Search found 641 matches

by NML32
Sun Oct 06, 2019 11:00 pm
Forum: MiSTer
Topic: AppleII+ core
Replies: 23
Views: 3365

Re: AppleII+ core

by NML32
Sun Oct 06, 2019 12:55 pm
Forum: MiSTer
Topic: Arcade cores
Replies: 632
Views: 145352

Re: Arcade cores

I found this in the MAME source code: When "Cabinet" is set to "Upright", press any player 2 joystick direction to end current level (code at 0x38dd). This trick does NOT work in bonus rooms though. Joystick 1 and Joystick 2 were wired together, hence the problem. I've released ...
by NML32
Sat Oct 05, 2019 6:48 pm
Forum: MiSTer
Topic: Arcade cores
Replies: 632
Views: 145352

Re: Arcade cores

gaz68 wrote:
NML32 wrote:I sent you a PM.


Replied.

Still not working. :(
Update: The keyboard controls seem to work but not the joystick except for the bonus rounds.

https://youtu.be/wNwZ5D6BNXg
by NML32
Sat Oct 05, 2019 5:56 pm
Forum: MiSTer
Topic: Arcade cores
Replies: 632
Views: 145352

Re: Arcade cores

Thank you for porting Super Cobra and Tazz-Mania to the MiSTer. :cheers: I'm having an issue with Tazz-Mania... ...Could you give me any suggestions maybe the MAME version of the ROM? Thanks You're welcome. I believe the ROM I'm using is from MAME version 0.20. I've rechecked the MD5. Which version...
by NML32
Sat Oct 05, 2019 4:01 pm
Forum: MiSTer
Topic: Arcade cores
Replies: 632
Views: 145352

Re: Arcade cores

I just released a couple of new arcade cores - Super Cobra and Tazz-Mania. You can get them from here: https://github.com/gaz68 If you find any issues then let me know on here. Enjoy! Thank you for porting Super Cobra and Tazz-Mania to the MiSTer. :cheers: I'm having an issue with Tazz-Mania and it...
by NML32
Sat Oct 05, 2019 1:15 pm
Forum: MiSTer
Topic: Arcade cores
Replies: 632
Views: 145352

Re: Arcade cores

gaz68 wrote:I just released a couple of new arcade cores - Super Cobra and Tazz-Mania. You can get them from here:

https://github.com/gaz68

If you find any issues then let me know on here.

Enjoy!

Thank you!!
by NML32
Sun Sep 22, 2019 10:49 pm
Forum: MiSTer
Topic: Amstrad CPC Core
Replies: 208
Views: 51920

Re: Amstrad CPC Core

How do I set the Amstrad to 512k RAM? :shrug:
My boot up screen says Amstrad 128K Microcomputer (v3)
In the OSD I have model CPC 6128 selected.
by NML32
Mon Sep 02, 2019 9:10 am
Forum: MiSTer
Topic: MiSTer (FPGA): Oric1 / Atmos Core
Replies: 25
Views: 4189

Re: MiSTer (FPGA): Oric1 / Atmos Core

nico24 wrote:All useful to know which works with actual tape input, since I can look at more examples of code that is working. Currently, I'm just looking at the Spectrum for my example, so only one to go by.

Thanks!

The Amstrad also supports tape input through the ADC board.
by NML32
Sun Jul 21, 2019 7:41 pm
Forum: MiSTer
Topic: Commodore 16 / Plus4 Core
Replies: 26
Views: 8089

Re: Commodore 16 / Plus4 Core

Sorgelig wrote:i will, when i will have time.

I'm sure you have a lot on your plate. 8O
You are a powerhouse, keep up the excellent work. :cheers:
by NML32
Sat Jul 20, 2019 11:35 pm
Forum: MiSTer
Topic: Acorn Electron core
Replies: 7
Views: 2748

Re: Acorn Electron core

brunosilva wrote:but we must place the file in a second sd card?

Yes, that is my understanding from the Github readme
by NML32
Tue Jul 16, 2019 9:00 pm
Forum: MiSTer
Topic: Acorn Electron core
Replies: 7
Views: 2748

Re: Acorn Electron core

uigiflip wrote:not found a working beeb.mmb for electron yet any clue where to find a good one like we have for the bbc?

I haven't either. :(
by NML32
Sat Jul 06, 2019 8:38 pm
Forum: MiSTer
Topic: Atari 2600
Replies: 133
Views: 34140

Re: Atari 2600

deltax5 wrote:Are we going to see a update soon? It's been awile since this has been updated. Things need fixing.

