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by Steem Authors
Thu Apr 14, 2016 8:13 pm
Forum: Steem
Topic: Steem download outdated?
Replies: 18
Views: 6506

Re: Steem download outdated?

We've added some links to steem.atari.st and github as suggested.

Cheers
Ant (Steem)
by Steem Authors
Thu Apr 16, 2015 9:43 pm
Forum: Development
Topic: Source code moved to Github
Replies: 4
Views: 4537

Re: Source code moved to Github

Hopefully it is clear of offensive comments... it has also been through the blasphemy scrubber.
by Steem Authors
Sun Apr 12, 2015 11:54 am
Forum: Development
Topic: Source code moved to Github
Replies: 4
Views: 4537

Source code moved to Github

Forgot to post this on this forum... Hi, you may have heard that Steem has outlived Google Code, which is following Google Reader into the dustbin of history. We have moved Steem's source code (the original Steem, not the SSE fork...) to Github here: https://github.com/steem-engine/steem-engine Form...
by Steem Authors
Sun Apr 12, 2015 11:49 am
Forum: Steem
Topic: Source code moved to Github
Replies: 2
Views: 3667

Re: Source code moved to Github

Basically we just clicked the "migrate to Github" button and it did the rest. We can see it kept the commit history. We hadn't done much on the Google Code site though, so I can't speak to whether anything was lost. I would say though that the Google Code repository still exists afterwards...
by Steem Authors
Sat Apr 04, 2015 10:32 am
Forum: Steem
Topic: About SSE 3.3.0 or more.
Replies: 13
Views: 6333

Re: About SSE 3.3.0 or more.

We are too busy with other things to be benevolent dictators :D

So Steem is open source for anyone to do what they like with, subject to GPL :-)

BTW we've just moved to GitHub as Google Code is closing down... anyone who wants committer access, drop us an email steem(at)gmx.net
by Steem Authors
Fri Apr 03, 2015 8:01 pm
Forum: Steem
Topic: Source code moved to Github
Replies: 2
Views: 3667

Source code moved to Github

Hi, you may have heard that Steem has outlived Google Code, which is following Google Reader into the dustbin of history. We have moved Steem's source code to Github here: https://github.com/steem-engine/steem-engine Former committers can hopefully still commit, but let us know if you need help. Tha...
by Steem Authors
Sun Jan 26, 2014 10:13 pm
Forum: Steem
Topic: About SSE 3.3.0 or more.
Replies: 13
Views: 6333

Re: About SSE 3.3.0 or more.

Great to see Steem's code alive and well in the hands of Steven Seagal!
by Steem Authors
Thu Feb 16, 2012 4:31 pm
Forum: Development
Topic: Steem svn ????
Replies: 30
Views: 7570

Re: Steem svn ????

Please create a branch and check in on Google Code

You can all then decide whether the branch will be a permanent fork or merged back into the main code :-)
by Steem Authors
Wed Dec 28, 2011 10:42 pm
Forum: Development
Topic: Steem technical questions/problems
Replies: 46
Views: 11387

Re: Steem technical questions/problems

Steem could certainly be better organised... more modules (>3) would be a good start. When we wrote Steem we were more used to C and it uses some pretty basic and sometimes poor C techniques. Now we work mainly in Java and so the amount of globals/macros/casting is a bit horrifying to look back on! ...
by Steem Authors
Wed Dec 28, 2011 10:15 pm
Forum: Development
Topic: The Steven Seagal build!
Replies: 100
Views: 28677

Re: The Steven Seagal build!

Exciting to see all this work and experimentation taking place on the Steem source code! I'm very glad we released it. The 3rd party libraries e.g. rtaudio need to be downloaded from their appropriate sites into Steem's 3rdparty directory. The compiling instructions tell you what you need to do. At ...
by Steem Authors
Wed Dec 28, 2011 9:50 pm
Forum: Development
Topic: The worst hack in Steem
Replies: 45
Views: 13374

Re: The worst hack in Steem

Actually we didn't know that int32 wrap-around behaviour is undefined in C++. Too much programming Assmbler :) We've just always treated the cpu_timer as a wrapping counter. The absolute value of the counter is meaningless. It just allows us to count the number of cycles from one event to another. B...
by Steem Authors
Fri Sep 16, 2011 7:13 pm
Forum: Development
Topic: Testers and bugs
Replies: 6
Views: 6830

Re: Testers and bugs

Fair enough - hope someone else picks up the fix.
by Steem Authors
Thu Sep 15, 2011 9:21 pm
Forum: Development
Topic: Some initial improvements
Replies: 36
Views: 9446

Re: Some initial improvements

As I remember, the Steem OSD text is in the classic ST IMG format and can be edited inside an ST paint application.

