Search found 64 matches

by goran
Tue Aug 27, 2019 9:49 pm
Forum: MiSTer
Topic: MiSTery Atari ST/STe core
Replies: 21
Views: 6136

Re: MiSTery Atari ST/STe core

Why do You need CRT for MiST? It works with VGA LCD monitors just fine.
by goran
Tue Aug 20, 2019 7:33 am
Forum: MiST
Topic: It's no more a MiSTery
Replies: 287
Views: 41184

Re: It's no more a MiSTery

Thank You! :)
by goran
Sun Aug 18, 2019 1:29 pm
Forum: MiST
Topic: MiSTery core
Replies: 37
Views: 7063

MiSTery core

Anyone compiled MiSTery core?
It's in gyurcos repo: https://github.com/gyurco/MiSTery

Best regards,
Goran
by goran
Mon Apr 29, 2019 2:38 pm
Forum: MiST
Topic: MIST C64 core
Replies: 246
Views: 77458

Re: MIST C64 core

Lroby74 wrote:
slingshot wrote:I didn't upload an updated RBF, but you can compile from github, as always. It really not harder than opening an Excel table.


I can confirm that! It's very very easy!! :D :D :D


Not on Mac. ;)
by goran
Fri Apr 26, 2019 8:54 am
Forum: MiST
Topic: FPGA64 - C64
Replies: 84
Views: 14541

Re: FPGA64 - C64

EDIT: I tried with other monitor, Samsung Syncmaster 192V, same thing. It's for "gaming" but also have 25ms response. EDIT2: I tried with LG W2240T, response time 6ms, and no problem. So it is probably the response time issue. Is there a "minimum required"? Now I know that 5ms i...
by goran
Thu Apr 25, 2019 5:37 pm
Forum: MiST
Topic: New minimig_mist-20190418 core
Replies: 18
Views: 4581

Re: New minimig_mist-20190418 core

Working great.
:cheers:
by goran
Thu Apr 25, 2019 4:37 pm
Forum: MiST
Topic: FPGA64 - C64
Replies: 84
Views: 14541

Re: FPGA64 - C64

Thanks for Your answers. Monitor is Samsung SyncMaster 910T. There is no filter. It supports almost all resolutions and I love that it tilts so I can play arcade cores normally. In one review it does say: "The specified 25-ms average pixel response speed is relatively slow in this day of 16-ms ...
by goran
Thu Apr 25, 2019 10:34 am
Forum: MiST
Topic: FPGA64 - C64
Replies: 84
Views: 14541

Re: FPGA64 - C64

I have a strange problem with picture on my LCD monitor. I can only see it on C64 core so I'll post it here. Unfortunately, I don't have another monitor to test right now. It's very noticeable in Platoon (crt version working great minus initial select "start/docs/disk" pic part). Everythin...
by goran
Wed Apr 24, 2019 4:03 pm
Forum: MiST
Topic: FPGA64 - C64
Replies: 84
Views: 14541

Re: FPGA64 - C64

Just playing around with latest c64 core. Great stuff. 8580 SID is still a bit rough but very enjoyable, 2SID is working great... CRT testing next. :cheers:
by goran
Wed Apr 24, 2019 3:51 pm
Forum: MiST
Topic: button mapping
Replies: 14
Views: 3472

Re: button mapping

Latest firmware (firmware_190418) solved my buttons problem. Thanks a lot! :)
by goran
Thu Apr 18, 2019 3:32 pm
Forum: MiST
Topic: button mapping
Replies: 14
Views: 3472

Re: button mapping

As we have separate thread now, here is my problem: ---------- first post: I bought Playstation to USB adapter and it's working on MiST. I just have a problem with buttons mapping. I have the following line in mist.ini: joystick_remap=0810,0001,1,2,4,8,200,20,10,100,40,80,400,800,40,80 Last two buto...
by goran
Tue Feb 12, 2019 10:05 am
Forum: MiST
Topic: MiST - new joystick/gamepad mapping
Replies: 127
Views: 49310

Re: MiST - new joystick/gamepad mapping

Done. Now neither START or SELECT button press is detected. :shrug:

Best regards,
Goran
by goran
Sun Feb 10, 2019 5:03 pm
Forum: MiST
Topic: MiST - new joystick/gamepad mapping
Replies: 127
Views: 49310

Re: MiST - new joystick/gamepad mapping

Thank You for instructions.

However, after inserting
hid_button_remap=0810,0001,51,9
hid_button_remap=0810,0001,50,10
into mist.ini, button 9 is still empty and button 10 is no longer detected.

