Search found 127 matches

by Estrayk
Thu Aug 17, 2017 5:47 pm
Forum: ST(E) Clones (Suska / MiST)
Topic: Acorn Archimedes
Replies: 100
Views: 25795

Re: Acorn Archimedes

Thanks Zarchos, what machine so interesting and so unknown unfortunately for the rest of the World outside of U.K..
by Estrayk
Thu Aug 17, 2017 5:26 pm
Forum: Ym rockin'
Topic: Madmax's tracker ?
Replies: 21
Views: 2392

Re: Madmax's tracker ?

Chris Huelsbeck answer me: Jochen and I were neither friends nor competitors, we were just friendly colleagues at a time when not many people were doing this kind of work. He did an Amiga emulating sound system on the Atari and I thought that his mixing routine could be ported back to the Amiga and ...
by Estrayk
Thu Aug 17, 2017 12:49 am
Forum: ST(E) Clones (Suska / MiST)
Topic: Acorn Archimedes
Replies: 100
Views: 25795

Re: Acorn Archimedes

Take RISC OS 3.11 it is the best if you want it in English or RISC OS 3.19 in German. (Only difference between them is the language). Hello Zarchos, as we seem that you have enough knowledge on this platform, allow me some questions: Did Acorn never launch versions from his roms in languages ​​othe...
by Estrayk
Thu Aug 17, 2017 12:28 am
Forum: Ym rockin'
Topic: Madmax's tracker ?
Replies: 21
Views: 2392

Re: Madmax's tracker ?

Amiga TFMX "The Final Musicsystem eXtended" was coded by Chris, Peter Thierolf and Jochen Hippel. Is that true? I mean MM formats on the Amiga are known as HIP, HIPC and HIP7V. Are these TFMX derivatives? Or vice versa? I'm not an expert, but I do remember some things from when I was in t...
by Estrayk
Sun Aug 13, 2017 7:06 pm
Forum: Ym rockin'
Topic: Madmax's tracker ?
Replies: 21
Views: 2392

Re: Madmax's tracker ?

Not so much what it stands for. But why does it say it? TFMX is widely considered to be a Chris Huelsbeck format no? Amiga TFMX "The Final Musicsystem eXtended" was coded by Chris, Peter Thierolf and Jochen Hippel. Jochen helped with 7voices routine in Amiga TFMX. And Chris and Jochen are...
by Estrayk
Fri Aug 11, 2017 2:56 pm
Forum: ST(E) Clones (Suska / MiST)
Topic: Introducing the VeriSNES (FPGA-based SNES)
Replies: 29
Views: 3808

Re: Introducing the VeriSNES (FPGA-based SNES)

Hello all, I'm the creator of the VeriSNES. It was funny to discover that I already had my own thread on this forum.....considering I only just now registered. :lol: In any case, I would like to discuss with whoever the board designer for the MiST is. I'm not at all familiar with the MiST board so ...
by Estrayk
Wed Aug 09, 2017 12:12 am
Forum: Demos
Topic: Execution - SMFX demo - Sommarhack 2017
Replies: 10
Views: 913

Re: Execution - SMFX demo - Sommarhack 2017

Great! I like it a lot.
by Estrayk
Thu Aug 03, 2017 10:43 pm
Forum: CosmosEx
Topic: Web browsing with CosmosEx?
Replies: 51
Views: 5876

Re: Web browsing with CosmosEx?

After reading this thread, I was a bit scared but I really only have copied CE_STING in AUTO that's all. It works!.

https://www.youtube.com/watch?v=F2f6bGN8ApQ

by Estrayk
Wed Aug 02, 2017 9:58 pm
Forum: Games - Requests
Topic: panza kick boxing HD fixed
Replies: 1
Views: 386

Re: panza kick boxing HD fixed

Thank you very much Mr.Peter Putnik. Thanks to people like you, the scene of atari is still alive

http://atari.8bitchip.info/SCRSH/panzab.html
by Estrayk
Wed Aug 02, 2017 12:44 am
Forum: Applications
Topic: MagiC 6.20
Replies: 60
Views: 18354

Re: MagiC 6.20

wongck wrote:Wow, on a stock Bird... that's quick :-)


DSP power my friend. :angel:
by Estrayk
Tue Aug 01, 2017 8:06 pm
Forum: Applications
Topic: MagiC 6.20
Replies: 60
Views: 18354

Re: MagiC 6.20

Zview? I've tried it and it's not worth it. Only visualize with the colors that you have in the desktop, not to full screen in true color for example. Maybe for someone with CT2, Afterburner, CT60 or Firebee but for 16Mhz Falcon is the slower viewer that exists. Thank you anyway. About 30 seconds i...
by Estrayk
Tue Aug 01, 2017 1:59 pm
Forum: Applications
Topic: MagiC 6.20
Replies: 60
Views: 18354

