Search found 21 matches

by ssj
Mon Nov 14, 2016 10:50 am
Forum: Hatari
Topic: Problem with Zenobi Software Adventures
Replies: 19
Views: 7896

Re: Problem with Zenobi Software Adventures

Thanks, got it sorted.
by ssj
Sun Nov 13, 2016 7:41 am
Forum: Hatari
Topic: Problem with Zenobi Software Adventures
Replies: 19
Views: 7896

Re: Problem with Zenobi Software Adventures

Silly question, but how exactly can I edit the desktop.inf file inside an .st file?
For hard drive games it's simple because they are simply zip files so I edit the desktop.inf on the PC and then insert it back, not sure what's the easiest way to do this with .st files.
by ssj
Sun Nov 13, 2016 7:00 am
Forum: Hatari
Topic: Problem with Zenobi Software Adventures
Replies: 19
Views: 7896

Re: Problem with Zenobi Software Adventures

Thanks for the info, I notice there's one extra line on floppies that starts with #W and ends with A:\*.*@, I believe this is to tell GEM what folder to open. Should I remove the A:\*.* from it or it doesn't matter?
by ssj
Sat Nov 12, 2016 1:18 pm
Forum: Hatari
Topic: Problem with Zenobi Software Adventures
Replies: 19
Views: 7896

Re: Problem with Zenobi Software Adventures

Ah right... didn't even realize RUN.TTP needed GEM what a bummer.
Yeah have no idea why it was coded like that, some sort of command line support would definitely be useful there.
by ssj
Sat Nov 12, 2016 12:08 pm
Forum: Hatari
Topic: Problem with Zenobi Software Adventures
Replies: 19
Views: 7896

Re: Problem with Zenobi Software Adventures

Using desktop.inf would definitely be easier, I've been using it for hard disk conversions, but I don't really understand the format of the file. I simply copy paste it from one game to the other and edit the filename to run :) . For floppies I'm not sure what changes I would need to do. I got all g...
by ssj
Fri Nov 11, 2016 11:48 am
Forum: Hatari
Topic: Problem with Zenobi Software Adventures
Replies: 19
Views: 7896

Re: Problem with Zenobi Software Adventures

That's it, thanks! Hopefully all games will work with the AUTO folder, will get started doing it for for all now. Just one question, if the game boots after doing it I can assume that everything will work fine right? It will either work or not or is it possible that I will be getting some surprises ...
by ssj
Thu Nov 10, 2016 11:24 am
Forum: Hatari
Topic: Problem with Zenobi Software Adventures
Replies: 19
Views: 7896

Re: Problem with Zenobi Software Adventures

lol that was it ijor, thanks! Steem is a great emulator, but its UI isn't exactly very intuitive :) Not related to this, but I was trying to get these to auto boot into the game, but it has been too long and don't remember exactly what needs to be done to do so, is there any guide around? I know how...
by ssj
Wed Nov 09, 2016 11:24 am
Forum: Hatari
Topic: Problem with Zenobi Software Adventures
Replies: 19
Views: 7896

Re: Problem with Zenobi Software Adventures

If they aren't protected then I guess that would work, but for the life of me I can't figure how to use 2 drives on Steem. Even though I have both disks mounted on the disk manager I keep seeing the same content on drives A and B on the GEM desktop even after rebooting... Normally that comes with a ...
by ssj
Tue Nov 08, 2016 1:38 am
Forum: Hatari
Topic: Problem with Zenobi Software Adventures
Replies: 19
Views: 7896

Re: Problem with Zenobi Software Adventures

Oh thanks, I had no idea about what the STT format was I wonder why those were dumped like that instead of STX which seems to be the common dumps for protected disks in Atarimania (not even sure if these particular ones are protected).

Is there any way to convert these to STX?
by ssj
Mon Nov 07, 2016 11:38 am
Forum: Hatari
Topic: Problem with Zenobi Software Adventures
Replies: 19
Views: 7896

Problem with Zenobi Software Adventures

I'm having problems getting most Zenobi Software adventures to run with Hatari, they all work fine with Steem SSE, but Hatari fails to recognize the disks. Here's a couple of examples: http://www.atarimania.com/game-atari-st-challenge-_30804.html http://www.atarimania.com/game-atari-st-dark-tower-_2...
by ssj
Mon Dec 07, 2015 3:08 am
Forum: Development
Topic: Feature Requests for STeem
Replies: 82
Views: 58350

