Search found 1034 matches

by FedePede04
Tue Oct 16, 2018 8:37 am
Forum: Gallery
Topic: Advertising Atari with sexy girls.
Replies: 45
Views: 1261

Re: Advertising Atari with sexy girls.

Amiga wasn't really very good at midi. I'm getting one up and running now, but it seems to have an interesting problem where the serial port buffer is only one byte long. So if you miss your window of time to grab that byte another MIDI message will come along and happily blast away your buffer. An...
by FedePede04
Fri Oct 12, 2018 10:55 am
Forum: Coding
Topic: YM4 file
Replies: 8
Views: 552

Re: YM4 file

Hi Can't seem to get you Email contact to work on your web-site. so i have uploaded it dropbox instead of. https://www.dropbox.com/s/aqy5f3tl02de1xy/Ym%20Files.rar?dl=0 i have not look for ym4 files, i think you better have the pleasure you self :lol: but i do hope you find what you are looking for ...
by FedePede04
Thu Oct 11, 2018 4:27 pm
Forum: Coding
Topic: YM4 file
Replies: 8
Views: 552

Re: YM4 file

Hi
i have some ym files, I'll have a look when i get home, I don't know if there is ym4 amongst them,(I think there is)
Do you have an email there I can Send them to
by FedePede04
Wed Oct 10, 2018 6:30 pm
Forum: News & Announcements
Topic: Silly Venture 2k18 - United Atari Scene Art Festival
Replies: 15
Views: 4896

Re: Silly Venture 2k18 - United Atari Scene Art Festival

grey/msb wrote:@FedePede04: awesome! \o/ looks like a storm of new ST games at SV2k18 :) (I know about 4 other projects as well).

Many thx, its just a little remake of an old Speccy game.
Btw when is it last chance to submit something to SV and where to Submitted to
by FedePede04
Mon Oct 08, 2018 9:47 pm
Forum: News & Announcements
Topic: Silly Venture 2k18 - United Atari Scene Art Festival
Replies: 15
Views: 4896

Re: Silly Venture 2k18 - United Atari Scene Art Festival

Nicolas "Tomchi" Flandin (France), who will take part in the "Atari ST Game Compo" with an entry titled "Rox Zero" , decided to donate a few copies of his game as prizes in such a beautiful edition :) http://www.sillyventure.eu/images/roxzero1.jpg http://www.sillyventu...
by FedePede04
Tue Sep 04, 2018 7:33 pm
Forum: 680x0
Topic: movea.b movea.w why these exist?
Replies: 23
Views: 1415

Re: movea.b movea.w why these exist?

troed wrote:It's true. I use it in my YM-stream playback code.


can you do both a
lsl #8 if you using one of the example
and a lsr #8 if you use the other one?
by FedePede04
Tue Sep 04, 2018 1:51 pm
Forum: 680x0
Topic: movea.b movea.w why these exist?
Replies: 23
Views: 1415

Re: movea.b movea.w why these exist?

when speaking about 8bit address mode, is it not true that you can do a fast shift 8, by pushing a 8 bit to the stack and recover it as an 16 bit like this

Code: Select all

   Move.b   d0,-(Sp)
   move.w   (Sp)+,D0



or maybe it the other way around

Code: Select all

   Move.w   d0,-(Sp)
   move.b   (Sp)+,D0

by FedePede04
Wed Aug 29, 2018 11:50 am
Forum: Applications
Topic: Can't find Degas+ manual
Replies: 6
Views: 509

Re: Can't find Degas+ manual

Hi
sorry i can't help you about the manual, but i have made a paint program for windows, where you can do many of the same things as in Degas Elite, so if you don't have any problems working with your Atari graphic in windows, when search on FB for ST-Paint, and i will add you to the group
by FedePede04
Thu Aug 23, 2018 2:05 pm
Forum: For sale / Wanted
Topic: Atarifreakz
Replies: 8
Views: 1305

Re: Atarifreakz

Bought a STFM from him and some other stuff like a mouse. there was no problem regarding the deals all when fine, the STFM was very good packed. only problem whit him now, i think he got too expensive Hello everyone Has anyone here ordered from Atarifreakz? Has anyone had any communication difficult...
by FedePede04
Sat Aug 04, 2018 10:41 am
Forum: Coding
Topic: Fast Devpac Question...
Replies: 12
Views: 677

Re: Fast Devpac Question...

If you're using Steem (i.e. PC), maybe you shoud consider working in vasm - in that case only the sky's the limit. :) I have hear about vasm before, but i would have no idea where to start, in vasm can you run you ST code or do you need to run it from a Emulator? Thx for the suggestion the setup th...
by FedePede04
Sat Aug 04, 2018 10:27 am
Forum: Coding
Topic: Fast Devpac Question...
Replies: 12
Views: 677

Re: Fast Devpac Question...