Hopefully, the MiST A2600 just had an update. They added E7 mapper. Maybe that could be easily ported to MiSTer. :shrug:
by NML32
Fri Jul 05, 2019 10:53 am
Forum: MiSTer
Topic: Doom/Doom II (PrBoom-Plus) on Framebuffer/ARM
Replies: 25
Views: 3379

Re: Doom/Doom II (PrBoom-Plus) on Framebuffer/ARM

I tried playing online but he kept crashing. Strange - not had an issue yet with my 2 MiSTers connecting locally. I was able to (briefly) connect to NML32's server and kill two other idle players, but was on my way out the door to go see fireworks for the 4th. For troubleshooting I can configure my...
by NML32
Thu Jul 04, 2019 4:07 pm
Forum: MiSTer
Topic: Doom/Doom II (PrBoom-Plus) on Framebuffer/ARM
Replies: 25
Views: 3379

Re: Doom/Doom II (PrBoom-Plus) on Framebuffer/ARM

Newsdee wrote:Is the multiplayer split screen on one MiSTer?
Or two MiSTers connected via network?

Connected via network
by NML32
Sat Jun 22, 2019 10:32 am
Forum: MiSTer
Topic: Getting Permission denied when running Scripts from USB
Replies: 10
Views: 2161

Re: Getting Permission denied when running Scripts from USB

Sorgelig wrote:in file: /etc/usbmount/usbmount.conf
edit the string: MOUNTOPTIONS="sync,noexec,nodev,noatime,nodiratime"
remove noexec

not so good idea to allow to run the files from random USB sticks.. that's how viruses are spread :)

Thank you, that worked. :D :cheers:
by NML32
Fri Jun 21, 2019 6:37 pm
Forum: MiSTer
Topic: Getting Permission denied when running Scripts from USB
Replies: 10
Views: 2161

Re: Getting Permission denied when running Scripts from USB

Sorgelig wrote:i mean in Linux command prompt (can use USB console too) just type:
mount

Attached are my results.

mount.txt
by NML32
Fri Jun 21, 2019 5:08 pm
Forum: MiSTer
Topic: Getting Permission denied when running Scripts from USB
Replies: 10
Views: 2161

Re: Getting Permission denied when running Scripts from USB

Sorgelig wrote:Post the output of mount command without parameters.

Sorry, I'm not sure what you're asking me to do. I switch to the USB device through the MiSTer OSD.
by NML32
Fri Jun 21, 2019 4:35 pm
Forum: MiSTer
Topic: Getting Permission denied when running Scripts from USB
Replies: 10
Views: 2161

Re: Getting Permission denied when running Scripts from USB

Sorgelig wrote:You can easily check the permissions. Run mc and check if files on USB have * mark at the left.

I just checked all the files have an * on the left of their name.
by NML32
Thu Jun 20, 2019 8:26 pm
Forum: MiSTer
Topic: Getting Permission denied when running Scripts from USB
Replies: 10
Views: 2161

Getting Permission denied when running Scripts from USB

Running scripts from mounted USB0 fails with Permission Denied.
I tried running the scripts from the MiSTer (F9) and via F12 scripts OSD menu. I get the same results either way.

IMG_0314.JPG
by NML32
Sat Jun 15, 2019 5:01 pm
Forum: MiSTer
Topic: Atari 2600
Replies: 133
Views: 34140

Re: Galaga released

Galaga was just released for the 2600. I have display issues with both versions PAL and NTSC with the latest core (190308). The game can be downloaded here: http://atariage.com/forums/topic/291235-champ-games-galaga-2600/?p=4288074 It would be nice to play the new Galaga on the MiSTer Atari 2600 bu...
by NML32
Wed Jun 12, 2019 10:40 pm
Forum: MiSTer
Topic: AppleII+ core
Replies: 23
Views: 3365

Re: AppleII+ core

Duplicate post.
by NML32
Wed Jun 12, 2019 10:40 pm
Forum: MiSTer
Topic: AppleII+ core
Replies: 23
Views: 3365

Re: AppleII+ core

@Sorgelig, thank you!!! Your suggestion worked. :D :cheers: :D
by NML32
Wed Jun 12, 2019 8:41 pm
Forum: MiSTer
Topic: AppleII+ core
Replies: 23
Views: 3365

Re: AppleII+ core

Is anyone else having issues with Analog Joystick controlls? I noticed issues with Apple II and Atari 5200 cores.

Here is a test I did with the Atari 5200 Test Cart.
https://youtu.be/u66FQOj3GhY

I tried using the 8bitdo USB dongle and Bluetooth USB dongle, both give pretty much the same results.
by NML32
Sat Jun 08, 2019 4:25 am
Forum: MiSTer
Topic: Atari 2600
Replies: 133
Views: 34140

Re: Atari 2600

My joystick and keyboard are locking up on the A2600 core. Also, Select and Reset are failing in some games ex: Asteroids making it impossible to start some games. Anyone else notice this with the A2600 core? Core: Atari2600_20190308.rbf MiSTer: v190527 OS: v190527 Same here.....what is wrong? I wi...
by NML32
Tue Jun 04, 2019 8:19 pm
Forum: MiST
Topic: Atari 2600 / VIC 20
Replies: 90
Views: 15469

Re: Atari 2600 / VIC 20

I'm happy to see the Atari 2600 core getting updates. :D

Go to advanced search