Search found 1074 matches

by Sorgelig
Thu Nov 23, 2017 10:54 am
Forum: MiSTer
Topic: I/O Board
Replies: 102
Views: 5570

Re: I/O Board thread

gagadagatika wrote:I am going to update the Wiki page today with the components I used for my last build. I’ve got very positive responses back with those components so I am feeling confident enough to release it now.

Thank you!
by Sorgelig
Thu Nov 23, 2017 2:44 am
Forum: MiSTer
Topic: MiSTer for Dummies
Replies: 25
Views: 1968

Re: MiSTer for Dummies

You need to finish SD card preparation without error to move to next steps. SD card has to have special layout in order to work in MiSTer. Manual formatting might be not fully compatible. Utility works well under Windows 10 64bit. May be you use some resident app like antivirus or other administrati...
by Sorgelig
Thu Nov 23, 2017 2:31 am
Forum: MiSTer
Topic: Some basic Mister Questions
Replies: 5
Views: 300

Re: Some basic Mister Questions

Dal wrote:Can I add another basic question. Will the ST core be ported at some point?

when someone would like to port it, then it will be ported.
Or everything should be done exactly by me?
by Sorgelig
Wed Nov 22, 2017 7:44 pm
Forum: MiSTer
Topic: Arcade cores
Replies: 84
Views: 2637

Re: Arcade cores

Darfpga wrote:I've just released an attempt to computerspace sound vhdl simulation (no sample data) plus some fixes with respect to schematics.

Thanks very much! I'm doing some important code change in arcades i've released, and then will update my port of Computer Space with your additions.
by Sorgelig
Wed Nov 22, 2017 7:43 pm
Forum: MiSTer
Topic: Arcade cores
Replies: 84
Views: 2637

Re: Arcade cores

If somebody around has a real hardware please let me know about initial start of rocket missiles. I've read good review about Computer Space with very precise technical description. It was written that missiles start from weird positions. So, it's odd even in original HW. I don't remember the link....
by Sorgelig
Wed Nov 22, 2017 7:39 pm
Forum: MiSTer
Topic: MiSTer for Dummies
Replies: 25
Views: 1968

Re: MiSTer for Dummies

CPU will always have 100% loading as there is no idle mode in this CPU. Try to be not so smart (without linux shell, command line, etc..) and follow as Wiki says. Just create a fresh SD card with tool, update MiSTer and Menu.rbf with latest version and it should work as it does for all other people....
by Sorgelig
Wed Nov 22, 2017 7:31 pm
Forum: MiSTer
Topic: I/O Board
Replies: 102
Views: 5570

Re: I/O Board thread

Sorgelig! do you have the full parts list for your 5.1 io board? :D I don't have BOM because many parts i've bought in local store. Almost the whole BOM for I/O is on Wiki page. v5.x uses all parts from v3.1 with several new items like slide switch (discussed earlier in this thread), FAN (which is ...
by Sorgelig
Wed Nov 22, 2017 8:24 am
Forum: MiSTer
Topic: Considering TRS-80 CoCo port to MISTer
Replies: 1
Views: 62

Re: Considering TRS-80 CoCo port to MISTer

For study purpose, it's better to study piece by piece. If you want to see all mentioned parts working in a single core then it will be pretty complex core. Start from something simple with keyboard communication only. I suggest to take some arcade core - they only use keyboard to communicate with l...
by Sorgelig
Wed Nov 22, 2017 8:11 am
Forum: MiSTer
Topic: MISTer on DE0-nano?
Replies: 6
Views: 139

Re: MISTer on DE0-nano?

Is it possible to change the core source code so it can target a different board, without forking a new branch on Github? It's possible. Need just different QSF file and sys_top.v module. We can talk about merging DE0-nano version into main code when it will become mature and will have its dedicate...
by Sorgelig
Tue Nov 21, 2017 10:40 pm
Forum: MiSTer
Topic: MiSTer: updates changelog
Replies: 53
Views: 6276

Re: MiSTer: updates changelog

New cores:
Arcade: Woodpecker
Arcade: Eeekk!
Arcade: Pacman Club (pacman with multiplay)
Arcade: Ponpoko
Arcade: Gorkans
by Sorgelig
Tue Nov 21, 2017 10:00 pm
Forum: MiSTer
Topic: RTC board
Replies: 34
Views: 1526

Re: RTC board

bernouilli wrote:I suppose it would need a software patch on the MiSTer side. Right ?

Yes, it will need a driver on linux side.
by Sorgelig
Tue Nov 21, 2017 9:21 pm
Forum: MiSTer
Topic: MISTer on DE0-nano?
Replies: 6
Views: 139

Re: MISTer on DE0-nano?

