Search found 952 matches

by FedePede04
Fri Dec 15, 2017 8:26 am
Forum: Demos - General
Topic: Bad Apple by Fenarinarsa (Atari STe demo) !!!!!
Replies: 28
Views: 1207

Re: Bad Apple by Fenarinarsa (Atari STe demo) !!!!!

yes who care about sizes these days :lol: it is more important that we get great stuff like this :D
by FedePede04
Thu Dec 14, 2017 11:20 pm
Forum: Ym rockin'
Topic: Project-Ymer...2017
Replies: 13
Views: 2110

Re: Project-Ymer...2017

This video is a sneak view of the next version of Project Ymer. i wanted sample drums on the Title / high score music of Enduro Racer, so i had to add samples to my YMT format. i have been going cold with Enduro Racer, so i probably wont have anything ready this year, instead of, i will try to get a...
by FedePede04
Wed Nov 15, 2017 6:49 pm
Forum: Ym rockin'
Topic: YM Stand Alone Sound Modules? I want one!
Replies: 18
Views: 2590

Re: YM Stand Alone Sound Modules? I want one!

Hi i had a brief look at the source code, (don't know much C) and for me it look like they have done some the midi functions, so maybe it could be that it is a fun little device. I also found this in my search https://www.youtube.com/watch?v=hUPs2pv5d_g https://electronicfields.wordpress.com/2012/05...
by FedePede04
Wed Nov 15, 2017 3:23 pm
Forum: Ym rockin'
Topic: YM Stand Alone Sound Modules? I want one!
Replies: 18
Views: 2590

Re: YM Stand Alone Sound Modules? I want one!

hi if it is a pre made one then i don't know that it can do, but if i should make one, i would add a chip where i made the synth software on, and not like in my window player, the problem is, all the fx like vib, arpeggio and more important sid fx need to be played precise whole the time or maybe yo...
by FedePede04
Wed Nov 15, 2017 2:30 pm
Forum: Ym rockin'
Topic: YM Stand Alone Sound Modules? I want one!
Replies: 18
Views: 2590

Re: YM Stand Alone Sound Modules? I want one!

Hi Neild323
you don't have any preset sounds, only sound register, you need to code it all (make routines for), freq, volume, envelope, vibrator ect.
by FedePede04
Fri Nov 10, 2017 11:10 am
Forum: Games
Topic: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE
Replies: 341
Views: 45688

Re: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE

some of you atari guys, are truly computer wizard, Keep up the good work :cheers:
by FedePede04
Wed Nov 08, 2017 8:06 pm
Forum: Applications
Topic: always make a backup ..
Replies: 8
Views: 493

Re: always make a backup ..

Sorry to hear that, i hope you can fixed it, i had same problem a year ago, where one of my HD crash....
by FedePede04
Tue Nov 07, 2017 7:30 am
Forum: 680x0
Topic: blitter question
Replies: 19
Views: 3919

Re: blitter question

The fastest screen clearing (32kb) with CPU on ST is something like that: movem.l d0-d7/a0-a5,-(a6) or movem.l d0-d7/a0-a6,xxx.w (screen address has to be in low memory) Unrolled it needs between 68k and 69k cycles. The blitter in HOG mode needs for the same around 64k cycles. So you will have just...
by FedePede04
Sun Nov 05, 2017 11:21 am
Forum: 680x0
Topic: blitter question
Replies: 19
Views: 3919

Re: blitter question

ok thank, then i let it be as it is, and spend my time on some other part of the game, like the road :D
by FedePede04
Sun Nov 05, 2017 9:54 am
Forum: 680x0
Topic: blitter question
Replies: 19
Views: 3919

Re: blitter question Solved

ok here is an other question. people say that it does not pay to use the blitter to clear a screen, that it is nearly as fast to use the cpu. but if you get a gain, maybe a little one, would it not still be a benefit? could you do the same trick as on the Amiga, let the blitter filled the top part o...
by FedePede04
Sun Nov 05, 2017 9:25 am
Forum: Games - General
Topic: Enduro Racer Progress update
Replies: 19
Views: 1593

Re: Enduro Racer Progress update

Nice that you included fps counter :) First Atari game to have this? This version works on 50MHz 68030 STE just fine. I'm getting 10-12 fps with CPU caches disabled and 16 fps with caches on, though then the logic and music starts to run noticably faster... Many thx for the feedback 8) remember thi...
by FedePede04
Sat Nov 04, 2017 10:29 am
Forum: Games - General
Topic: Enduro Racer Progress update
Replies: 19
Views: 1593

Re: Enduro Racer Progress update

Here is a compare screen shoot of the original and the STE version.
Btw the object routine have now been replaced with a blitter one.