Best regards,
Goran
by goran
Sun Feb 10, 2019 12:27 pm
Forum: MiST
Topic: MiST - new joystick/gamepad mapping
Replies: 127
Views: 49310

Re: MiST - new joystick/gamepad mapping

Thanks. I installed linux, installed hid-replay. Pressed SELECT on controller and one different entry in log was: E: 1.647910 8 01 7f 7f 7f 7f 0f 10 00 For START it's: E: 1.247623 8 01 7f 7f 7f 7f 0f 20 00 no buttons pressed is E: 0.287869 8 02 7f 7f 7f 7f 0f 00 00 I don't understand how to use this...
by goran
Sat Feb 09, 2019 4:08 pm
Forum: MiST
Topic: MiST - new joystick/gamepad mapping
Replies: 127
Views: 49310

Re: MiST - new joystick/gamepad mapping

I bought Playstation to USB adapter and it's working on MiST. I just have a problem with buttons mapping. I have the following line in mist.ini: joystick_remap=0810,0001,1,2,4,8,200,20,10,100,40,80,400,800,40,80 ME : Please don't count numbers 1,2,4,8 like buttons, they are 4 directions movement, i...
by goran
Sat Feb 09, 2019 1:46 pm
Forum: MiST
Topic: MiST - new joystick/gamepad mapping
Replies: 127
Views: 49310

Re: MiST - new joystick/gamepad mapping

I checked with mapper.exe. Same thing. Mist detects the buttons but nothing is assigned to them despite the entry in mist.ini.
by goran
Fri Feb 08, 2019 5:55 pm
Forum: MiST
Topic: MiST - new joystick/gamepad mapping
Replies: 127
Views: 49310

Re: MiST - new joystick/gamepad mapping

Hi, I still can't map all buttons on my controller and I don't know what's the problem. Latest fw. My mist.ini: [mist] scandoubler_disable=0 joystick_remap=0810,E501,1,2,4,8,100,10,20,200,400,800,0,0,40,80 joystick_remap=0810,0001,1,2,4,8,200,20,10,100,40,80,400,800,40,80,40,80 sel (40) mapped on bu...
by goran
Tue Feb 05, 2019 10:49 am
Forum: MiST
Topic: New 6526 (CIA) Implementation for the C64 core
Replies: 59
Views: 7911

Re: New 6526 (CIA) Implementation for the C64 core

I have "Disk write" enabled at all times. Toggling Disabled/Enabled forced a disk change. Nice workaround. Thank You for Your effort and great cores. :) Best regards, Goran I've added a momentary change of the protection status when a new image is selected from the OSD. It'll be in the ne...
by goran
Sat Feb 02, 2019 6:15 pm
Forum: MiST
Topic: New 6526 (CIA) Implementation for the C64 core
Replies: 59
Views: 7911

Re: New 6526 (CIA) Implementation for the C64 core

Goran - I tried 'We Are Demo' and got the same, enabling ' disk write ' in the Core Menu made it detect 'disk change'. Try that. Thanks Yeah, the C64 detects disc change via an indirect method, the change of the state of the write protection. I have "Disk write" enabled at all times. Togg...
by goran
Sat Feb 02, 2019 4:12 pm
Forum: MiST
Topic: New 6526 (CIA) Implementation for the C64 core
Replies: 59
Views: 7911

Re: New 6526 (CIA) Implementation for the C64 core

Hi, It seems that fpga64_c1541_190131.rbf doesn't detect disk change. I just tested GoatLight demo and it's stuck at insert disk 2. EDIT: some other demos do detect disk change, so it may some specific problem. Coma light 13 also doesn't detect disk change. If anyone can confirm? Best regards, Goran
by goran
Fri Feb 01, 2019 6:25 pm
Forum: MiST
Topic: MiST - new joystick/gamepad mapping
Replies: 127
Views: 49310

Re: MiST - new joystick/gamepad mapping

I bought Playstation to USB adapter and it's working on MiST. I just have a problem with buttons mapping. I have the following line in mist.ini: joystick_remap=0810,0001,1,2,4,8,200,20,10,100,40,80,400,800,40,80 Last two butons (13 and 14) are select and start. They are detected on mist and on prope...
by goran
Thu Dec 27, 2018 10:05 am
Forum: MiST
Topic: MiST - new joystick/gamepad mapping
Replies: 127
Views: 49310

Re: MiST - new joystick/gamepad mapping

I bought "2Pcs/Lot Game Controller for Super SNES USB Classic Gamepad" - https://www.dx.com/p/2pcs-lot-game-controller-for-super-snes-usb-classic-gamepad-2010903 D-pad is not so good, sometimes i press right and up get pressed also but they're okay for the money and other than that works g...
by goran
Thu Oct 25, 2018 3:57 pm
Forum: MiST
Topic: Genesis / Megadrive core ported to MiST
Replies: 955
Views: 195334

Re: Genesis / Megadrive core ported to MiST

slingshot wrote:
goran wrote:
So, for this core, C button is Select. That solves it. Thanks. :)

But of course you can remap your buttons in the ini file.


I know, but I needed the info that Select (in firmware) is C button (in core). ;)

Best regards,
Goran
by goran
Thu Oct 25, 2018 7:40 am
Forum: MiST
Topic: Genesis / Megadrive core ported to MiST
Replies: 955
Views: 195334

Re: Genesis / Megadrive core ported to MiST

slingshot wrote:The core maps the following way (left side - what's on the Wiki, right side - what the core thinks about it):
A - A
B - B
Select - C
Start - Start
X - X
Y - Y
L - Z
R - Mode


So, for this core, C button is Select. That solves it. Thanks. :)

Best regards,
Goran

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