I'm sure, it's possible to port MiSTer to DE0-nano. Probably Linux part of MiSTer will work without any modification. All extension boards should be compatible as well. Only FPGA part will require special config to be able to compile for DE0-nano. It will require specific to DE0-nano pin assignment,...
by Sorgelig
Tue Nov 21, 2017 8:52 pm
Forum: MiSTer
Topic: case and I/O panel ideas
Replies: 11
Views: 400

Re: case and I/O panel ideas

This is a perfect on/off switch for the DE10-nano board, 2.1x5.5mm Connector Switch Power Cable on Ebay: https://www.ebay.com/itm/Wire-Switch-Power-Cable-DC-12V-1A-2-1x5-5mm-Connector-Plug-LED-Strip-Light-Lamp/162621613632?hash=item25dd00e640:g:aJQAAOSwYXVY03Oq I know this is not really belong here...
by Sorgelig
Mon Nov 20, 2017 7:49 pm
Forum: MiSTer
Topic: RTC board
Replies: 34
Views: 1526

Re: RTC board

Your link doesn't go to the DIY page - it reverts you back to the /wiki page. Fixed. it's forum engine bug. You can click on the RTC or IOBoard links just fine, but the SDRAM link gives a 404 error. fixed. This BOM is for v3.1 of the IOBoard, not v5.2 of the IOBoard. Does the v5.2 board use the exa...
by Sorgelig
Mon Nov 20, 2017 7:15 pm
Forum: MiSTer
Topic: MiSTer: updates changelog
Replies: 53
Views: 6276

Re: MiSTer: updates changelog

New cores:
Arcade: Pacman Plus
Arcade: Alibaba and 40 Thieves
by Sorgelig
Mon Nov 20, 2017 5:50 pm
Forum: MiSTer
Topic: Buy / Sell MiSTer Expansion Boards
Replies: 46
Views: 6055

Re: Buy / Sell MiSTer Expansion Boards

I wasn't planning on making the vertical version of the SDRAM board because it limits the speed of the SDRAM. Should I be making all 3 versions? Perhaps I should not stuff the board connector until it is ordered? vertical design passes 140-150MHz (you need to test it by yourself) which is not consi...
by Sorgelig
Mon Nov 20, 2017 5:44 pm
Forum: MiSTer
Topic: RTC board
Replies: 34
Views: 1526

Re: RTC board

BOM is here:
https://github.com/MiSTer-devel/Main_MiSTer/wiki/IO-Board-Assembly-(DIY)

JimDrew wrote:The link for the SDR SDRAM daughter board in the Github is broken!

which one?
by Sorgelig
Mon Nov 20, 2017 5:06 pm
Forum: MiSTer
Topic: RTC board
Replies: 34
Views: 1526

Re: RTC board

hmm.. then i've forgot to commit my latest changes. Anyway, you know now :) I don't provide BOM because i don't create it. Resistors, capacitors and connectors i buy in local store and have no idea about their part numbers. BOMs for I/O board and SDRAM have been created by contributor (gagadagatika)...
by Sorgelig
Mon Nov 20, 2017 10:38 am
Forum: MiSTer
Topic: RTC board
Replies: 34
Views: 1526

Re: RTC board

Thanks a lot - may I know which components you've used? i wrote the part numbers in schematics. See the PDF file. The pdf doesn't have the full BOM. What battery holder did you use? it is written in PDF right under the circuit: B1: Keystone 3000 (SMD) - preferred B1a: Keystone 500 (THT)
by Sorgelig
Sun Nov 19, 2017 9:25 pm
Forum: MiSTer
Topic: MiSTer: updates changelog
Replies: 53
Views: 6276

Re: MiSTer: updates changelog

Arcade: Scramble
- Fix the bullets
by Sorgelig
Sun Nov 19, 2017 8:58 pm
Forum: MiSTer
Topic: Arcade cores
Replies: 84
Views: 2637

Re: Arcade cores

Released pretty weird arcade - Dream Shopper. Not that i like this arcade, but i found original Pacman core doesn't emulate 8 sprites as it should. It emulates only 6 (as Pengo). So spend several days to understand the HW and ended with big refactoring of the code. Documents have non-true info about...
by Sorgelig
Sun Nov 19, 2017 8:54 pm
Forum: MiSTer
Topic: MiSTer: updates changelog
Replies: 53
Views: 6276

Re: MiSTer: updates changelog

New core: Arcade: Dream Shopper
by Sorgelig
Sun Nov 19, 2017 4:42 pm
Forum: MiSTer
Topic: MiSTer: MiST on Terasic DE10-nano board.
Replies: 689
Views: 51930

Re: MiSTer: MiST on Terasic DE10-nano board.

and about 5K bits of block RAM

lol.. should be 5.5Mbits of block RAM.
by Sorgelig
Sat Nov 18, 2017 5:41 pm
Forum: MiSTer
Topic: Arcade cores
Replies: 84
Views: 2637

Re: Arcade cores

Arcade Van-Van Car should be the first time appeared on FPGA, since it's my own compilation of parts from other arcades and special tweaks for pacman HW.
by Sorgelig
Sat Nov 18, 2017 5:38 pm
Forum: MiSTer
Topic: MiSTer: updates changelog
Replies: 53
Views: 6276

Re: MiSTer: updates changelog

New cores:
Arcade: Eyes
Arcade: Van-Van Car

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