Search found 2046 matches

by calimero
Wed Nov 22, 2017 2:03 pm
Forum: Hardware
Topic: Falcon NO display after NVRam replacement
Replies: 44
Views: 1704

Re: Falcon NO display after NVRam replacement

@KLund1 I had same symptoms as you when I replace Dallas in 2012. I send my Falcon motherboard to Rodolphe Czuba and he manage to repair it. Now I will search for emails from 2012... This is what Rodolphe do: "It is repaired now. I put a wire to do the line D7 back on pin #11 of the RTC modul.&...
by calimero
Wed Nov 22, 2017 1:39 pm
Forum: FPGA Chat
Topic: Apollo Team announces developing of Vampire standalone version to run as AMIGA and ATARI ST
Replies: 451
Views: 65622

Re: Apollo Team announces developing of Vampire standalone version to run as AMIGA and ATARI ST

joska wrote:
ThorstenOtto wrote:
So the only "real" OS on Atari is TOS :) Useless definition. FreeMiNT is a *part* of an operating system, together with TOS. This does not mean it's not "proper".

and MagiC?
MagiC have it's own "ROM". How much MagiC relay on TOS?
by calimero
Sun Nov 19, 2017 10:02 pm
Forum: FPGA Chat
Topic: Apollo Team announces developing of Vampire standalone version to run as AMIGA and ATARI ST
Replies: 451
Views: 65622

Re: Apollo Team announces developing of Vampire standalone version to run as AMIGA and ATARI ST

OL is right here.

Why you insist of 68K compatible MMU (which one? 030, 040...?) in Apollo silicon when MiNT could be adopted to Apollo MMU?
by calimero
Sat Nov 11, 2017 9:03 am
Forum: Hardware
Topic: Amiga M1438S schematic
Replies: 3
Views: 573

Re: Amiga M1438S schematic

I also bought this monitor.
Naturally it works perfectly with Amiga 1200 and now I plan to build cable for connecting it to Falcon... :)
by calimero
Fri Nov 10, 2017 11:38 am
Forum: Games
Topic: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE
Replies: 337
Views: 41888

Re: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE

@anima it is Pera Putnik (aka Petari, AtariZoll) :)
It is really nice to see how different discoveries/technologies are combined into new achievements!
by calimero
Thu Nov 09, 2017 11:05 pm
Forum: Games
Topic: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE
Replies: 337
Views: 41888

Re: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE

this is 25 fps constant?
by calimero
Fri Nov 03, 2017 9:17 am
Forum: Chat forum [ENG]
Topic: Might and Magic: MM3 versus MM4 versus MM5 ?
Replies: 4
Views: 286

Re: Might and Magic: MM3 versus MM4 versus MM5 ?

problem with MM4 is that there is to much space on map - you are not confined so there is much less strategy in movement on map.
by calimero
Wed Nov 01, 2017 10:59 pm
Forum: Chat forum [ENG]
Topic: Might and Magic: MM3 versus MM4 versus MM5 ?
Replies: 4
Views: 286

Re: Might and Magic: MM3 versus MM4 versus MM5 ?

I like MM2 very much, especial graphics wise, but still MM3 is better.

MM4 and MM5 I never tried. My brothers said that they are terrible. (I did try MM4 and yes, it was terrible)
by calimero
Fri Oct 27, 2017 5:44 pm
Forum: Games
Topic: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE
Replies: 337
Views: 41888

Re: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE

Would it be fair to say 2MB was not available to most STe owners in the 90s? I mean it was possible, but most people did not have it. Sure, most users even haven't had a HD only for playing purposes. So, in fact, it's not the common system requirement for this project but it shows that it's still p...
by calimero
Fri Oct 27, 2017 5:37 pm
Forum: Hatari
Topic: Good Setup For Magic 6?
Replies: 30
Views: 1478

Re: Good Setup For Magic 6?

ok, I just find my original thread with same question as yours cb170:

viewtopic.php?t=26093


I have ide.dmg (img) that is my C: drive for TT and Falcon Hatari emulation.
by calimero
Fri Oct 27, 2017 12:29 pm
Forum: Games
Topic: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE
Replies: 337
Views: 41888

Re: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE

Development would require a Cray computer in 90s :D Btw we have 4MB in STe in early 90s. We also have 2.5MB in ST in 80s but we use Atari for work. 4mb on professional machines used in companies, indeed. But the home user at this time had 512kb ST computers. you forgot how expensive was such an amo...
by calimero
Fri Oct 27, 2017 7:14 am
Forum: Hatari
Topic: Good Setup For Magic 6?
Replies: 30
Views: 1478

Re: Good Setup For Magic 6?