Happy birthday Peter! I remember the Bullfrog Tutorial that came with Devpac 2 on ST Format. It had at least 20 includes, incbins etc. As others have mentioned I think this is limited by available memory and not a hardcoded limit. I remember thinking if that was commercial quality code then it was ...
by FedePede04
Fri Aug 03, 2018 11:22 pm
Forum: Demos - Requests
Topic: Looking for GoGo Dancer Demo
Replies: 10
Views: 2208

Re: Looking for GoGo Dancer Demo

got it to run under STeem, and by the look of it, i does not sound like it was the one you was after, no sound only an animations,
by FedePede04
Fri Aug 03, 2018 9:53 pm
Forum: Coding
Topic: Fast Devpac Question...
Replies: 12
Views: 677

Re: Fast Devpac Question...

yes i have think about that, (but it will be the last thing that ill do), it was also one of the reason why i asked. example if you can have 65535 incbin files, then i will never run into problems, and i don't have to start thinking about alternative ways. and also one of the reason why i am not so ...
by FedePede04
Fri Aug 03, 2018 9:30 pm
Forum: Coding
Topic: Fast Devpac Question...
Replies: 12
Views: 677

Re: Fast Devpac Question...

thanks for all your input :cheers: it not so much the size of the code that worry me, its more the number of files. right now all the sources code and graphic / music files is 478 kb the exec file (right now) is around 332 kb in size. but some of the graphic is store as full pictures, but they can b...
by FedePede04
Fri Aug 03, 2018 9:06 pm
Forum: Coding
Topic: Fast Devpac Question...
Replies: 12
Views: 677

Re: Fast Devpac Question...

actual not so many around 73 for the source code that i had a fast look thought (there are probably some more) :D
but i have a long way to go before that i am finish with the game....

i am working in STeem and i have set to use 14mb so i hope that I don't run out of memory...
by FedePede04
Fri Aug 03, 2018 8:46 pm
Forum: Coding
Topic: Fast Devpac Question...
Replies: 12
Views: 677

Re: Fast Devpac Question...

Many thx :cheers: , one of the days that I don't speak so much of anymore :D
by FedePede04
Fri Aug 03, 2018 8:28 pm
Forum: Demos - Requests
Topic: Looking for GoGo Dancer Demo
Replies: 10
Views: 2208

Re: Looking for GoGo Dancer Demo

Only thing that i could find over at Atari Mania with this name was this
http://www.atarimania.com/demo-atari-st ... 26471.html
by FedePede04
Fri Aug 03, 2018 8:23 pm
Forum: Coding
Topic: Fast Devpac Question...
Replies: 12
Views: 677

Fast Devpac Question...

hi my game is coming along nice and slowly, maybe its because that i am turning 50 in 2 hours :( 8-O so for the first time in my life i am trying really to structure my code, in case if other have to take over :lol: if i go cold or something else should happen.(i have even share them with Steve Atar...
by FedePede04
Thu Jul 12, 2018 10:38 pm
Forum: Ym rockin'
Topic: Project-Ymer...2017
Replies: 15
Views: 5536

Re: Project-Ymer...2017

Hi just to let You know that i have seen it, i am on holliday right now. Ill contact You when i get home again
by FedePede04
Mon Jul 02, 2018 11:28 pm
Forum: Hardware
Topic: Noob hardware questions
Replies: 22
Views: 1764

Re: Noob hardware questions

that an ok price, thought they was more expensive Peter Putnik has more than a thousand games adapted for HD, CF, SD, Pendrive ... etc; most need 2 Mby or more of RAM. If you spend money on expanding the ST's RAM: do it for 4 Mby. http://atari.8bitchip.info/fromhd2.php Gotek is very limited, to work...
by FedePede04
Fri Jun 01, 2018 11:26 pm
Forum: Coding
Topic: Need idea to do something faster
Replies: 27
Views: 3328

Re: Need idea to do something faster

Thx for the link, more to read :D
by FedePede04
Fri Jun 01, 2018 9:36 pm
Forum: Coding
Topic: Need idea to do something faster
Replies: 27
Views: 3328

Re: Need idea to do something faster

ok progress for today. here is my code for now, tomorrow i will tried one of the other method. but it takes a little more then 12 scanlines for printing 2 numbers (with 6 digits) to the screen Text ;---------------------------------------------------------- ; D0 Data To Be Converted and Printed Long...
by FedePede04
Fri Jun 01, 2018 9:31 pm
Forum: 680x0
Topic: Bad Mood : Falcon030 'Doom'
Replies: 2347
Views: 260284

Re: Bad Mood : Falcon030 'Doom'

last time i talk to him was in november, and he was in the process of moving house, i have tried to PM one time after that late JAN, but he did not answer...
but maybe he need a break from the Atari, i don't hope something happen to him, he is always nice to help others.
by FedePede04
Fri Jun 01, 2018 6:19 pm
Forum: Coding
Topic: Need idea to do something faster
Replies: 27
Views: 3328

Re: Need idea to do something faster

Thx mfro and ggn
i will try out your code tomorrow and see how much faster they are compared to mine :)

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