Search found 479 matches

by daeghnao
Tue Nov 13, 2012 9:02 pm
Forum: Hatari
Topic: Printing Under hatari
Replies: 5
Views: 1442

Re: Printing Under hatari

My first guess would be, let hatari print to the file, imagine it's called C:\OUTPUT.PRN, then open cmd and type: copy C:\OUTPUT.PRN /B PRN and see if that does what you want. You might try with saving a file C:\HELLO.TXT from Notepad or whatever and copying that first, just to make sure the copy co...
by daeghnao
Sat Nov 10, 2012 10:16 pm
Forum: Games - General
Topic: Turrican - Special Edition
Replies: 310
Views: 96167

Re: Turrican - Special Edition

Sad to say, not really. Unseen's been jumping from disaster to disaster and I ended up getting a whole new job, new company, much more demanding life (only been at home 13 days in the last month) and a house to fix up. I keep waiting for that magic weekend where I can have time to do stuff and thing...
by daeghnao
Thu Aug 16, 2012 7:17 am
Forum: Chat forum [ENG]
Topic: ATARI ST Monospace fonts
Replies: 23
Views: 6651

Re: ATARI ST Monospace fonts

Not yet, but I'm getting there. I might have some time at the weekend to streamline things...
by daeghnao
Tue Aug 07, 2012 5:33 pm
Forum: Chat forum [ENG]
Topic: Polarity shift on forum..
Replies: 8
Views: 2346

Re: Polarity shift on forum..

Last weekend I showed some games (a random selection running on hatari on my laptop with a USB competition pro) to my friend's 8-year-old son... Joystick: "What's a joystick?" Star Wars: being a big Star Wars fan, he liked the concept, but it was difficult to control. I should have brought...
by daeghnao
Mon Aug 06, 2012 8:52 am
Forum: Applications
Topic: what was my file two panel manager?
Replies: 15
Views: 3139

Re: what was my file two panel manager?

On the Amiga there was Directory Opus by Jonathan Potter - there's lots of info about, a nice screenshot here . There's still a Windows version around, by the same people. Disk Opus was produced after Directory Opus, and has enough similarities that one might suspect it to be inspired by Directory O...
by daeghnao
Sun Aug 05, 2012 10:30 pm
Forum: Applications
Topic: what was my file two panel manager?
Replies: 15
Views: 3139

Re: what was my file two panel manager?

I did a bit of poking around on the forum and tried out some stuff.

Was it Disk Opus?

grab0001.png
by daeghnao
Sun Aug 05, 2012 11:37 am
Forum: Applications
Topic: what was my file two panel manager?
Replies: 15
Views: 3139

Re: what was my file two panel manager?

According to my records, Pompey Pirates disk 25 has:
Player Manager
Spy vs. Spy II
Conqueror
Ultimate Darts
Fast Copy III
Universal Item Selector III

So it might be that one. Here is a really good round-up of file selectors, so you can put it in context.
by daeghnao
Thu Aug 02, 2012 11:55 am
Forum: Chat forum [ENG]
Topic: ATARI ST Monospace fonts
Replies: 23
Views: 6651

Re: ATARI ST Monospace fonts

Here's a first draft of the Atari 8x16 system font as a ttf. The encoding on this one should match the Kroah font, except I think I messed up one of the dots so I might need to revise it a little, I added some iso8859-1 characters (taking some liberties...), and I didn't include the 0x00-0x1F range ...
by daeghnao
Wed Aug 01, 2012 9:47 pm
Forum: Chat forum [ENG]
Topic: ATARI ST Monospace fonts
Replies: 23
Views: 6651

Re: ATARI ST Monospace fonts

patrick295767 wrote:Could we work together to make those fonts of default atari?

http://www.atarimania.com/st/screens/gfa_basic_3_4.gif


That's the 8x16 one I was talking about. I'll make a start tomorrow, shouldn't take long.
by daeghnao
Wed Aug 01, 2012 8:25 am
Forum: Chat forum [ENG]
Topic: ATARI ST Monospace fonts
Replies: 23
Views: 6651

Re: ATARI ST Monospace fonts

Here is where Kroah posted the 8x8 font: http://www.atari-forum.com/viewtopic.php?f=8&t=18423#p158778 . I made a quick and dirty 6x6 font of my own, attached to this post. If there's interest in taking it further, I might try to make the 8x16 and to do any further unicode remapping needed. I mig...
by daeghnao
Sun Jul 29, 2012 2:21 pm
Forum: Chat forum [ENG]
Topic: ATARI ST Monospace fonts
Replies: 23
Views: 6651

Re: ATARI ST Monospace fonts

I have a prototype 6x6 ttf that I made, and a copy of somebody else's 8x(probably 16) font from the forum, but they're all hidden away on another computer. I'll see if I get a chance later to post them on my website.
by daeghnao
Thu Dec 15, 2011 10:06 am
Forum: Other BASIC
Topic: <Omikron.Basic> IF .. >0 and <1
Replies: 9
Views: 6087

Re: <Omikron.Basic> IF .. >0 and <1

well i think that the program he has weitten is making numbers other than in the range 0-1 so it is loosing time just making numbers That's actually a good point behind what you've written there. What algorithm is this that requires a test for a number between 0 and 1? Is there a better algorithm t...
by daeghnao
Wed Dec 14, 2011 8:39 am
Forum: Other BASIC
Topic: <Omikron.Basic> IF .. >0 and <1
Replies: 9
Views: 6087

Re: <Omikron.Basic> IF .. >0 and <1

Regarding the different ways of constructing the test, almost all of the time you'll find that when given A AND B the programming language evaluates A and if it's false then it won't even worry about B. It's called short-circuit evaluation. If you think about the way the tests are likely to be imple...
by daeghnao
Thu Sep 29, 2011 9:00 pm
Forum: Games - General
Topic: Bent shutter on floppy disk - best solution?
Replies: 12
Views: 2628

Re: Bent shutter on floppy disk - best solution?