Yes, TT and Falcon wont boot from Image file. I had same problem and Petari alteady explain me this long time ago here on forum but I forgot in which thread.
by calimero
Fri Oct 27, 2017 7:08 am
Forum: Games
Topic: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE
Replies: 337
Views: 41888

Re: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE

Development would require a Cray computer in 90s :D

Btw we have 4MB in STe in early 90s. We also have 2.5MB in ST in 80s but we use Atari for work.
by calimero
Thu Oct 26, 2017 9:43 pm
Forum: Games
Topic: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE
Replies: 337
Views: 41888

Re: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE

Anima, I wonder if there is anything that would prevent you from doing this back in 90s? (If you had access to ROM files and this fantastic color pallete? :) )
If not, ehat would be greater obstacle back in 90s compare today?
by calimero
Wed Oct 25, 2017 10:39 pm
Forum: For sale / Wanted
Topic: Three Sparrow Mainboards on EBay
Replies: 42
Views: 4217

Re: Three Sparrow Mainboards on EBay

Thanks! I will add them to database http://milan.kovac.cc/atari/chipmunk/


btw
do we know who is ebay user "nyfinest"?
is he some ex-Atari employees?
by calimero
Fri Oct 20, 2017 5:22 pm
Forum: Games
Topic: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE
Replies: 337
Views: 41888

Re: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE

Would this mean you could convert other CPS games using the same method ? Street Fighter II for example ? The progress of "porting" Daimakaimura to the Atari STE can be considered a proof of concept for this experiment and so I would say the simple answer is: yes. I still can not grasp ho...
by calimero
Fri Oct 20, 2017 5:11 pm
Forum: MIDI Software and Hardware
Topic: Atari and Music.
Replies: 53
Views: 3071

Re: Atari and Music.

@cb170 it make sense :) thanks for explanation! I just found GREAT, fresh article about Atari ST and impact on music: http://daily.redbullmusicacademy.com/2017/10/atari-st-instrumental-instruments many, many names was mentioned in article: Jean Michael Jare, Pet Shop Boys, Depeche Mode.... e.g. I di...
by calimero
Fri Oct 20, 2017 6:20 am
Forum: Games
Topic: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE
Replies: 337
Views: 41888

Re: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE

Let us see!!! :D

1:1 arcade version on Atari hardware?
by calimero
Thu Oct 19, 2017 5:57 pm
Forum: Applications
Topic: CAD-3D V1.0
Replies: 5
Views: 463

Re: CAD-3D V1.0

KTH wrote:
calimero wrote:take a look at http://milan.kovac.cc/atari/software/?f ... #CAD3D.FTP
and please let me know what version is this.


That one is CAD-3D V2 (Stereo CAD-3D V2.02).

Thanks for feedback :)
by calimero
Thu Oct 19, 2017 12:59 pm
Forum: Applications
Topic: CAD-3D V1.0
Replies: 5
Views: 463

Re: CAD-3D V1.0

take a look at http://milan.kovac.cc/atari/software/?f ... #CAD3D.FTP
and please let me know what version is this.
by calimero
Thu Oct 19, 2017 12:56 pm
Forum: Chat forum [ENG]
Topic: eBay deal gone bad
Replies: 30
Views: 1783

Re: eBay deal gone bad

I've seen courier climb over packages in the back of the van to get to others even though they had Fragile clearly stamped on them they stood right on top of them. ...and I thought (when I was young) that this can happen only in communist and socialist countries where people (workers) are dissatisf...
by calimero
Wed Oct 18, 2017 7:36 pm
Forum: Games
Topic: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE
Replies: 337
Views: 41888

Re: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE

@anima
So your code should take full advantage of 16mhz (and thus cache)?
by calimero
Wed Oct 18, 2017 5:57 pm
Forum: Games
Topic: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE
Replies: 337
Views: 41888

Re: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE

Can you record game play? O:)
On 16mhz and cache on?
by calimero
Wed Oct 18, 2017 8:11 am
Forum: Games
Topic: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE
Replies: 337
Views: 41888

Re: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE

Estrayk wrote:Great work Anima.

I tested in MegaSTE and works like a charm

https://www.youtube.com/watch?v=r0OlC_h8Ok8


This is 16MHz and cache on?
by calimero
Mon Oct 16, 2017 9:49 pm
Forum: MIDI Software and Hardware
Topic: Atari and Music.
Replies: 53
Views: 3071

Re: Atari and Music.

I'm also ad tagging everything as well (though this is not exposed yet on the public site) so eventually you'll be able to search, for example, "show me all the C-Lab adverts for 1987" - there's a lot more of the ads like the excellent ones you've posted here. Thanks for the nice thread! ...

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