ?
Replies: 14
Views: 3140

Re: xbox live ?

ok, thx guys !

we'll start with the free few months access given with the 360 .
i'll check for his game collection, but as he plays with his 7 years old brother, my bet they'll stick on kinect for kids games :p
by Tomchi
Thu Jan 05, 2012 6:39 pm
Forum: Chat forum [ENG]
Topic: xbox live ?
Replies: 14
Views: 3140

Re: xbox live ?

ok, thx marakatti :cheers:
by Tomchi
Thu Jan 05, 2012 7:28 am
Forum: Chat forum [ENG]
Topic: xbox live ?
Replies: 14
Views: 3140

xbox live ?

Happy new year everyone !!!! My 13 years old nephew just got an xbox for christmas and he's now asking for xbox live acces. I don't own one, and microsoft doesn't seem to say much about what it features exactly ... So i would be grateful if anyone using this could enlighten me . Ok, so i think you h...
by Tomchi
Mon Nov 14, 2011 12:57 pm
Forum: Games
Topic: New Falcon Game release - DOWNFALL!
Replies: 28
Views: 10854

Re: New Falcon Game release - DOWNFALL!

nativ wrote: no doubt you know what your doing... lol


no doubt we know that you're doing nothing ^^'

anyway falcon source code will be avaible soon, so up to you ...
by Tomchi
Sun Nov 13, 2011 7:26 pm
Forum: Games
Topic: New Falcon Game release - DOWNFALL!
Replies: 28
Views: 10854

Re: New Falcon Game release - DOWNFALL!

Congrats !!!
STE version anybody ??? :P
by Tomchi
Tue Aug 09, 2011 10:17 am
Forum: Paradize forum
Topic: Paradize at "Atari Days Nancy 2011"
Replies: 10
Views: 6347

Re: Paradize at "Atari Days Nancy 2011"

Nah Dma, he just put some piece of old code on screen for the photo :P
by Tomchi
Tue Aug 09, 2011 4:59 am
Forum: Ym rockin'
Topic: Hmmm... Do you think that this guy is taking it too far
Replies: 8
Views: 5447

Re: Hmmm... Do you think that this guy is taking it too far

ATARI UNDERGROUND CHIPTUNE RESISTANCE !!!!!
by Tomchi
Sat Jul 30, 2011 4:57 am
Forum: Ym rockin'
Topic: Sid-voice Megatizer to SNDH
Replies: 5
Views: 2230

Re: Sid-voice Megatizer to SNDH

he gave me some proggy to convert megatizer 2.95 to sndh at outline 09, if he doesn't reply your mail, just call me Strider.
by Tomchi
Mon Jul 11, 2011 6:03 am
Forum: GFA BASIC
Topic: Fullscreen in GFA
Replies: 18
Views: 9310

Re: Fullscreen in GFA

I made a left/right overscan screen which is at the end of NO MONKEY using 100% GfA BASIC and STE features (hardscroll+blitter), kind of tribute to gunstick's parallax distorder, but up and down borders aren't removed. They're used to move the scrolls :P http://atari.gfa.forum.free.fr/download/file....
by Tomchi
Thu May 12, 2011 12:12 pm
Forum: GFA BASIC
Topic: Instructions for GFA 3.6 Compiler
Replies: 16
Views: 3474

Re: Instructions for GFA 3.6 Compiler

Haha !!!! Too bad you didn't ask about plotting faster than PSET here, i would have laugh for a week with charles 'helping' you :P :D :D

Ok ok , i go back to work .... hahaha ...
by Tomchi
Tue Apr 26, 2011 10:40 am
Forum: MJJ-Prod [FR]
Topic: MJJ-PROD FORUM !!!! ;-)
Replies: 516
Views: 148735

Re: MJJ-PROD FORUM !!!! ;-)

Beuh ? ...
by Tomchi
Sat Apr 02, 2011 9:01 pm
Forum: GFA BASIC
Topic: GFA-compiler error
Replies: 7
Views: 1912

Re: GFA-compiler error

Hmm I was saying crap, the bug is the gfa.gfa ? Never seen it but i think lonny or even ssb would be of some help...
by Tomchi
Wed Feb 16, 2011 9:00 pm
Forum: Coding
Topic: STOS or GFA Basic for games?
Replies: 18
Views: 3975

Re: STOS or GFA Basic for games?

Wondering if the question is : *- I want to code a game, which BASIC should i use ? * - Which BASIC coded game is best ? Not to mention that the answer to the question " I want to release nothing what should I do?" was answered : just switch from one to the other and then also use pascal ,...

Go to advanced search