Search found 655 matches

by vido
Fri Apr 19, 2019 10:45 am
Forum: Website Discussions
Topic: https for atari-forum.com
Replies: 27
Views: 10920

Re: https for atari-forum.com

This is similar to the native vs. cross compiler development debate. Sure, some like the spirit of working on the actual machine but some prefer the speed and modern tools. It would be wrong if people from the first group would be forcing everyone to use PureC and Devpac just because they enjoy the...
by vido
Fri Apr 19, 2019 7:25 am
Forum: Website Discussions
Topic: https for atari-forum.com
Replies: 27
Views: 10920

Re: https for atari-forum.com

True. But I think, almost noone browses the web with an Atari these days. It simply does not work well enough. I do browse with NetSurf on my FireBee. And it dont work well enough because owners of the Atari sites dont care about that. Atari sites should keep Atari computers usable at least I wisit...
by vido
Thu Apr 18, 2019 4:29 pm
Forum: Website Discussions
Topic: https for atari-forum.com
Replies: 27
Views: 10920

Re: https for atari-forum.com

dbsys wrote:There is no point trying to keep this site compatible to completely outdated browsers.

I think this is the same as using completely outdated computers ;)
by vido
Wed Apr 17, 2019 5:28 pm
Forum: Website Discussions
Topic: https for atari-forum.com
Replies: 27
Views: 10920

Re: https for atari-forum.com

PeterS wrote:Does anyone know what is happening with the Netsurf Atari CI builds ? They stopped back in February and there was no reply when I asked the users mailing list.

I noticed that too. I have no idea.
Maybe you should ask again?
by vido
Wed Apr 17, 2019 12:50 pm
Forum: News & Announcements
Topic: Atari 1040 ST Tribute song
Replies: 5
Views: 642

Re: Atari 1040 ST Tribute song

I like it!
Not another computer song as I expected :)
by vido
Wed Apr 17, 2019 11:23 am
Forum: Website Discussions
Topic: https for atari-forum.com
Replies: 27
Views: 10920

Re: https for atari-forum.com

Besides privacy/integrity/security reasons, what would the main motivation/benefit be for Atari-Forum end-users? That it would not work on most old Atari browsers (which are mostly unusable for this site) and that NetSurf will work slower. Anyway ... this forum is already unfrendly to Atari browser...
by vido
Mon Apr 15, 2019 12:21 pm
Forum: Website Discussions
Topic: https for atari-forum.com
Replies: 27
Views: 10920

Re: https for atari-forum.com

NetSurf works with https sites.
by vido
Mon Apr 15, 2019 11:30 am
Forum: News & Announcements
Topic: Atari800 4.1.0 for Falcon and clones released (update!)
Replies: 20
Views: 1397

Re: Atari800 4.1.0 for Falcon and clones released

Thanks Mikro!
I tought there is only Falcon binaries. I didnt check the archive :)
by vido
Mon Apr 15, 2019 5:52 am
Forum: News & Announcements
Topic: Atari800 4.1.0 for Falcon and clones released (update!)
Replies: 20
Views: 1397

Re: Atari800 4.1.0 for Falcon and clones released

Thank you Mikro!
Finaly ;)

Well ... I wait for FireBee binaries :)
by vido
Fri Apr 05, 2019 3:04 pm
Forum: FireBee
Topic: Keyboard and monitor recomendations
Replies: 4
Views: 499

Re: Keyboard and monitor recomendations

Hi Bengy, I highly recomend MSTE or TT keyboard. This way you will have no problem at all with it and you will be able to use Atari mouse and joysticks. Well ... for the mouse I use USB wirelles mouse. which mouses works and which not you can find here: http://www.atari-forum.com/viewtopic.php?f=92&...
by vido
Sun Mar 31, 2019 7:24 am
Forum: Games
Topic: Hex-a-hop
Replies: 28
Views: 2710

Re: Hex-a-hop

jury wrote:
vido wrote:I am looking forward to it :)


Coldfire version attached in first post.

Thank you Jury! It works like a charm except there is no sound! :)
Really fun game :)
by vido
Sat Mar 30, 2019 1:23 pm
Forum: Games
Topic: Hex-a-hop
Replies: 28
Views: 2710

Re: Hex-a-hop

jury wrote:
vido wrote:is it possible to compile it also for the Coldfire?


Yes, I even tried to build it for Coldfire last time I was playing with it, but the linker was giving some strange looking errors to me. Will of course try to do it again next time.