Basically it is just a 1-bit bitmap
by Steem Authors
Thu Sep 15, 2011 9:17 pm
Forum: Development
Topic: Testers and bugs
Replies: 6
Views: 6830

Re: Testers and bugs

We did various things to try to investigate the real STE, can't remember them all now! But most of our debugging was based upon existing games and demos. The DIVS problem you mention could be fixed with an exception code... feel free to add it to the cpu.cpp. Are you a committer on Steem? If not let...
by Steem Authors
Thu Sep 15, 2011 9:12 pm
Forum: Development
Topic: Stealing Hatari code
Replies: 25
Views: 11223

Re: Stealing Hatari code

I would say it's not "stealing" when the code is freely available - as long as you make combined code available for download with the binary, e.g. by branching the Steem SVN repository. I'd agree about not mentioning "Hatari" on the UI... might be an insult to them! For us origin...
by Steem Authors
Thu Sep 15, 2011 9:08 pm
Forum: Development
Topic: The Steven Seagal build!
Replies: 100
Views: 28677

Re: The Steven Seagal build!

Great to see someone having fun with Steem's code :) Even if it is morally questionable. Both are GPL projects and the source code is available for both. Strictly speaking, you need to make the source code available for your downloadable build. I don't see any reason to be precious about Steem's cod...
by Steem Authors
Mon Aug 08, 2011 8:54 pm
Forum: Steem
Topic: Steem Source released
Replies: 35
Views: 12001

Re: Steem Source released

alexh - thanks for the contact. Cool that Richard works at Aardman, wonder if he's met Wallace? Dal - many thanks for the forum. ijor - I will say hello to Russ! npomarede - Not surprised that Linux sound is broken. The APIs for PortAudio and RTAudio had changed quite a lot and we didn't want the OS...
by Steem Authors
Fri Aug 05, 2011 11:11 pm
Forum: Steem
Topic: Steem Source released
Replies: 35
Views: 12001

Re: Steem Source released

Hi folks, good to see the interest. Some of the points raised: Steem debugger is included with the rest of the source, included from boiler.cpp (The Boiler Room of the Steem Engine, ha ha). The build script determines whether the debug code is included because it's a drag on performance. Why are the...
by Steem Authors
Tue Jul 05, 2011 8:45 pm
Forum: Steem
Topic: Steem Source released
Replies: 35
Views: 12001

Re: Steem Source released

Hi everyone, great to see the enthusiasm about Steem... makes the pain of releasing it OSS worthwhile! To clarify, it is GPL3... thought we'd updated the readme on that. Sorry about the old / crappy code, we would have liked to tidy it up but we don't have time. Very happy if someone else would like...
by Steem Authors
Sat Apr 12, 2008 10:21 pm
Forum: Steem
Topic: Xsteem / getting midi to work - help!
Replies: 5
Views: 3174

Re: Xsteem / getting midi to work - help!

Hi, not much to add again... The way MIDI works in Windows Steem is fundamentally different to Linux XSteem. Windows has a MIDI API which insists on understanding the whole messages, so it may hold back a message until it is happy with it (may be longer time for longer messages). I think this is to ...
by Steem Authors
Sat Apr 12, 2008 8:27 pm
Forum: Steem
Topic: Printing with Steem v 2.61
Replies: 19
Views: 9179

Re: Printing with Steem v 2.61

Hi, On most Linux PCs, the parallel port is set up as the device /dev/lp0. So either 1. on your Linux, the parallel port is called something else; or 2. your Linux kernel has not been compiled to include parallel port support; or 3. your PC doesn't have a parallel port. Either way, it sounds like yo...
by Steem Authors
Mon Dec 24, 2007 3:41 pm
Forum: Steem
Topic: Disks That Should Work
Replies: 27
Views: 21833

bios(6)

Hi,

I'm not aware of any problems with bios(6). The timer is maintained by the OS on the basis of interrupts. Check that you've got the CPU speed set to normal and a standard screen and it should work fine.

Ant (Steem)
by Steem Authors
Sat Jun 24, 2006 7:05 pm
Forum: Steem
Topic: Soundchip (?) emulation quality (STSpeech sounds noisy?)
Replies: 11
Views: 6771

We would like to improve Steem's PSG output, but we really don't have time at the moment. As you have seen it is very difficult to capture the ST sound output exactly so working out what is actually going on can be quite tricky. I will keep these details and try to investigate when I have a chance. ...
by Steem Authors
Sat Jun 24, 2006 7:03 pm
Forum: Steem
Topic: How to boot from C:\AUTO?
Replies: 15
Views: 6598

Looks like we should set the system variable at boot - although it really should be set by the OS when hard drives are detected.

Thanks for the info,
Russ
by Steem Authors
Sat Jun 24, 2006 7:00 pm
Forum: Steem
Topic: Steem Debug shortcut icon
Replies: 9
Views: 4027

Nice icons, I'll keep them for the next version (if we ever get time to write it).

On another note - does anyone fancy creating a 256 colour icon scheme for Steem, I'm sure with all these artists around it would look really good.

Russ

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