Search found 817 matches

by dma
Sun Sep 17, 2017 2:04 pm
Forum: MIDI Software and Hardware
Topic: FM Melody Maker Floppy dead
Replies: 11
Views: 660

Re: FM Melody Maker Floppy dead

olivierg : To get files on your PC, you can just set a local PC folder as hard-disk in Hatari (menu: "Hard disks" / "GEMDOS drive" / "Browse" / select the PC folder, it will be mapped as C drive in TOS) and then copy files there from a floppy image.
by dma
Wed Sep 13, 2017 11:19 am
Forum: Games - General
Topic: GEM Games
Replies: 5
Views: 570

Re: GEM Games

Don't go hurting your eyes on this anyhow, the graphical elements will get pretty small. ;)
by dma
Wed Aug 30, 2017 9:43 am
Forum: Hardware
Topic: GIGA-ST by TEX
Replies: 11
Views: 1050

Re: GIGA-ST by TEX

AtariFan wrote:Just found a small report in German ST-Magazin 12/89 about a customized Atari ST by TEX

Waya, now that's a serious piece of hardware. :O
by dma
Sun Aug 27, 2017 5:14 pm
Forum: The Digital Department
Topic: Do YM Sound Modules Exist?
Replies: 11
Views: 2029

Re: Do YM Sound Modules Exist?

Actually the most simple way to achieve this, is probably to use a real ST with software to control its YM2149 chip from MIDI input. Possible software candidate would be maxYMiser (pretty sure some MIDI IN configuration can achieve this), or Electric Cow Sound Chip Synth (but website seems down). Al...
by dma
Sat Aug 26, 2017 8:37 am
Forum: Ym rockin'
Topic: Question(s) about MaxYMiser
Replies: 53
Views: 11540

Re: Question(s) about MaxYMiser

Yes in-program (aka "online") help is very important to know all the numerous keys functions and shortcuts, as stated in the manual (section 8.3). ;) You can transpose for all instruments, either in the "All" part of the transpose menu (under the "Current" part), either...
by dma
Thu Aug 24, 2017 9:14 pm
Forum: Ym rockin'
Topic: Question(s) about MaxYMiser
Replies: 53
Views: 11540

Re: Question(s) about MaxYMiser

Have you selected a block before transposing, to indicate what part of the pattern you want to transpose?
by dma
Sat Jul 15, 2017 9:06 am
Forum: Development
Topic: STE Sound Volume Adjustment
Replies: 16
Views: 1108

Re: STE Sound Volume Adjustment

I don't know if STeem DMA sound volume is actually too low or too high compared to the real machine, but if you want some opinion about what to do, please have its STe DMA sound volume faithful to the real thing (as you suggest). Otherwise STeem will not be usable for YM+DMA composing (using maxYMis...
by dma
Sun Jun 25, 2017 6:48 pm
Forum: Chat forum [ENG]
Topic: Which direction retro computing goes ?
Replies: 47
Views: 4277

Re: Which direction retro computing goes ?

What i meant is that, without MIST posts, the forum would certainly just have as much activity as it could, considering present Atari scene/homebrew/retro state.
by dma
Sun Jun 25, 2017 6:02 pm
Forum: Chat forum [ENG]
Topic: Which direction retro computing goes ?
Replies: 47
Views: 4277

Re: Which direction retro computing goes ?

There are many MIST discussions here, just because a section of this forum is the official MIST forum.
I don't see much post about MIST outside of the MIST section.

And i certainly care more about original hardware than emulation hardware when it comes to Atari computers. :)
by dma
Sun Jun 18, 2017 7:48 pm
Forum: Chat forum [ENG]
Topic: Jaguar XJ220 vs Lotus 2 (Amiga) - Which Is The Better Racer?
Replies: 3
Views: 806

Re: Jaguar XJ220 vs Lotus 2 (Amiga) - Which Is The Better Racer?

XJ220 was really cool to me, mostly due to its great soundtrack by Martin Iveson (aka Nuke/Anarchy aka Atjazz), featuring many sweet groovy tunes. 8) Lotus 2 title/menu dancey tune, was also cool though, and a real classic now. ;) Both games were quite equivalent on the gfx side, with good car and s...
by dma
Sat Jun 10, 2017 9:36 am
Forum: Hardware
Topic: copying protected floppies -> floppy destruction?
Replies: 10
Views: 1257

copying protected floppies -> floppy destruction?