Re: MagiC 6.20

Hi, any .GIF ,PNG .IMG .TIFF .PCX .IFF ... viewer for MagiC ? I use ALPHA and it show the pictures but it crashed at exit. I also try to use JPEG viewer v2.2 and the same, crashed when I exit. ImageCopy 4 it works but don't use DSP (Slooooow) and can't show the pictures in fullscreen, just in a wind...
by Estrayk
Mon Jul 31, 2017 1:47 pm
Forum: Games - General
Topic: Hard 'n' Heavy improved, final update
Replies: 9
Views: 593

Re: Hard 'n' Heavy improved, final update

HNHSHD It WORKS in MegaSTE and Falcon perfectly. thx Peter.
by Estrayk
Mon Jul 24, 2017 11:08 pm
Forum: 680x0
Topic: Bad Mood : Falcon030 'Doom'
Replies: 2284
Views: 183803

Re: Bad Mood : Falcon030 'Doom'

Today, I tested the famous BadMood and... it's really impressive! 8O

I made a video:

https://www.youtube.com/watch?v=OLHuuAS8t54

by Estrayk
Sat Jul 22, 2017 1:34 am
Forum: Applications
Topic: VanillaMiNT has finally been updated
Replies: 64
Views: 6759

Re: VanillaMiNT has finally been updated

Joska, thanks for VanillaMINT, installed perfectly on my Falcon, but just a question:
It is possible use another desktop instead teradesk, like.... Thing, ease, jinee...?

Thanks
by Estrayk
Wed Jul 19, 2017 11:00 pm
Forum: ST(E) Clones (Suska / MiST)
Topic: Gameboy RomVault Dat for MiST finished
Replies: 3
Views: 437

Re: Gameboy RomVault Dat for MiST finished

thanks Atmosfear
by Estrayk
Wed Jul 19, 2017 10:57 pm
Forum: Professionals
Topic: The game is on (can we make MiNT/TOS this pretty?)
Replies: 72
Views: 3075

Re: The game is on (can we make MiNT/TOS this pretty?)

I did this video time ago with my A1200 and I think that I used 64 colors. So I think that the first post video can't be 16 col.

https://www.youtube.com/watch?v=b7n7XYJPgSs
by Estrayk
Wed Jul 12, 2017 12:52 am
Forum: Hardware
Topic: Yet another dumb ST to VGA adaptor
Replies: 22
Views: 1560

Re: Yet another dumb ST to VGA adaptor

One for me assembled please
by Estrayk
Mon Jul 10, 2017 3:06 pm
Forum: Demos - General
Topic: Oscilloscope waveforms
Replies: 13
Views: 1967

Re: Oscilloscope waveforms

I will leave coding of it to someone else. Too busy with hard disk adapt of Panza Kick Boxing :D :cheers: P.S. What you called ascii is actually simple binary format. Basically should convert that 8-16 bit, some 12-50 KHz sample to some much lower bit count, lower freq. sample, what then can displa...
by Estrayk
Fri Jul 07, 2017 10:49 pm
Forum: Games - Requests
Topic: panza kick boxing HD fixed
Replies: 1
Views: 386

panza kick boxing HD fixed

Hello, I find it strange that one of the best games for atari st has not been adapted even by anyone for hard disk. There're any problem with this game? it's difficult to crack it ? ppera? dbug? klaz? no one?

:cry: :cry: :cry:
by Estrayk
Fri Jul 07, 2017 10:36 pm
Forum: Games
Topic: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE
Replies: 215
Views: 24918

Re: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE

Anima is with no doubt a great coder. Yes, they are still discussing if it would be possible to do what it does in an a500 and apparently everyone thinks they would need a 1200. it's fun to see how they look for a solution. Seems the 512k chip RAM is a big problem for them. P.D. I love both platfor...
by Estrayk
Fri Jul 07, 2017 10:32 pm
Forum: Demos - General
Topic: Oscilloscope waveforms
Replies: 13
Views: 1967

Oscilloscope waveforms

Hello, I did not know if to put this in coder's thread or in this one. Anyway, this is my question: I'm not a coder just a musician, but I know that is not possible capture the original audio-waves from our yamaha 2149f meanwhile it sounds, but I've thought an idea. Will be possible capture the wave...
by Estrayk
Fri Jul 07, 2017 6:08 pm
Forum: Games
Topic: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE
Replies: 215
Views: 24918

Re: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE

Cyprian wrote:Estrayk, check user "AnimaInCorpore" :)


Ops! Owned! :oops:
by Estrayk
Fri Jul 07, 2017 11:50 am
Forum: Games
Topic: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE
Replies: 215
Views: 24918

Re: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE

Anima, BTW, Seems the Amiga community is a bit confused and surprised with your work. :lol: :lol: :lol:

http://eab.abime.net/showthread.php?t=87502

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