Search found 614 matches

by vebxenon
Tue Nov 13, 2018 11:56 am
Forum: MiST
Topic: [Solved] MiST Hardware Revisions? MSX-Core-Problem
Replies: 122
Views: 22327

Re: [Solved] MiST Hardware Revisions? MSX-Core-Problem

Took a break from fpgagen development, so written a MiST top-level for KdL's OneChipMSX release (the same Sorgelig used for MiSTer): https://github.com/gyurco/MSX_MiST Need an SD-card with FAT16 formatting, and the first file must be the OCM-BIOS.DAT file. I found the BIOS loader very picky about t...
by vebxenon
Thu Nov 08, 2018 6:50 am
Forum: MiST
Topic: Genesis / Megadrive core ported to MiST
Replies: 754
Views: 80137

Re: Genesis / Megadrive core ported to MiST

Ghouls'n Ghosts: very nice conversion from coin-op, interesting to compare with Anima's version for Atari ST on the choice of colours. comparing to PCEngine version it's poor. I believe it could be better if they would like to. If you compare PCE version with original arcade, then you usually need ...
by vebxenon
Sun Nov 04, 2018 12:44 pm
Forum: MiST
Topic: MiST - new joystick/gamepad mapping
Replies: 61
Views: 18209

Re: MiST - new joystick/gamepad mapping

I created small utility for Windows which helps me to map joystick buttons. https://i.imgur.com/7ii3GMM.png Repository: https://github.com/loborec/mist_usb_joystick_mapper Direct link to file: https://github.com/loborec/mist_usb_joystick_mapper/raw/master/mapper.exe Outstading :D Thanks very very m...
by vebxenon
Thu Nov 01, 2018 3:43 pm
Forum: MiST
Topic: Genesis / Megadrive core ported to MiST
Replies: 754
Views: 80137

Re: Genesis / Megadrive core ported to MiST

slingshot wrote:Just uploaded a new release, with some bugfixes in the VDP. Also the sprite engine was re-structured greatly, to resembles what the hardware really do. Hope didn't introduce regressions. Also our emulator doesn't suxx anymore (if you know what does it mean).


Thank you! :cheers: :cheers:
by vebxenon
Tue Oct 30, 2018 4:15 am
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 507
Views: 81854

Re: NEW OR UPDATED ARCADE CORES

Thanks Gehstock as always for your work! :cheers:
by vebxenon
Fri Oct 26, 2018 6:45 am
Forum: MiST
Topic: Genesis / Megadrive core ported to MiST
Replies: 754
Views: 80137

Re: Genesis / Megadrive core ported to MiST


A port for the MiST is planned, but it's only available for MiSTer for the time being. Currently is not in any repository, see this thread: http://atari-forum.com/viewtopic.php?f=117&t=34555


Wow! I even sold my Atari MegaSTe when I bought my MiST. Hope this core will be ported :D
by vebxenon
Fri Oct 26, 2018 6:40 am
Forum: MiST
Topic: Genesis / Megadrive core ported to MiST
Replies: 754
Views: 80137

Re: Genesis / Megadrive core ported to MiST

Excuse me if I write nonsense, , but the MegaDrive also has a Z80 CPU. Perhaps this is used in some games for the audio part. Could it be a problem related to the not perfect emulation of the Z80 or more simply a synchronism problem between the 68000 CPU and the Z80 ? It's something I thought this ...
by vebxenon
Sun Oct 14, 2018 10:04 am
Forum: MiST
Topic: Genesis / Megadrive core ported to MiST
Replies: 754
Views: 80137

Re: Genesis / Megadrive core ported to MiST

Just a curiosity. Now Outrunners is playable again, it doesn't hang anymore, but title screen flashes a lot :shrug: .

Anyway, this core is getting better and better, and it sounds also very well! :cheers:

Thanks very much for your great work!

Regards,

Salva
by vebxenon
Wed Oct 10, 2018 4:30 pm
Forum: Games - General
Topic: NEW ATARI STe game port “FROGS”
Replies: 13
Views: 1701

Re: NEW ATARI STe game port “FROGS”

Hey! Thanks very much for this port :D
by vebxenon
Tue Oct 02, 2018 7:19 pm
Forum: MiST
Topic: Genesis / Megadrive core ported to MiST
Replies: 754
Views: 80137

Re: Genesis / Megadrive core ported to MiST

It seems Lemmings 1 problem with half infopanel scrolling is unrelated to VDP hardware scrolling. It seems game uses DMA to transfer the whole play ground from 68K to VRAM. So, the problem is in DMA. Somehow it transfers more than required. But strange that it is perfectly scrolled. Maybe a horizon...
by vebxenon
Fri Sep 28, 2018 10:55 am
Forum: MiST
Topic: Genesis / Megadrive core ported to MiST
Replies: 754
Views: 80137

Re: Genesis / Megadrive core ported to MiST

I'm impressed with your work! I'll try the new builds today :)

Thanks!!!
by vebxenon
Sat Sep 15, 2018 1:00 pm
Forum: MiST
Topic: Game Gear
Replies: 2
Views: 580

Re: Game Gear

Sorgelig wrote:This is one of numerous university diploma projects floating in internet.
The target of this project is to show ability to code in HDL, not to make a working replica.
As a result - it's a core where only small part of VDP (just background) is implemented, none of audio.