I like the idea of replacing the shutter, as it is on an original game disk (creating a working physical backup disk wouldn't really an option therefore). Maybe I'll try and dissect an old dead disk to try and work out how these things are put together. :) I guess until then I'll be storing it in o...
by daeghnao
Sat Aug 13, 2011 7:29 am
Forum: 680x0
Topic: Reserving space on the stack with an subroutine
Replies: 6
Views: 2312

Re: Reserving space on the stack with an subroutine

LINK UNLK are very simple to use, but they are somewhat expensive, and you "waste" one register. You can manipulate and access the SP register directly, if you know what you are doing. The latter method is a bit complicated if this subroutine, in turn, pushes parameters on the stack. Good...
by daeghnao
Fri Aug 12, 2011 7:43 am
Forum: 680x0
Topic: Reserving space on the stack with an subroutine
Replies: 6
Views: 2312

Re: Reserving space on the stack with an subroutine

Hello together, I wonder how can I safely declare stack space for variables from within a subroutine in assembly language? I'm a bit rusty, but I seem to recall that this is what the instructions link and unlk are for. You use link to create space: link a6,#-20 and when you want to exit you unlk th...
by daeghnao
Sun May 08, 2011 8:41 am
Forum: News & Announcements
Topic: techie_alison
Replies: 170
Views: 70816

Re: techie_alison

Indeed terrible news. A great talent and a real survivor, we talked from time to time about the many scrapes and situations she'd gotten herself into. Probably the person on the scene I felt closest to. I'll miss her pragmatic outlook on life.
by daeghnao
Mon Apr 18, 2011 6:51 am
Forum: Games - General
Topic: Copying .ST Games back to Floppy
Replies: 4
Views: 1277

Re: Copying .ST Games back to Floppy

USB floppy drives come with a predefined set of available formats with which to format a disk, so if you're looking to write something that isn't a 9-sector, 80-track disk you may need to format on the ST with something that can make a disk that a PC understands and then use it in the USB drive. If ...
by daeghnao
Thu Mar 31, 2011 6:04 am
Forum: Games - General
Topic: New to ST - want games
Replies: 15
Views: 1942

Re: New to ST - want games

It would be easier to answer if you let us know: ⋅  Exactly what OS you're running on the PC; and ⋅  What sort of files you're trying to put on the disks, in particular: ⋅  Disk images, like .msa or .st or one of those in a .zip; or ⋅  Plain files, like .prg a...
by daeghnao
Mon Feb 07, 2011 10:28 pm
Forum: Coding
Topic: Interpreted interrupt handlers
Replies: 1
Views: 1062

Interpreted interrupt handlers

Reading some recent discussions got me thinking. We currently have to write interrupt handlers in compiled languages, because our interpreted language frameworks aren't built for the environment inside interrupt-handling. What if one were to design an interpreted language that could be used to imple...
by daeghnao
Mon Feb 07, 2011 10:21 pm
Forum: Chat forum [FR]
Topic: Probleme bureau Atari ST
Replies: 12
Views: 5348

Re: Probleme bureau Atari ST

Normalement l'absence des icônes de disque indique qu'il n'y a pas d'alimentation pour le lecteur de disque. J'espère que c'est possible de le se reconnecter...
by daeghnao
Wed Jan 26, 2011 9:34 am
Forum: Applications
Topic: Disable annoying key click sound.
Replies: 10
Views: 2330

Re: Disable annoying key click sound.

You could try http://www.umich.edu/~archive/atari/Utilities/kbd.lzh - I haven't tried it, but the index says it's to control the keyclick and system bell.
by daeghnao
Sat Nov 06, 2010 8:48 am
Forum: Website Discussions
Topic: How to use gzip?
Replies: 14
Views: 2191

Re: How to use gzip?

Hmm, I tried using modern gzip to unpack a compressed .Z file, it worked just fine; I'm guessing the gzip you're using is much older and doesn't have that support in it. http://www.umich.edu/~archive/atari/Archivers/ has compress, which might help. One of the multi-depack tools might also support .Z...
by daeghnao
Fri Nov 05, 2010 9:51 am
Forum: C / PASCAL etc.
Topic: Hisoft Forth
Replies: 6
Views: 2587

Re: Hisoft Forth

As far as transferring it from a real Atari to a PC, I have no idea how that is accomplished. 1: If your PC has an internal floppy drive, it should be possible to image the disk directly on the PC. If you're running Linux, just copy from the disk device. On PCs, the advice is typically to use FloIm...

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