Old New.png
by FedePede04
Sat Nov 04, 2017 10:12 am
Forum: Games - General
Topic: Enduro Racer Progress update
Replies: 19
Views: 1593

Re: Enduro Racer Progress update

thx
by FedePede04
Sat Nov 04, 2017 8:58 am
Forum: Games - General
Topic: Enduro Racer Progress update
Replies: 19
Views: 1593

Re: Enduro Racer Progress update

Hi i just think that i would uploaded the original version, it is only been change a little and have NOT been optimized. ---------------------------------------------------------------------------------------------------------------------------------------------- things that i have change. removed c...
by FedePede04
Sat Nov 04, 2017 8:54 am
Forum: Games - General
Topic: Enduro Racer Progress update
Replies: 19
Views: 1593

Re: Enduro Racer Progress update

vebxenon wrote:Very very nice work! :D

Thx :)
by FedePede04
Sat Nov 04, 2017 8:06 am
Forum: Coding
Topic: GFABasic or STOS or other?
Replies: 15
Views: 811

Re: GFABasic or STOS or other?

To some degree I would say: Depends on what you want to do . I started with CBM BASIC, later GfA Basic. Was nice. One day I wanted to compile my GfA program that was running fine in the interpreter. It compiled without errors but when I double clicked the compiled PRG it bombed out. That day I drop...
by FedePede04
Wed Nov 01, 2017 9:29 pm
Forum: Games - General
Topic: Just bought myself a nice shiny ste 1040
Replies: 5
Views: 508

Re: Just bought myself a nice shiny ste 1040

congratulation on your purchase, i hope it will bring you a lot of fun ;)
by FedePede04
Fri Oct 20, 2017 9:07 am
Forum: Games
Topic: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE
Replies: 341
Views: 45688

Re: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE

Just tried it on STE with SatanDisk and ppera's HD driver and demo run is going nicely (with glitches mentioned before)... I tried to play (I know it isn't finished, just wanted to try), but wasn't unable to "insert coin" :) Pressing fire in both joystick ports didn't do anything for me (...
by FedePede04
Thu Oct 19, 2017 7:54 pm
Forum: 680x0
Topic: blitter question
Replies: 19
Views: 3919

Re: blitter question Solved

Thx for replying , I will answer when I get home from Holliday, I am on my old table, and its hopeless slow

thanks for the explaining your method i will see if i can replace the road drawing with a blitter routine, maybe it can boost the program a little.
by FedePede04
Mon Oct 16, 2017 8:43 pm
Forum: 680x0
Topic: blitter question
Replies: 19
Views: 3919

Re: blitter question

and it look right many thx for you help :) Great! But it sounds like you may have got it working before I mentioned FXSR - did you actually need to use FXSR in the end to get the desired effect? it is my first blitter code, and i always thought that the blitter was more complicated, but it was actu...
by FedePede04
Mon Oct 16, 2017 3:59 pm
Forum: Chat forum [ENG]
Topic: eBay deal gone bad
Replies: 30
Views: 2051

Re: eBay deal gone bad

Even good packaging don't save you from the hardships of the mail system ;) Like this i ship this computer to a guy in the US, it was in its original box including original inserts and the original box was inside another sturdy box + padding. And he got this: https://preview.ibb.co/hs8K1R/13925122_...
by FedePede04
Mon Oct 16, 2017 1:05 pm
Forum: Games
Topic: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE
Replies: 341
Views: 45688

Re: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE

ok thx, i read some place, that if the object was to small, then i would be better to use the cpu.
how about object that is being shift, like 8x8, chrs?
by FedePede04
Mon Oct 16, 2017 12:33 pm
Forum: Games
Topic: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE
Replies: 341
Views: 45688

Re: Daimakaimura (Ghouls 'n Ghosts) for the Atari STE

question: sprite on a STE when is it better to blitter and when is it better to use CPU?
by FedePede04
Sun Oct 15, 2017 11:02 pm
Forum: Chat forum [ENG]
Topic: eBay deal gone bad
Replies: 30
Views: 2051

Re: eBay deal gone bad

before calling the " eBay evil" he could try contact the seller...
that normal work just fine

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