Audio is working :)
by vebxenon
Sat Sep 15, 2018 12:59 pm
Forum: MiST
Topic: Atari 2600 / VIC 20
Replies: 48
Views: 3060

Re: Atari 2600 / VIC 20

Thanks for the updates!! :cheers: :cheers:
by vebxenon
Sat Sep 15, 2018 12:20 pm
Forum: MiST
Topic: Game Gear
Replies: 2
Views: 580

Game Gear

I've seen that Geshtock has started working on a Game Gear core :D

https://github.com/Gehstock/Mist_FPGA/t ... T/Snapshot

Image

Just a test snapshot with no controls... but hope this is just a start :D :cheers:
by vebxenon
Wed Sep 12, 2018 7:12 pm
Forum: MiST
Topic: Genesis / Megadrive core ported to MiST
Replies: 754
Views: 80137

Re: Genesis / Megadrive core ported to MiST

I just added a new release. The CPU core has been updated from the very old tg68 to the latest tg68k as used in the amiga and atari st cores. I actually don't see a difference but it may be useful to check the newer version in case of problems with the old one. Also the overall cpu speeds may diffe...
by vebxenon
Wed Sep 12, 2018 6:39 pm
Forum: MiST
Topic: NEW OR UPDATED ARCADE CORES
Replies: 507
Views: 81854

Re: NEW OR UPDATED ARCADE CORES

Gehstock wrote:Sound Test


Sounds very good! Thanks very much, as always :D :cheers:
by vebxenon
Wed Sep 12, 2018 6:38 pm
Forum: MiST
Topic: SAM Coupe core for MiST
Replies: 197
Views: 46705

Re: SAM Coupe core for MiST

desUBIKado wrote:Hi DanyPPC:

I had not seen your post, and had followed the instructions at the bottom of the page https://www.worldofsam.org/products/pang

and I created the disc with the game.

Here is the game (although it's more fun to do it yourself):

Pang.dsk.zip


Wow! :cheers: Thanks very much! :D
by vebxenon
Thu Sep 06, 2018 8:14 pm
Forum: MiST
Topic: [C16 PLUS4 Core] update
Replies: 21
Views: 4089

Re: [C16 PLUS4 Core] update

Great update and good day for Commodore lovers! Now it only remains VIC 20 to have the Commodore 8 bit line updated! :cheers:
by vebxenon
Thu Sep 06, 2018 7:10 pm
Forum: MiST
Topic: New SID 8580 implementation for the C64 core
Replies: 65
Views: 6977

Re: New SID 8580 implementation for the C64 core

Here's a new release: https://github.com/mist-devel/mist-binaries/tree/master/cores/fpga64 The sources are returned to mist-devel, too: https://github.com/mist-devel/mist-board/pull/64 That's so outstanding!!! Thanks very much :D :cheers: :cheers: First game I've tested has been Pang, and it works ...
by vebxenon
Tue Sep 04, 2018 6:54 pm
Forum: MiST
Topic: [C16 PLUS4 Core] update
Replies: 21
Views: 4089

Re: [C16 PLUS4 Core] update

DanyPPC wrote:A new game has been released for the Commodore Plus4: Pets Rescue

It would be nice to see it also run on MiST.


And now it runs! :cheers: :cheers:
by vebxenon
Tue Sep 04, 2018 6:44 pm
Forum: MiST
Topic: [C16 PLUS4 Core] update
Replies: 21
Views: 4089

Re: [C16 PLUS4 Core] update

Great! :D I'm going to run the new core now!

Thanks :cheers:

Salva
by vebxenon
Mon Aug 27, 2018 5:44 am
Forum: MiST
Topic: [Solved] MiST Hardware Revisions? MSX-Core-Problem
Replies: 122
Views: 22327

Re: [Solved] MiST Hardware Revisions? MSX-Core-Problem

DanyPPC wrote:Really this CORE needs a big update. Nobody has done an update anymore.
That's a pity because the MiST hardware is good for this core.


That's the point...
by vebxenon
Fri Aug 24, 2018 12:14 am
Forum: MiST
Topic: Bally Astrocade - control
Replies: 6
Views: 1219

Re: Bally Astrocade - control

Gehstock wrote:On my Github is a Core with Joystick Support, and without feedback(except User DROG)


I'll do a test tomorrow :)
by vebxenon
Mon Aug 20, 2018 10:51 am
Forum: MiST
Topic: New SID 8580 implementation for the C64 core
Replies: 65
Views: 6977

Re: New SID 8580 implementation for the C64 core

Gehstock, I appreciate your work, but well, MiST is not discontinued and abandoned, just the original developer and manufacturer, and if you see the Facebook group it has a big active user base, specially if you compare to MiSTer, for example.

Thanks very much for your work!
by vebxenon
Wed Aug 15, 2018 12:29 am
Forum: MiST
Topic: New SID 8580 implementation for the C64 core
Replies: 65
Views: 6977

Re: New SID 8580 implementation for the C64 core

Xtro wrote:I am open for donations for sorgelig & gehstock, or any other active developers. Even if they do this for fun or love to the ancient machines and don't ask nothing in exchange, they spend a lot of time and it is the minimum final users can do to thank them.


I agree :cheers:

Go to advanced search