Did copying protected floppies, with physical protections such as non-written or physically weird sectors, caused floppy destruction? Maybe it was just reread attempts which could have caused early wear? Or were there some other physical destructive behaviour involved? Or was this just urban myth? (...
by dma
Thu Jun 08, 2017 9:29 am
Forum: Games - General
Topic: OIDS - improving, expanding, pls. test
Replies: 67
Views: 9056

Re: OIDS hard disk versions for test

AtariZoll, you know that getting recognition is a not short term thing when it comes to ATARI activities. ;)
I haven't got the occasion to play your version yet, but what you describe in the thread is once again super enhancement, so congrats for this idea and realisation.
by dma
Sun May 21, 2017 4:10 pm
Forum: Discussion
Topic: Get images from pc to DEGAS+?
Replies: 13
Views: 3460

Re: Get images from pc to DEGAS+?

You can get the .jar from the releases page: https://github.com/troed/PNGconv/releases
by dma
Sun Apr 16, 2017 6:19 am
Forum: Games - General
Topic: Pack-Mania
Replies: 11
Views: 2419

Re: Pack-Mania

And it's a selection of great classics.
Congrats on the compilation achievement!
by dma
Mon Jan 30, 2017 9:53 pm
Forum: Games - General
Topic: Raiden - Atari ST WIP
Replies: 39
Views: 12177

Re: Raiden - Atari ST WIP

Really nice!

Is the music is an audio stream? Or is it a sequenced adaptation (MOD-like) ?
by dma
Sat Dec 31, 2016 2:34 pm
Forum: Demos - General
Topic: New Year Demo, Outrun Music demo....
Replies: 14
Views: 3547

Re: New Year Demo, Outrun Music demo....

Nice arrangements Peter. :) Congrats on the pretty faithful "Magical Sound Shower" solo translation, and the long versions of all tunes. :thumbs: A cool tribute this is. (little bug it seems on TOS 2.06 - tune 2 : "Passing Breeze" cannot be selected, pressing "2" select...
by dma
Tue Dec 27, 2016 2:07 pm
Forum: Games - General
Topic: Which Games have the Strangest Sound Effects ?
Replies: 11
Views: 2371

Re: Which Games have the Strangest Sound Effects ?

Yeah, Llamatron. Fractal cry overload! :)

The "Gobliiins" adventure games also got great weird voices and SFX, par with the graphics.
by dma
Sat Dec 03, 2016 11:20 am
Forum: Floppy Disk Preservation
Topic: To keep it with copy protection or to not keep with ?
Replies: 10
Views: 7272

Re: To keep it with copy protection or to not keep with ?

(we are here talking about items which have never been spread without protection, in a preservation sense) I've chosen the first answer, but i feel the need to complete the response, despite the following being obvious. The copy protected floppy should be preserved with : - for physical protection :...
by dma
Mon Nov 21, 2016 1:35 pm
Forum: News & Announcements
Topic: Crash Time Plumber
Replies: 9
Views: 4744

Re: Crash Time Plumber

Indeed the game is really cool and fun, with robust playability!
by dma
Sun Oct 23, 2016 6:19 am
Forum: Games - General
Topic: Cyberdrome
Replies: 26
Views: 7623

Re: Cyberdrome

@tjlazer : Check the direct link URL in Joseph's post.
by dma
Sat Oct 08, 2016 9:36 am
Forum: SainT
Topic: Video recording in medium resolution
Replies: 0
Views: 5034

Video recording in medium resolution

It seems video recording in SainT isn't appropriately scaled, when running in ST medium resolution.
by dma
Sat Oct 08, 2016 8:25 am
Forum: Games - Requests
Topic: Jack the Ripper ? Cyberdome ? (+PD/SW games by Obsession dev)
Replies: 9
Views: 3372

Re: Jack the Ripper ? Cyberdome ? (+PD/SW games by Obsession dev)

So i tried those Unique PD games, good gameplay! Laser Chase 2000 is based on a fun early arcade maze-racing game. Mega Lines is a pretty playable tron game, for 2 to 4 human or CPU players. Smash Hits is a good tennis game, which is even certainly pretty fun with 2 human players, no wonder he did a...
by dma
Fri Oct 07, 2016 9:06 pm
Forum: Games - Requests
Topic: Jack the Ripper ? Cyberdome ? (+PD/SW games by Obsession dev)
Replies: 9
Views: 3372

Re: Jack the Ripper ? Cyberdome ? (+PD/SW games by Obsession dev)

Ah thanks for the research and the PD games, lotek style.
by dma
Sun Oct 02, 2016 3:13 pm
Forum: Games - General
Topic: New ST project - Pole Position arcade conversion
Replies: 205
Views: 45732

Re: New ST project - Pole Position arcade conversion

Great new version! All these additions take it very close to the arcade.
(the drifting noise volume level should maybe be a little lower)

I agree that this game cries for analogue controls, mouse handling would be very cool.

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