Search found 11 matches

by chlu600
Tue Jan 02, 2018 1:44 pm
Forum: Chat forum [ENG]
Topic: We redesign the STE
Replies: 69
Views: 7165

Re: We redesign the STE

Come on. Get this thread on track again.
Move the Arch-talk to a seperate thread :-)
by chlu600
Thu Aug 24, 2017 11:19 am
Forum: Games
Topic: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE
Replies: 364
Views: 79059

Re: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE

Amazing work! Looks better than expected, and of cource even better on real hardware not a compressed Youtube clip. Thumbs up!
by chlu600
Tue Jul 25, 2017 6:32 pm
Forum: Applications
Topic: Sprite Editor
Replies: 8
Views: 2426

Re: Sprite Editor

I have been using Apex Media for such tasks. Even if it were 20+ years ago...

http://dhs.nu/files.php?t=single&ID=142
by chlu600
Fri May 19, 2017 1:43 pm
Forum: Games
Topic: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE
Replies: 364
Views: 79059

Re: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE

This project is really interesting to follow. Great work Anima! The background tiles above, is this the tiles for every level? I suppose it's. I think you need to at least create a color palette for every level. I can see troubles to change color during a level, coz it will affect code you don't wan...
by chlu600
Sat May 13, 2017 12:32 pm
Forum: Applications
Topic: Petition: Open Source Geneva + Neodesk
Replies: 20
Views: 4938

Re: Petition: Open Source Geneva + Neodesk

Done, now it's #100
by chlu600
Fri Dec 02, 2016 8:33 am
Forum: Ym rockin'
Topic: Question(s) about MaxYMiser
Replies: 55
Views: 17815

Re: Question(s) about MaxYMiser

You have a great video tutorial here,
https://www.youtube.com/watch?v=yeGTyGqDffM&sns=em
by chlu600
Wed Nov 09, 2016 7:13 am
Forum: 680x0
Topic: STE - shifted bitplanes - urgent
Replies: 15
Views: 6293

Re: STE - shifted bitplanes - urgent

Is it possible to move the blitter parts earlier in the vbl? Try that.
Even if you have a additional stabilizer on every vbl you will drop the border that particular frame. But it's better than constantly shifted bitplanes.
by chlu600
Thu Aug 11, 2016 7:51 pm
Forum: Coding
Topic: 8-way scrolling system for prototyping games on STE
Replies: 531
Views: 114946

Re: 8-way scrolling system for prototyping games on STE

One word, amazing!

On top of that I'm a shmups fan and collector.
The Gradius serie is one of my fave games.
I'm an old 68k coder & pixel artist with more than one unfinished shooter (in fact not even half way...)

This is a absolutely fabulous thread!
by chlu600
Sun Feb 07, 2016 7:12 pm
Forum: Professionals
Topic: Falcon030 RTC with external battery
Replies: 53
Views: 17980

Re: Falcon030 RTC with external battery

I think I ordered the last one, a few days ago.
Arrived 5th february. Perhaps the shop made a reservation until my payment arrived.
by chlu600
Wed Jun 17, 2015 9:27 pm
Forum: 680x0
Topic: The X68000 games porting experiment
Replies: 475
Views: 110904

Re: The X68000 games porting experiment

I'm in love! :D

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