Re: Feature Requests for STeem

I added this feature, it's quite simple but it should be tested, so maybe you could join the beta distribution list (PM me a valid email address) if you want to be sure this is what you meant. Sorry been busy lately so haven't checked the forums in a while, just saw the new version today and that w...
by ssj
Sun Sep 20, 2015 4:42 am
Forum: Games - Requests
Topic: A handful of games needed
Replies: 10
Views: 8075

Re: A handful of games needed

Works great, thanks!
Good thinking on using the Amiga file :)

Did you get the chance to check Nightfall? It's broken right?
by ssj
Fri Sep 18, 2015 7:16 pm
Forum: Games - Requests
Topic: A handful of games needed
Replies: 10
Views: 8075

Re: A handful of games needed

Thanks, will test tonight as soon as I'm at home! So it's only 2 floppies now instead of 4? Which disks did you merge together?

Yeah I think it's Pasti related as well, I'll make a post in the Steem section to see if SS can have a look at it.
by ssj
Fri Sep 18, 2015 8:58 am
Forum: Games - Requests
Topic: A handful of games needed
Replies: 10
Views: 8075

Re: A handful of games needed

Thanks a lot for the help and taking the time to look into these, Sidewalk seems to be working well now with your hacked version. Regarding the others it seems my issue was basically TOS related as I never tested with TOS 1.0, I think these are the first games I ever had to use this version. I got t...
by ssj
Thu Sep 17, 2015 5:45 am
Forum: Games - Requests
Topic: A handful of games needed
Replies: 10
Views: 8075

Re: A handful of games needed

I tried all sorts of configs, started with a standard ST with 0,5MB RAM and TOS 1.02 since that's the config stated on Atarimania, then increased the RAM and changed TOS (1.04,1.62,2.06). Tested on both Steem SSE and Hatari. I managed to find a working version for Qatbol meanwhile, but no luck with ...
by ssj
Sat Sep 12, 2015 5:42 pm
Forum: Games - Requests
Topic: A handful of games needed
Replies: 10
Views: 8075

A handful of games needed

I'm having trouble getting these games to work and I'm not sure if they are simply bad dumps or some very specific configurations might be needed. I tried several combinations, but nothing seems to work. Hopefully someone might be able to help me out with it. Games are: Fool's Errand Mindfighter Mot...
by ssj
Wed Sep 02, 2015 3:20 am
Forum: Development
Topic: Feature Requests for STeem
Replies: 82
Views: 58350

Re: Feature Requests for STeem

Steven Seagal wrote:No, it can do ACSI HD.

Had no idea about this, will have to look into it then. Thanks for the heads up.

Steven Seagal wrote:Possibly 2 shorcuts would open the file selector for disk A and B.

This simple solution would be just perfect and fix the problem I'm having, no need to add a lot of complexity to it.
by ssj
Mon Aug 31, 2015 6:19 am
Forum: Development
Topic: Feature Requests for STeem
Replies: 82
Views: 58350

Re: Feature Requests for STeem

In that case, using future ACSI emulation may be a solution, or now using Pasti? Normally you use TOS 1.62 with Steem in STE mode. I suppose ACSI could help, not really sure how Pasti would help on this though, isn't that simply for floppy disks emulation? The Disk manager is a great interface offe...
by ssj
Sun Aug 30, 2015 6:40 pm
Forum: Development
Topic: Feature Requests for STeem
Replies: 82
Views: 58350

Re: Feature Requests for STeem

It could be an INI option then, you're right. But I wonder what you're doing: mounted GEMDOS hard drive on a cabinet? I'm only running some HDD installed games and using TOS2.06 for it not using the HDD for anything else, I did it that way since I recall having issues with a couple of them with ano...
by ssj
Sun Aug 30, 2015 4:19 am
Forum: Development
Topic: Feature Requests for STeem
Replies: 82
Views: 58350

Re: Feature Requests for STeem

This is not clear. But the window is resizable, if option display/lock window size isn't checked. Sorry, all this time and I wasn't aware of this option and I looked for it everywhere! Found it in no time after you mentioned it, that was exactly what I needed, thanks. I could consider an option to ...
by ssj
Wed Aug 12, 2015 9:00 am
Forum: Development
Topic: Feature Requests for STeem
Replies: 82
Views: 58350

Re: Feature Requests for STeem

Would it be possible to allow window manual resizing to the emulator? I'm trying to run the emulator with some bezels on its sides and as it is the emulator window is always too small on my monitor and even by setting it to quadruple size is still not large enough. I'm also having an issue when I ha...

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