Thany you Jury!
I am looking forward to it :)
by vido
Sat Mar 30, 2019 8:01 am
Forum: Games
Topic: Hex-a-hop
Replies: 28
Views: 2710

Re: Hex-a-hop

Hi Jury,

is it possible to compile it also for the Coldfire?
by vido
Tue Mar 26, 2019 9:22 am
Forum: FireBee
Topic: Firebee: the long game?
Replies: 53
Views: 4781

Re: Firebee: the long game?

MacFalcon wrote:A st Emulator on the firebee would be nice (for games)...

BlankVector ported old version of Hatari which works on the FireBee. But it is slow. Optimisation would be needed to gain the speed.
by vido
Mon Mar 25, 2019 7:34 pm
Forum: FireBee
Topic: Firebee: the long game?
Replies: 53
Views: 4781

Re: Firebee: the long game?

You are referring to 68Kemu . This is mainly an experimental hack. Yes I am referring to it. Even if it is an experimental hack it works. I can use Photoline, Texel, ... with it under FireTOS. So it is worth especialy to optimize it or develop further. Yes, it can indeed run a few simple 68000 prog...
by vido
Sat Mar 23, 2019 6:17 pm
Forum: FireBee
Topic: Firebee: the long game?
Replies: 53
Views: 4781

Re: Firebee: the long game?

The problem is that the Firebee is not really powerful, modern, or all that configurable. Ultimately, it is just destined to be another dead, outdated, hardware platform...like a 1985 machine. It's mostly there, already. However, pc hardware continues to evolve...and will, for a long time. That is ...
by vido
Sat Mar 23, 2019 5:35 pm
Forum: FireBee
Topic: Firebee: the long game?
Replies: 53
Views: 4781

Re: Firebee: the long game?

BlankVector wrote:And remember: EmuTOS for ColdFire (including for the FireBee) can only run ColdFire programs. Classic 68000 progams will not run.

How about 68k emulator you ported it for coldfire?
I guess some 68k software would work using it under EmzTOS?
by vido
Sun Mar 17, 2019 8:12 am
Forum: FireBee
Topic: Firebee: the long game?
Replies: 53
Views: 4781

Re: Firebee: the long game?

Hello! FireBee alleady has video driver for the Radeon video card built into ist OS. So there is no need for the driver to make. We would just need someone to build right PCI backplane to connect video card to the FireBee. I would buy in a second as what FireBee really lack is fast graphics. And the...
by vido
Wed Feb 20, 2019 1:09 pm
Forum: 680x0
Topic: DosBox 68k port to Amiga/Atari
Replies: 15
Views: 3346

Re: DosBox 68k port to Amiga/Atari

You found it! :)
So now we would need someone to optimise (speedup) DosBox and remain to be portable also for the FireBee ;)
by vido
Wed Feb 20, 2019 6:46 am
Forum: 680x0
Topic: DosBox 68k port to Amiga/Atari
Replies: 15
Views: 3346

Re: DosBox 68k port to Amiga/Atari

I remember trying http://www.atari-forum.com/viewtopic.php?t=24259 on the Milan. It was slow and the keyboard mapping made it unusable. If that could be fixed it would be a good start. Keyboard mapping can be easyly fixed. You just ned to do small change in config file. I had the same issue on my F...
by vido
Mon Feb 11, 2019 9:48 am
Forum: FireBee
Topic: Atari Screensaver for Firebee
Replies: 41
Views: 8910

Re: Atari Screensaver for Firebee

In my case only few modules of screensaver worked with the FireBee. But I stil had some problems after screensaver stoped and resumed back to desktop. I dont remember what was the problem. After that I deleted Twilight from my FireBee.
by vido
Sat Feb 09, 2019 12:01 pm
Forum: Professionals
Topic: GrafX2 2.2 atari port [beta]
Replies: 35
Views: 14876

Re: GrafX2 2.2 atari port [beta]

Great! Thank you!

Is it also possible to make it compile also for the Coldfire CPU = FireBee?
by vido
Thu Jan 17, 2019 9:06 am
Forum: GFA BASIC
Topic: timer
Replies: 3
Views: 496

Re: timer

Yes and Print a too, because delay and pause is not usable for me I want create timer I did it with the timer function in my main loop long time ago: TIMER Syntax: t%=TIMER Action: TIMER suuplies the elapsed time in 1/200 seconds since the system was started. Example: t%=TIMER FOR i%=1 TO 2500 NEXT...
by vido
Thu Jan 17, 2019 8:21 am
Forum: GFA BASIC
Topic: timer
Replies: 3
Views: 496

Re: timer

You would like to increase "a" every second while the other code is running?

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